Galactic Civilizations III
Galactic Civilizations III
Galactic Civilizations III, développé et publié par Stardock, est sorti le 27 mars 2014 sur PC (Microsoft Windows). Ce jeu de stratégie au tour par tour, mêlant simulation et approche indépendante, se présente comme une vaste sandbox 4X où le joueur débute avec un seul monde pour étendre son influence à travers la galaxie par la diplomatie, le commerce, l'hégémonie culturelle ou la conquête militaire, en solo comme en multijoueur. Plusieurs races sont jouables, dont les humains, les drengiens et les altariens, et le titre inclut les extensions Crusade et Retribution ainsi que le DLC Méga Évènements, ajoutant notamment un concepteur de civilisation, des invasions, de l'espionnage, des artéfacts et des hyperportails. Le temps de jeu est estimé à 27 heures pour l'histoire principale et 55 heures pour une partie complétiste, le prix s'établissant à 30,49 euros. Le jeu a reçu un score de 81 sur Metacritic et de 83 sur OpenCritic, avec une note agrégée de 79,77. La presse a salué l'expérience, Softpedia évoquant un « great game » mêlant mécaniques familières et nouvelles idées, tandis que GameWatcher le décrit comme « a constantly rewarding experience ». Certains joueurs regrettent toutefois un lancement décevant et une partie milieu et fin de jeu répétitive, tout en reconnaissant le plaisir des premières heures et du créateur de vaisseaux.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Galactic Civilizations III is a great game, containing a mix of familiar mechanics and new ideas that can keep both fans and newcomers occupied for a frighteningly long period of time...The best thing about the new Stardock-created turn-based experience is that it is so customizable, and the experience of playing in the resulting galaxies creates stories that are consistently fun and filled with surprises. »
« Galactic Civilizations 3 is a constantly rewarding experience, a colossal box of toys with which you can create some truly memorable stories. »
« I’m hooked in the same way I was with the last game, and not because it’s stayed the same, but because it’s managed to strike that balance between the comfortingly familiar and the refreshingly new. »
« Like its predecessors, it brings something unique to the 4X table that goes beyond the sum of its parts. »
« It’s a fun, deep, and somehow accessible entry in a genre that’s often viewed as complicated and excessively complex. »
« It’s in-depth, addictive, time consuming and a helluva lot of fun. Whether you want to be a money maker, a military genius or a peacekeeper, you can do it. With very few drawbacks and some very interesting game modes still coming, this game is going to be a life suck. »
« More of a refresh than expected, but still hands down the best modern way to conquer unknown space. »
« Galactic Civilizations III is a great 4X space strategy game, one that will keep you pushing for one more turn late into the night. If you’re looking for a terrific multiplayer experience, GalCiv III won’t scratch that itch, and some parts of its core pacing stumble. But the combination of depth, ease of gameplay, and a sometimes-funny, snarky aesthetic, make GalCiv III a delight to play. »
Avis des Joueurs (Metacritic)
« Civilization but in space, it launched rather lackluster but it's a lot better now, I think it's still not as good as Gal Civ 2. »
« Solid game, very fun in the early with interesting options with the ship creator. It becomes little repetitive in the mid game and boring in the late game. »
« Very good game. I enjoyed playing this game a lot. I strongly recommend this. »
« good good good good good good good good good good good good good good good good good »
« A TRUE MASTERPIECE BUT FALL SHORT TO BE A LEGENDARY. This is a great game, not good; great, the tech tree has so much love just as the races and their playstyles and personalities, it has the best diplomacy system i ever seen. The AI in general is super responsive to your movements. And balancing economy, military and research can be a real challenge. Ideologies are also fun and ads to the game balancing between been consistent and do what its best. 2 things stops this one from complete greatness. First the campaing its crap. Its crap because its too small scale and short to reflect the needs **** made for civs developing over time on big maps. The second it has a meta. One power Ancient its totally broke OP, beats all other by far also missiles with miniaturization beats absolutely anything, just stack power, speed and other mod on small hull to total supremacy. I beat on gifted by research without barely even making contact with other civs. investigated entire tech lines on one turn. »
« It was free on Epic, so I've tried it...Thanks EPIC!!. Classic turn based sci-fi game that hook you to play "just one more turn" until very late in the night. Lots of races (Star control aliens too with DLC), lots of ships customization, good visual for an old **** it suffer form a little of repetitivness and slow micromanagment (late game). Games (random map and not campaign) tends to be fun at the beginning and less enjoiable when you have played for many turns. Late game phases...when you have to defeat last opponents are slow and with lots of grinding. You'll have to manage lots of planets - colony - ships -science-money-resources and so **** a slow pace (combat preparation is a little slow, especially resource gathering late game) »
« Dumber version of the original, that felt less engaging, less interesting and less complex. »
« Großartiges Spiel - empfehle aber, den Expansion Pack Crusade zu kaufen. Intrigue ist nicht nötig. »