The Legend of Spyro: Dawn of the Dragon
The Legend of Spyro: Dawn of the Dragon
The Legend of Spyro: Dawn of the Dragon, développé par Etranges Libellulles et édité par Sierra Entertainment et Activision, est sorti le 21 octobre 2008 sur PlayStation 3, Xbox 360, PlayStation 2 et Wii. Ce jeu d'aventure et de plateforme constitue le troisième volet de la trilogie Legend of Spyro. Trois ans après que Spyro et Cynder ont été emprisonnés dans un cristal, Malefor a répandu son mal sur le monde et le héros doit accomplir son destin en affrontant le Maître des Ténèbres. Alors que le mal s'étend, Spyro et Cynder découvrent de nouvelles capacités et libèrent leurs pouvoirs pour le vaincre et empêcher la destruction du monde. La durée de la campagne principale est estimée à neuf heures, et à onze heures et demie pour une complétion intégrale. Le score agrégé du titre s'élève à 65,50.
Côté accueil, la presse a salué certains aspects du jeu : GamingTrend a jugé l'expérience plutôt amusante malgré des passages frustrants et un public visé peut-être trop jeune, tandis que GameZone a trouvé le titre rarement répétitif, inspirant et immersif, ouvrant une voie intéressante pour la franchise. De leur côté, des joueurs sur Metacritic ont apprécié les puzzles et le combat tout en restant attachés à la série, et l'un d'eux a estimé que le jeu était excellent hors quelques personnages et doublages un peu ridicules, regrettant l'hostilité qu'il rencontre.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« While the game is frustrating in a number of parts, it's still rather fun to play, if perhaps a bit too much for the young audience it's aimed at. »
« It rarely feels repetitive, is often inspiring and immersive, and takes the Spyro franchise along an interesing path. I'm somewhat biased because of the nostalgic feelings I get from the Spyro franchise, but I will say I only stopped playing this game a few times from start to finish. I simply didn't want to stop playing. That should tell you something. »
« Ultimately, The Legend of Spyro: Dawn of the Dragon is a well put-together platformer, especially for younger gamers. »
« It’s a supernova of colour, particularly on a HD setup. »
« Spyro fans and gamers in the target age group are going to love Dawn of the Dragon and don’t be surprised if the older siblings in the house and even the parents get caught up in the magic that is Spyro. It really is fun from start to finish. »
« The Legend of Spyro: Dawn of the Dragon is an overall fun single or multiplayer experience for anyone that wants to rejoin the adventures of the legendary purple dragon. »
« A big, enjoyable adventure, marred only by some technical issues. [Christmas 2008, p.64] »
« In conclusion, this game is on the mark for the fans and will take the average gamer around 10 - 15 hours to successfully complete. »
Avis des Joueurs (Metacritic)
« Loved spyro since I was little big fan of the franchise. Found the puzzles and combat to be fun story ehhhhh still if you like spyro you would like this game. »
« si el doblaje y los personajes no fueran tan goofy fuera coñas es juegazo, no se por que tanto odio »
« Outstanding landscapes and enviroments, pretty cool fighting mechanics and awesome bosses »
« One of the best examples of "animal fantasy". The graphics is good, characters is lovely, controls and plot is fine. Not without gimmicks, but if you play it long enough and overcome them -- you will love this game. This game of action-platforming set in animal fantasy world literally have no alternatives. Solid 9 out of 10. »
« [SPOILER ALERT: This review contains spoilers.] »
« Pretty damn good, the game is worth playing, but not the best Graphics=10, VERY VERY GOOD Music=7, Pretty good, but you hear it over and over Story=7, Lord of the Rings much? Replayability/Length=7, Worth replaying but only a couple times Gameplay=9, Very good, glitchy at times but very good This leads to a grand total score of ....... 80! A good game with good graphics and gameplay, definitely worth it »
« The Legend of Spyro Dawn of The Dragon Great game held back by things you cant see. Dawn of the Dragon is a God of War style 3D platforming Action Adventure Game. It tells a great story of love and courage, some pretty awesome quotes to be heard. This is very hack and slash style scaled out linear game. The world is beautiful, and traversing it will bring you back to the ps2 era when 3d platformers ruled the world. There are hidden collectibles and xp crystals that you can find to upgrade health and magic like in god of war and armor pieces to increase skills and defense. . With xp that you also get from defeating regular and bonus hidden enemies you can slowly increase each magic skill again much like in God of war. While I loved the colors and exploring every inch of every chapter in this game as it reminded me of old school open world Nintendo games and even my beloved glover at times, you are weighed down by the other character far too often. In the beginning of the game it is revealed you are tied together, so sometimes if you want to climb tall cliff sides you have to switch back and forth and make sure the character you aren’t controlling doesn’t get caught on a ledge, you are also annoyingly stopped by invisible walls that shouldn’t be there. It makes no sense that I can fly higher in the air 20 feet to the right but if I fly back over at the same level im automatically pushed down.. its frustrating, just gives me a horribly unsatisfied feeling in my stomach to get smacked by something I cant see. Where things get really bad though is with the actual combat. You can switch back and forth between spyro and cynder or play couch co op with another person. Both spyro and cynder have 4 different element attacks. Spyros elements are light, cynders elements are dark. Spyro is stronger in health, cynder is stronger in magic. While spyro clearly is the better character to use, neither of them nor their elemental attacks seem to do enough damage to make combat even the least bit satisfying. Combat in Dawn of the Dragon drags on forever. It takes far too long to take down even the simplest of enemies. To make matters worse your partner seems to do nothing to help, they will throw some punches, but never bring out the elements to speed things up. If you plan on playing by yourself, prepare for a button mashing grind. After you’ve got in enough hits you are given the option to basically go super sayain for a couple of seconds and can just slice through practically anything in your way, but it takes way too long to fill up this bar, I probably only used it a handful of times in the 12 hours the game took me to complete. At times the game had some pretty interesting ideas, you had to use the different elements to progress through levels, this should have been done much more frequently or at the very least used to solve the non existent puzzles. You wont use your brain much at all in The Legend of Spyro Dawn of The Dragon. While this game and its combat can feel like a drag, I enjoyed my time enough with the world, its story, platforming and level design enough to still recommend a play through to experience this game, especially if you miss 3d platformers, Dawn of The Dragon will quench that thirst. For what it is 3D Platforming Action Adventure: 8.5/10 Overall: 8/10 »
« I like story, i like gameplay, i like abillities, but i don't like co-op, is confusing. Homever, if you play alone or with friends, this is great game! With storyline, better than old ones, but with difficulty worse than old ones. Just play and you will see! »