Croak

11 juillet 2026
Description en cours d'enrichissement
Cette fiche de jeu est en cours d'enrichissement automatique. Les informations ci-dessous proviennent des données brutes d'IGDB.

Description (IGDB)

Croak is a nimble -and challenging- precision platformer featuring an innovative grapple mechanic. Use the prince’s tongue to dash and bounce around through hundreds of hand-crafted rooms. Manipulate the environment as you traverse distinct biomes, each with unique gameplay mechanics and bosses.

Description en cours d'enrichissement.

Médias

Informations Steam

Description Steam (Français)

PRÉPAREZ-VOUS À COASSER

CROAK est un plateformer 2D nerveux au gameplay bondissant et aux mécaniques de langue espiègles qui te permettent de t’agripper, foncer et rebondir façon flipper à travers des niveaux courts et dynamiques.

Le jeu est entièrement dessiné à la main avec des animations traditionnelles image par image, réalisées par des artistes ayant travaillé sur Cuphead et Rick & Morty !

Pars à l’aventure dans la peau du Prince Grenouille afin de sauver ton royaume d’une terrible malédiction, armé de ta seule détermination royale ! (et de ta fidèle langue)

Découvre des secrets cachés, résous des énigmes dynamiques, terrasse des boss grandioses et débloque des succès tout en explorant un environnement à couper le souffle.

GRENOUILLE ----> LANGUE-GRAPPIN ----> REBONDS

Une mécanique simple à deux actionsfacile à apprendre, mais exigeante à maîtriser

  • Appui court pour t’agripper et grimper

  • Appui long pour te propulser depuis une plateforme

  • Maintiens pour rebondir à l’infini façon flipper !

Au cœur de vastes marécages, découvre la fête foraine tordue orchestrée par la Sorcière lors du fantasque Festival du Festin.
Entre mini-jeux déjantés, défis exigeants et affrontements contre de grands boss excentriques, seuls les plus persévérants décrocheront une place convoitée au Banquet Royal !

« Un petit bond pour une grenouille, un immense saut vers le festin ! » — le prince, probablement

Ah, et il y a aussi des combats de boss!

Tapote, esquive et terrasse ces boss loufoques et extravagants qui se dressent sur ton chemin !

Avis des joueurs Steam

Évaluation globale aucune évaluation
Total des avis 0

Mises à jour et Actualités

27 février 2026

Patch Notes (demo build)

version: 0.5.35.e71541d.RELBig update with tons of fixes and improvements, so I encourage everyone to download the latest version for the best demo experience! :)Features and Improvements Restart Level and Restart Room buttons added to the pause menu, to the request of many!Level timer now stops immediately when finishing a level Added generic gamepad glyph supportImproved UI support for multiple resolutionsNew mouse tutorial for grapple options in Swamp_326Added small grapple buffer to allow flipping direction without cancellingReduced intro animation from 3.5s to 3s for faster control at level startUpgraded save system, possible fix for loading screen crashes/infinite loading screen issueBalancingReduced medals required to unlock 1-3 from 7 to 4Gold medal time adjustments: 1-1: 1:55 → 2:00 1-2: 2:20 → 2:30 1-6: 1:15 → 1:30 Swamp_361: adjusted death vine wall near secret coin and widened vertical corridorSwamp_363: moved death vine column slightly to the rightSwamp_355: added directional arrow for better readability and speedrunning claritySwamp_326: adjusted bushes, spacing, and added death vines to prevent exploitsSwamp_380: removed death ceiling in central corridor and added solid groundSwamp_Challenge011: removed ground and death vines in front of first cannonBug Fixes + optimizations Fixed Beaver boss soft lockFaster Beaver phase 2 start and restartFixed Beaver playing wrong anticipation in some cases during phase 2Fixed cannonball explosion SFX not always playingFixed invisible input conflicts when rebinding to RB and LBFixed a small respawn stutter that could reset player speedSmall optimization for SwampChallenge_013Fixed out of bounds blocks in Swamp_306Stopped unintended tongue behaviour in Swamp_326VinePlatform prefab alignment improvedIf you encountered a bug not listed and would like to share it with us, I welcome you to share it with us on our Discord. VisualNotification icon added to new playable levels in the Overworld Updated Overworld textures and UI spritesNew exit flag spriteNew Beaver vulnerable animationsLocalization Now fully supported in: Spanish, EspañolPortuguese, PortuguêsGerman, DeutschItalian, ItalianoTraditional Chinese, 繁體中文Simplified Chinese, 简体中文Japanese, 日本語Korean, 한국어Russian, РусскийPolish, PolskiTurkish, TürkçeThank you to everyone who contributed with bug-finding and suggestions! We are so thankful to the community for your feedbacks in helping us improve Croak! ♡ Cheers from the Croak dev team!

23 février 2026

Croak @ Steam Next Fest!

Steam Next Fest x CROAK We are pleased to announce Croak at the Steam Next Fest (where you can play the game's first ever demo for free)! 𓆏For this event, we have updated the game with bug fixes and balancing, thanks to players feedback! ✎ Enjoyed the demo? Consider supporting us by leaving a review to help us get on the good side of the algorithm! :)Thank you for playing and for your contribution in Croak's development; we read every review, comment, and bug-report to build something fun which we can be proud of! ♡

20 février 2026

OUR FIRST DEMO IS NOW LIVE!!

We are so excited to finally announce our first ever official Demo!CROAK is our studio’s first game ever, and even though we may have chosen the most chaotic route ever by making it fully hand-drawn and traditionally animated frame-by-frame, we hope that our suffering was worth it!What’s in the Demo?We wanted this to feel like the real experience of playing Croak. Without spoiling too much, this demo will give you a glimpse into Croak’s universe by unveiling the beginning of its first biome, including:5 levels to exploreAn epic boss fight11 medals to win1 hidden expert level (good luck! you’ll need it…)Our gift to completionistsIf you 100% the demo, you’ll get a special Discord role + entry into our demo celebration raffle. (Yes, we are bribing you with glory. Is it working?)and finally...Thank you for being here! We decided to launch our demo during the Quebec Games Celebration, an event that promotes our region’s local games – let’s all celebrate together and discover other games made in Quebec! :)

Configuration PC requise

Minimale :Système d'exploitation et processeur 64 bits nécessairesSystème d'exploitation : Windows 10 or newerProcesseur : Intel Core i3 M380Mémoire vive : 2 GB de mémoireGraphiques : Intel HD 4000DirectX : Version 10Espace disque : 1710 MB d'espace disque disponible

Jeux similaires