Luto
PlayStation 5

Luto

22 JUIL. 2025
Aventure, Indépendant
Offre en cours -100%
19,99 $ Gratuit
Disponible sur Epic Games Store
Voir le deal →
Développeur
Prix indicatif
19.99 € (Steam)
Notes des critiques
Metacritic : 83/100

Luto

22 juillet 2025
Description en cours d'enrichissement
Cette fiche de jeu est en cours d'enrichissement automatique. Les informations ci-dessous proviennent des données brutes d'IGDB.

Description (IGDB)

This is a story about death. Luto is a psychological horror experience where you take on the role of someone unable to leave their home. Every attempt to escape will lead you deeper into the unknown, where nothing is as it seems and everything will test your senses.

Description en cours d'enrichissement.

Médias

Informations Steam

Description Steam (Français)

Ceci est une histoire sur la mort.

Luto est une expérience d’horreur psychologique dans laquelle vous incarnez une personne incapable de quitter sa maison. Chaque tentative d’évasion vous entraînera plus profondément dans l’inconnu, où rien n’est ce qu’il paraît et où tout mettra vos sens à l’épreuve.

  • Ce qui se cache derrière la perte : ressentez le vide laissé par l’absence d’un être cher, où le désespoir grandit, nourri par l’anxiété et la dépression. Jour après jour...

  • Entre réalité et fiction : plongez dans un lieu énigmatique et explorez ses chemins labyrinthiques remplis de secrets. La vérité a de nombreux visages, et celui que vous découvrirez pourrait ne pas vous plaire.

  • Ne vous laissera pas partir : vivez une terreur troublante qui enveloppe vos sens, avec des peurs tapies à chaque recoin. L’obscurité ne réside pas seulement dans les ombres.

  • Jamais.

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Éditions et prix Steam

Luto - 19,99€ 19.99 €

Avis des joueurs Steam

Évaluation globale positives
Total des avis 41
Recommandé

Très intéressant dans les thèmes abordés, avec une écriture soignée et des visuels vraiment marquants. L’ambiance générale est excellente et sort clairement du lot, portée notamment par un sound design exceptionnel qui renforce énormément l’immersion...

Recommandé

bravo

Recommandé

.

Mises à jour et Actualités

10 janvier 2026

Luto is an underappreciated 2025 horror gem with the perfect mixture of Stanley Parable narration and P.T. ambience

It's happening again. You've ignored your body's alarms and pushed yourself well beyond the threshold of exhaustion. It's Monday, or maybe Thursday, but who's keeping track anymore? Your body moves independently from thought—either unconcerned or incapable of addressing the growing detachment—and you repeat the same, torturous daily routine with a mechanical ease... Read more.

15 octobre 2025

Luto - Patch Notes [15/10/25]

Dear players,We’re bringing you the first update for Luto, focused on improving the gameplay experience based on your feedback. Below you can find the full list of changes:Added support for ultrawide monitors.Added controller vibration, which can be toggled on or off in the options menu.Fully revised Korean localization.Minor fixes to English and Spanish localizations.Added visual support to a puzzle that previously relied solely on sound.Added brightness (gamma) adjustment in the options menu.Added a new accessibility option to make the "Resist" action easier.Fixed the "COLLECTOR OF..." achievements so it’s no longer necessary to collect all items in a single playthrough.Fixed an issue where subtitles could extend beyond the screen when set to large size.Other minor fixes and improvements.- The Broken Bird Games Team.

31 juillet 2025

Моль пожрала хоррор: Обзор Luto

Прошло уже 11 лет с момента релиза P.T., однако эта короткая, но пугающая демоверсия отмененной Silent Hills остается эталоном жанра. Каждый новый хоррор неизбежно сравнивают с работой Хидео Кодзимы, но спустя столько времени никому не удалось даже приблизиться к оригиналу.

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Impulsegamer 100/100

« Luto is a masterful psychological horror experience that transforms grief into a living, breathing environment. Developed by Broken Bird Games, it delivers a deeply emotional and atmospheric journey that challenges players to confront loss through surreal landscapes, intricate puzzles, and haunting environmental storytelling. While it shares DNA with titles like P.T. and Visage, Luto carves out its own identity through bold narrative choices, exceptional audio-visual design, and a powerful sense of introspection. It is not only one of the most memorable horror games in recent years, but a standout achievement in how video games can explore emotional depth with intelligence and originality. »

GameSpew 90/100

« With its intriguing narrative that keeps you on your toes and some genuinely creative puzzles, Luto is a first-person psychological horror game like no other. It has an important message, but its dark subject matter means that it perhaps isn't suitable for those sensitive to themes of depression and suicide. »

Meristation 86/100

« Luto is a great horror video game that combines the best of the genre's classics with the chilling details that P.T. used to terrify us all more than ten years ago. »

Hobby Consolas 82/100

« A new sample of spanish creativity and craftmanship in horror games. It offers some great ideas and executes them well. Maybe some puzzles are too obscure and the final stretch is a bit too "iconoclast", but the overall experience is truly surprising. »

LaPS4 82/100

« Luto is a different kind of horror title: introspective, symbolic, and focused on psychological impact rather than immediate fear, highlighting it within the genre. »

ElDesmarque 80/100

« Luto is an experience that cannot be recommended lightly, but it deserves to be played by those who are looking for something more in video games. Its approach is bold, honest, and emotionally devastating. It has flaws, yes, but none of them detract from its ability to make an impact. It is one of those games that you don't forget when you close the game. It stays with you. It gets under your skin. And it forces you to think. »

Multiplayer.it 80/100

« Luto is a horror of the soul. It inherits the form of P.T., but changes the substance with intelligence, building a reflection on our connection with personal ghosts. It does so by exploring non-Euclidean spaces and drawing on many works that have deconstructed the house as a place of memory, reimagining it as a mental labyrinth. Intangible and uncanny when the domestic hearth becomes an inner prison. Luto is a loop that must be broken not necessarily through logic. It’s a deconstruction of the genre, but also an intriguing celebration of it. It manages to be frightening while also sorrowful and melancholic, even with the flaws of a debut work. »

The Games Machine 78/100

« There's a bit of everything in Luto. Wandering through its endless rooms and corridors that only appear to be the same, you will perceive visions of Silent Hill, references to the legendary P.T. and many other echoes from other psychological thriller games, from Layers of Fear to the underrated Reveil. A brief descent into the depths of the mind, but one that will linger in your memory even after the credits roll. »

Avis des Joueurs (Metacritic)

MobiusLamprey 3/10

« So I've beaten this game twice now, and I'm still not entirely sure what it was trying to say. (Spoiler for the title: "Luto" is Spanish for "mourning" or grief—fitting for a game that's basically a two-hour therapy session disguised as a horror experience. Who knew the scariest thing was emotional baggage?) Let's start with the gripes, because there are plenty: This is the slowest walking simulator since someone decided "run" should just mean "slightly less tragic walking through metaphysical mud." The sprint button exists purely to gaslight you into thinking you're moving faster. It's not really scary—more confusing and occasionally creepy in that "I think something's wrong with my house... or my brain" way. The puzzles are obtuse enough to make you question your life choices, and it borrows so heavily from Eternal Darkness that it might as well send them royalties. Within the first five minutes, you stumble across a notebook sporting a pride sticker. Cool, representation! But man, the "agenda-pushing" eye-roll is practically audible at this point. Tiresome doesn't even cover it. Collectibles? They're hidden like they're allergic to being found. I somehow Platinum'd it, but only after a second full playthrough because—surprise—there's no chapter select. So yeah, I replayed the entire slow-motion grief parade just to grab the stuff I missed. Fun times. On the bright side:The narrator has a solid voice—smooth, eerie, and somehow makes the whole thing feel a little more classy than it has any right to. There are some legitimately creepy moments and a couple of well-timed jump scares that actually landed. Shoutout to that little mini-game hidden in the spider-web-covered floorboards. It was a nice breather, like finding a snack in a haunted house. I've now suffered through this confusing, agenda-flavored, molasses-paced emotional slog twice... and I'll think very hard before ever touching it again. If you're into psychological horror that prioritizes metaphor over monster closets, it might click for you. For me? It's a solid 3/10—mostly for the voice acting and that one clever mini-game keeping it from dipping into negative numbers.Would not recommend unless you're in the mood to mourn your free time. »

IvoFlavioGT 8/10

« Excellent Horror Game, probably one of the games i most felt uncomfortable playing (not in a bad way) it aboards some heavy themes, and the story is quite hard to understand everything, dont think its a game for everyone but definitly a great horror game with a deep story »

3dWar 10/10

« A fantastic physiological horror game! I’ve really enjoyed playing this title, the environments are awesome, the music, the story… totally recommended! We need more games like this! »

Malaoh 10/10

« Beautifully crafted horror game with incredibly creative visuals and ideas. The story was cryptic but still emotionally catching. The horror aspects are refreshingly subtle and not in-your-face jumps are territory with genuinely frightening moments. The puzzles weren't too tough but very fun to find out. All in all one of the best narrative horror games I've played in a long while, like a crazy mix of PT, Stanley Parable and Path to Thalamus. »

Viktor133 1/10

« I really like playing horror games and there aren't that many of them, I don't have a problem with even the lesser known ones if they have a good trailer with a good atmosphere. This game, which is supposed to be a horror game, is... Idk what to say. Let's face it, the plot builds slowly, the surroundings gradually get worse(in a good way!), let's say, but without a hint of fear, I didn't feel what I expect from a horror game, boring jumpscares, a flashing screen, that's all and an incredible number of puzzles in a building where you just spin around cuz you have no clue what to do and it completely takes away your desire to play and I turned it off. The game itself is not bad, but it is more for people who like difficult puzzles and such, but I completely lost the desire to play the game when I was playing those puzzles. »

Borjateacher 0/10

« Luto (2025) ha sido una decepción para mi. Había visto diferentes reseñas positivas y jugué la demo, por lo que pensé que sería bueno apoyar al estudio español Broken Bird. Empezaré diciendo que este Luto tiene una premisa que no es nada atractiva para llevarla al mundo del videojuego: La depresión. Ha habido intentos de llevar temáticas poco atractivas a este medio como Silent Hill the Message o el también español Gris. En el caso de Gris, su corta duración sumada a su género y diseño artístico en combinación con su banda sonora, hicieron que funcionase, no como videojuego pero sí como experiencia audiovisual interactiva. En el caso de Luto considero que nada **** loable socialmente hablando querer dar visibilidad a problemas sociales enjundiosos de forma madura y sacar pecho artísticamente con ello en un país donde la industria del videojuego no es algo puntero. Son muchas las voces que suenan diciendo cosas como “apoyaré a este estudio español”. Cosa que me parece fantástico. No obstante intentaré hacer un ejercicio de rigor analítico explicando por qué me siento tan decepcionado. La mejor manera de resumirlo es que desde la primera hora de juego deseaba que el videojuego terminase, pero intentaré profundizar.Luto muestra una premisa que como he dicho anteriormente no considero que sea compatible con el medio, sino más bien con el cine o la literarura. Si bien es poco manida y original, originalidad no es siempre sinónimo de corrección o diversión. La construcción de personajes es muy distante, es difícil sentir afecto o catarsis por un personaje que lo único que sabe el jugador es que se llama Sam y que recorre una serie de escenarios entre sombras con un ritmo lento, una lúgubre voz en off que carece de impacto y que tiene un tempo que de ser un audio de whatsapp invita a reproducirlo en x2. Entre los puntos positivos del juego están su dirección de arte. El diseño de niveles sí que tiene el lustre propio de un juego de terror, aunque desafortunadamente esa calidad artística no se explota debidamente con el conjunto general de la obra. En el apartado de música y sonido el juego también hace aguas. Si bien musicalmente no se le puede exigir mucho a un juego presumiblemente de terror, destaco positivamente la versión de “vamos a contar mentiras” que inunda las estancias en algunas ocasiones. Sin embargo sonoramente el juego flaquea en diferentes partes en las que hay que seguir sonidos de forma reiterativa y no se sabe muy bien de dónde vienen. El diseño de niveles tiene belleza pero es caótico y desordenado, recordándome a un Layers of Fear pero sin propósito, es fácil perderse y confundirse constantemente de camino (y no me vale que me digan que es por usar la narrativa espacial para expresar el desorden mental de una persona depresiva). Otra cosa curiosa es que el videojuego a pesar de su linealidad tiene para el jugador grandes dificultades a la hora de **** duración del juego oscila entre las 4 o 6 horas pero debo decir que ese tiempo es usando guía. Los objetivos y resolución de puzzles son tan abstractos y están tan mal definidos que te invita a tirar de internet después de dos horas sin avanzar. Por ejemplo: pulsar 3 veces el botón de SOS del teléfono para bajar el martillo de una lámpara de techo, o darle 20 veces a la manivela de una puerta blanca para que acabe abriéndose… situaciones de esas son abundantes en este **** juego ha salido a un precio de 20 euros y yo lo he comprado a 17,90 creo en una rebaja, pero la percepción de valor que tengo es muy inferior. Considero que para los más aventureros y osados en vivir la experiencia esperaría a una rebaja de menos de 5 euros. Hay zonas que son puro tedio, repetir patrones. Seguir durante muchos minutos la misma figura luminosa, bucles de salir de la habitación y salir por la puerta de la casa hasta 6 o 7 veces, eso ocurre en varias ocasiones, o aparecer constantemente delante del espejo del baño hacen que el juego a partir de la media hora empiece a estancarse y a decaer de manera estrepitosa. Considero que luto es una obra que ha elegido de manera incorrecta la temática con respecto al género (y me atrevería a decir respecto al medio), con una narrativa algo pretenciosa y una ejecución jugable y puesta en escena capaz de acabar con la paciencia del jugador más paciente. No quiero que parezca que no apoyo la industria patria del videojuego, ni tampoco que parezca que mi crítica es destructiva. Todo lo contrario. Podría hacer un análisis de varias páginas explicando en profundidad por qué Luto no funciona. Sin embargo me gustaría terminar diciendo que mi amor por el género, por el medio y por el rigor y el análisis me impiden pasar por alto mis humildes sensaciones como jugador. »

Luxlu 8/10

« Very Good horror game. Nothing is overplayed, no excessive jump scares. It is above all a psychological horror game, very atmospheric. The game mainly deals with the subject of grief and everything that can come with it: depression, anxiety, guilt, all handled with finesse. The puzzles are interesting with a balanced difficulty level. The narrative voice is an excellent idea, and I'll leave you the pleasure of discovering it and forming your own opinion. To conclude, there are some good and surprising ideas, the subject matter is interesting and is the common thread throughout. The gameplay is very simple but great. However, the game is a bit long for what it is, and a duration of 2 hours would have been more appropriate. Bravo to Broken Bird Games for this first game, I'm very curious and eager to see their next release. »

MRplayer01 10/10

« Experiencia diferente y aterradora, pero desde un punto de vista mas psicológico y turbio »

Configuration PC requise

Minimale :Système d'exploitation et processeur 64 bits nécessairesSystème d'exploitation : Windows 10/11 64 bitsProcesseur : Intel Core i5 4690 | AMD Ryzen 3 1200Mémoire vive : 8 GB de mémoireGraphiques : NVIDIA GeForce GTX 1060 6GB | AMD Radeon RX 580DirectX : Version 12Espace disque : 22 GB d'espace disque disponible

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