Flict
Description (IGDB)
A minimalist strategic puzzle game where you navigate grid-based levels with limited movement points and vision, to solve challenges that demand tactical thinking and foresight.
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)

It's simple, peaceful and quite easy to get into.
A minimalist puzzle game that challenges you to think ahead.
Navigate through grid-based levels where your vision is limited, and your movement points are precious. Each step must be calculated and the path carefully planned. Various tiles manipulate your movement in unexpected ways, creating intricate puzzles that demand both spatial reasoning and visual memory.
The game's minimalist approach extends beyond visuals to the core design philosophy: High strategic depth with minimal complexity in rules

Features
Limited Movement: Every step costs movement points - plan your route wisely
Fog of War: Limited vision radius keeps you guessing what lies ahead
Mirror Mechanics: Special tiles redirect your movement, creating complex navigation puzzles
Resource Management: Balance health and movement points to survive each level
Minimalist Design: Clean, focused aesthetic that puts gameplay first
Strategic Depth: Simple rules create emergent complexity and endless replayability
Content
40 Unique levels with ascending difficulty
Gradual introduction of more tiles as the game progresses (Over 16 in total)
Procedurally generated casual mode
Avis des joueurs Steam
Mises à jour et Actualités
Act II Update
Act II now available.24 new levels!Various new interactions (sounds and visual effects)New tile type: "Rotating Diagonal Dash"Fixed metadata progression bugsFixed various interaction bugsKey inventory bugfixIf you like the game, tell your friends about it or reach out to creators to cover it; that would help a lot!
Flict Update 0.16: Tutorial improvement, Diagonal Movement & more
Movement Fix: Addressed an issue where arrow keys and WASD were unreliable for movement.Tutorial Update: Added a new slide briefly explaining diagonal movement.Menu Fix: Resolved a bug that allowed players to scroll using arrow keys while the game was paused.Movement on key-hold should work correctly now (with updated latency)New tutorial HUD element on top hinting the active task at hand (might be used later for some other hints too)Updated the sound loading for 3 missing files which should now also play correctly: Conveyor belt movement, Speed boost, Tile configurationDouble movement bug which occurred when input was not invalidated after level completion has been fixed.Some settings were still not updating instantly which has even more defensive code now to guard against such casesHave fun!
Flict Update 0.15: Localization bugfixes, QOL Hotkey mapping & more
After getting some feedback, here are the changes / fixes that have been requested.Localization ExpansionThere has been a massive update across the localization system.Language Support: Updated strings for 25+ languages (including ja, ko, ru, zh_CN, etc.) and added new ones like Czech (cs.json).Completeness: Localized many tutorials, menus, and UI screens that were previously only available in English.Bug Fixes: Fixed font issues for non-EU languages including Korean (the "arrow font bug") and corrected errors in specific modes like the manual camera.New Accessibility & UI FeaturesHigh Contrast Mode: Added a new visual setting to improve readability.Goal Indicator: Implemented a new visual arrow (direction_indicator.png) in the HUD to show where the offscreen goal is located.Control Inversion: Added options for control inversion to improve player comfort.Tutorial & Gameplay ImprovementsTutorial System: Fixed and improved the first two tutorials in the game.Level Unlocks: Level unlock translations now update instantly in the UI rather than requiring a game restart.Random Mode: Fixed a bug where a flag from random mode was persisting incorrectly into subsequent play sessions.Have fun!