Yu-Gi-Oh! Nightmare Troubadour

80 /100
21 juillet 2005

Yu-Gi-Oh! Duel Monsters: Nightmare Troubadour marque en 2005 les premiers pas du jeu de cartes à collectionner Yu-Gi-Oh! sur Nintendo DS. Développé et publié par Konami, le titre exploite les spécificités de la console en réservant l'écran inférieur à l'aire de jeu tactile, tandis que l'écran supérieur anime les duels en trois dimensions. Les utilisateurs peuvent construire leur deck parmi plus d'un millier de cartes, chaque copie du jeu incluant trois cartes exclusives. Un mode multijoueur sans fil est également de la partie, autorisant les duels entre amis et les échanges de cartes.

Classé dans les genres de la stratégie, de la stratégie au tour par tour et du jeu de cartes, le titre a obtenu une note agrégée de 79,83. La presse a salué la robustesse de son mode solo ainsi que la qualité de la transposition du jeu de cartes sur support vidéoludique. L'avis des joueurs se révèle plus partagé : si certains considèrent ce volet comme le premier grand jeu Yu-Gi-Oh! sur console portable, louant la perfection des commandes tactiles, d'autres regrettent des mécanismes jugés trop artificiels, une déception suffisamment marquante pour pousser certains à formuler leur critique des années plus tard.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Nintendo Power 80/100

« The game has a robust solo mode that smartly challenges the player to rethink his approach as he battles against a diverse collection of card-slingin' strategists. [Oct 2005, p.99] »

Cheat Code Central 80/100

« I admit that I adore Yu-Gi-Oh! It's a great card game that translates perfectly to the videogame medium. »

1UP 80/100

« Great graphics, an updated card database and an excellent pseudo-adventure mode make this the franchise's best handheld effort to date. »

PALGN 75/100

« The best thus far of the Yu-gi-oh! franchise. Not for doing anything new, but for making the best translation of the card game into digital form. Is it a sign of things to come? »

GameZone 73/100

« A game like this is meant to be shared. The best thing about Nightmare Troubadour is that, whether your friends are into it or not, there's a long list of battles that are waiting to be conquered. Or waiting to conquer you. »

VGPub 72/100

« It’s simply a blueprint as to where the future of Yu-Gi-Oh games can go on the DS. Hopefully Konami can capitalize on a golden opportunity for a sequel. »

IGN 70/100

« The Yu-Gi-Oh card design is filled with a lot of strategy and depth, and because it's all done on the DS handheld you don't have to invest money in a ton of cards to get into the action. »

GameSpy 70/100

« For fans of the card game, Yu-Gi-Oh! Nightmare Troubadour is a dream come true. The game takes everything that has made the card game so popular for years, and faithfully puts it all together in one convenient handheld package. »

Avis des Joueurs (Metacritic)

Broheem_Dudeski 0/10

« This game has such terrible gimmicks that I dug up my old Metacritic account just to write a negative review for a game from 16 years ago. Eeeyup. So the game warns me about weird duelists at night, and does NOT go into detail beyond that. Sure, bring it. I get intercepted by one. Fine. Cue gimmicky trash deck forcing us into a stalemate, then he topdecks a burn card and wins. Irritated yes, but I'll keep playing. NOPE. Losing one of these duels gives you a game over, so all my previous grinding goes bye-bye. Thanks for not telling me this would be the outcome, but given how **** the game's borderline Engrish translation is, I doubt it would help. Whatever smoothbrain made this a mechanic needs to eat concrete. A LOT of **** concrete. »

FaloRoy 9/10

« In my opinion, the first truly great Yu-Gi-Oh! handheld game. Touch controls work to perfection, both screens are very helpful, and the tutorial mode is comprehensive on all of the game's aspects (up until that point). The visuals are only decent, with the monster summoning animations looking pretty nice (especially the God cards), but they don't quite use the full power of the DS. Single player revolves around the Virtual World and Battle City story arcs of the original series' season 3, and is pretty challenging (took me a few weeks to finish). Sound is surprisingly nice to hear and I never got annoyed by the quality or tone. Multiplayer is well-done with no downsides at all to speak of in the dueling or trading. Leveling up is effective and is not a pain that forces me to grind on forever, plus earning new cards did not require a bunch of repetitive playing. I would have liked to have seen an unlockable feature for those that decide to keep on playing after unlocking everything (maybe the ability to use two or more forbidden cards in a deck?), but otherwise there isn't much else to complain about. The AI is also pretty smart when dueling and I didn't see them make too many stupid mistakes. Accessible to newcomers, and great for fans of the original series and its own dueling style. 8.7/10 for me. »

Radeen 7/10

« Yu-Gi-Oh! Nightmare Troubadour is the first Yu-Gi-Oh! game released for the Nintendo DS. The main plot of the game is Seto Kaiba is hosting a tournament again. Once again, there is an evil plot lurking behind an otherwise grand contest. As the player, you have to battle for the title of grand champion, capture all the god cards, and defeat evil with the help of Yugi Muto, Joey Wheeler, and friends. The overall game-play is rather average and can be repetitive. Twists in the plot are infrequent meaning a lot of the time you will be doing the same thing over again. The graphics don't really push the DS to the limit, neither does it show much detail. However, despite its flaws, Nightmare Troubadour is a pretty decent game and it's one of the good Yu-Gi-Oh! games out. »

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