Art of Murder: Hunt for the Puppeteer
Art of Murder: Hunt for the Puppeteer
Description (IGDB)
Art of Murder 2 is a full 3-D adventure game played from a third-person perspective. Players move their character by clicking on locations shown in the main display, and each scene will only be finished when a character has completed all the actions on the screen. Players interact with NPCs as well as specific objects by clicking or dragging. An in-game hint system is located on the bottom left corner of the screen as a question mark. Items carried by players can be combined with additional items. Objects return to their original position whenever they are dropped. Interactive cut scenes are triggered once a player has completed location objectives. To complete the game, the player explores real life locations such as Paris, New Orleans or Havana. Some game stages have a time limit that, if not completed is punishable by the character’s death. If a character dies, the player’s progress is saved automatically and the player may start over from their last save. Art of Murder contains a range of mechanical and slider puzzles.
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
Pour tenter d’arreter un mystérieux tueur en série qui seme la terreur aux Etats-Unis et en Europe, Nicole Bonnet, agent du FBI, est amenée a enqueter sur le vieux continent. La police ne dispose que d’un seul indice: d’étranges petites poupées vetues a la mode du 18e siecle sont abandonnées sur les scenes de crime. Existe-t-il un lien entre les victimes ? Les meurtres ne sont-ils que l’ouvre d’un déséquilibré ou répondent-ils a une terrifiante logique ?
- Un scénario sombre et palpitant aux multiples rebondissements!
- Utilisez les compétences physiques de Nicole et faites preuve de logique pour découvrir les indices laissés par l’assassin!
- Explorez les rues de Paris et de Marseille, découvrez les Pyrénées espagnoles et enquetez sous le soleil de plomb de la Havane.
Éditions et prix Steam
Avis des joueurs Steam
Le premier Art of Murder semble un modèle d'écriture à côté de sa suite, Hunt for the Puppeteer, dans laquelle Nicole Bonnet - toujours aussi nulle et, désormais, désagréable avec tout le monde - débarque à Paris pour enquêter sur une série de meurtr...
Un jeu intéressant, j'ai joué 13 heures et quand j'ai voulu reprendre ma game, ils ont demandé si le 2e disque était inséré, et là le tout ne fonctionne plus. Très frustrant ... par contre l'histoire était très bonne mais il me manque la fin.
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Yes, Die Kunst des Mordens: Der Marionettenspieler is a very entertaining game and offers brainteasers for old dogs and young detectives at the same time. »
« Another point and click adventure, following the original Art of Murder. As its predecessor, it lacks depth and it's quite hard, offering user huge amounts of items and little room for experimentation. Good graphics and sound, but without a compelling story. »
« Typical detective story with all its pros and cons – conjecturable situation advancement and simplified behavior will not spoil the delight of solving the case. [May 2009] »
« It took CITY Interactive just a year to churn out a sequel to Art of Murder (and produce AoM’s clone, Scorpio Ritual, at the same time). Without belittling the many flaws of Hunt for the Puppeteer, I have to admit the studio’s progress. Sleepless nights and the publisher’s whip have pulled up the series to the level of a second-rate blockbuster. »
« For better and worse, Hunt for the Puppeteer is a simple adventure without any pretensions. It can be relaxing filler easily played with your brain off, but lacks both the quality and character to bother with otherwise. »
« By game’s end, it almost seems as though the developers have gotten sick of the entire game and just want to get it over with. »
Avis des Joueurs (Metacritic)
« То же самое, что и первая часть. В чём-то лучше, в чём-то хуже, но на безрыбье сыграть можно. »
« Bottom line: +Big improvement over last installment +Decent story +Good gameplay, good difficulty +It ends exactly when it starts to get too tedious -Tedious voice overs, dull characters -Dated graphics, and the game generally didn't age that well -All in all, it's a decent, mediocre adventure game. I'm not really sure whether it's just the first installment of the series making this game look actually OK, or that the game itself it actually OK. I'd summarize it as mediocre, and not that bad, either way. Story, which is the main strength point of the adventure genre, it pretty decent. Felt a bit rushed at the end but it is fine if you lower your expectations a bit. Graphics are dated and at times rather drab, in a way you just can't ignore almost a decade after release. Music & sfx weren't bad but nothing special either, they came in and out when&how they should have. And perhaps that is the main problem of the game, that it simply offered nothing special with a rather low production value. It is fine to pass the time if your into the point and click genre already, and don't mind playing something decent. It did feel like some BIG improvement over the previous game, though. Along things that didn't improve, though, was the set of dull and uninteresting cast & characters, along with the rather monotonously voiced protagonist, and they just didn't do any good to the overall experience. The one thing which actually did feel much better for me was the GAMEPLAY, as this time around, the devs managed to combine the classic point'n'click features with the modern impatient players and will to progress without freaking over it too much. The difficulty was just right for me, not too easy and yet not too difficult, usually just enough to figure out after scratching my head a bit & not too long. The puzzles were also quite focused on several locations at a time, meaning you'd usually have around 5 locations to wander and solve the riddles with what you have, which was quite good for someone like me who doesn't like pixel hunting and going through tenths and hundreds of details in order to find the one thing that would move things forward.. Hopefully the next installment improves things even more and makes the series worthwhile. »
« The story is actually pretty good, but low production value seems to get into the way. Skipped animations, sometimes you feel like whole cutscenes are missing, only showing the most needed stuff. The background images are kind of good, too. I also liked most of the puzzles, there are some harder ones, but it's not like you're always stuck or something. What's not so good? Well, you're playing an FBI agent looking for a serial killer, but most of the time, this gets put aside and you're pretty much a ''normal'' woman doing stuff that has nothing to do with the case. You arrive somewhere, a problem arises and you need to solve a lot of riddles with little to no connection to why you've come there, before you can proceed with the actual goal. What really got on my nerves were two things: 1) The same three or four comments for false actions over and over again. From start to finish. 2) Nicole, the main character, will not perform her actions before she thinks she should,which will lead to a lot of anger when you already know what to do, but she will just keep on claiming it's false until you, for instance, looked at a certain object and she'll say: ''Oh, I could do this or that with it.'' Even though the game isn't too short, this feels like filler content, especially towards the end, when she won't pick up a single item before she â »