Super Inefficient Golf
Linux
65

Super Inefficient Golf

15 MARS 2018
Arcade, Sport, Indépendant
Développeur
Éditeur
Prix indicatif
2.49 € (Steam)
Durée de vie (HLTB)
Complétion (100%) : 3 Hoursh
Notes des critiques
Metacritic : 69/100
Où acheter

Super Inefficient Golf

65 /100
15 mars 2018
Description en cours d'enrichissement
Cette fiche de jeu est en cours d'enrichissement automatique. Les informations ci-dessous proviennent des données brutes d'IGDB.

Description (IGDB)

Super Inefficient Golf builds on top of the most inefficient game ever conceived by making it even LESS efficient. Drop your silly golf stick and start using exploding mines to guide your ball! Place them, choose the right timing, and BOOM - Birdie!

Description en cours d'enrichissement.

Médias

Informations Steam

Description Steam (Français)

LE GOLF POUR LES GROS DURS !

Pourquoi frapper la balle avec un club en métal quand on peut utiliser des BOMBES ?

Super Inefficient Golf a repris le concept du jeu le plus inefficace qui soit et a réussi à le rendre encore MOINS efficace. Maîtrisez l'art du placement de bombes, utilisez votre expertise pour les faire exploser au bon moment et BOUM, c'est le Birdie assuré !

Le jeu se déroule en deux phases : placez des bombes sur votre balle de golf, puis propulsez-la dans les airs (ou mieux, faites-la entrer dans le trou) en la faisant exploser ! Libre à vous de faire exploser les bombes de votre choix au moment où vous le souhaitez, afin de contrôler la trajectoire de votre projectile. Après ça, vous ne voudrez jamais plus jouer avec un club !

POINTS FORTS

  • 18 trous redoutables : pas d'initiation, mais un niveau de difficulté toujours plus complexe. Serez-vous à la hauteur ?
  • Ralentis et prises de vue aériennes acrobatiques : vous avez le contrôle, aussi inefficace soit-il !
  • Des paysages époustouflants : découvrez un environnement apaisant et détendu. Les échos de vos jurons se feront entendre à mille lieues à la ronde.
  • Classement en ligne : mesurez-vous à des joueurs du monde entier.
  • Explosions à gogo : des bombes qui explosent, des barils qui explosent, bref un véritable festival d'explosions vous attend !
  • À vous de jouer ! Bernard Suits serait fier de votre attitude quelque peu inefficace.

Éditions et prix Steam

Super Inefficient Golf - 4,99€ 2,49€ 2.49 €
Super Inefficient Golf - Commercial License - 7,99€ 7.99 €

Avis des joueurs Steam

Évaluation globale aucune évaluation
Total des avis 0

Mises à jour et Actualités

23 juin 2026

BIG news from 34BigThings!

Greetings golfers,This is the third time 34BigThings is being born.The first time is a story we’ve talked about extensively in the past, possibly because it’s been 13 years. The second time was when 34BigThings was acquired by the Embracer Group in November 2020. We didn't feel the need to communicate much on the topic at the time; after all, we thought, "This is a great chance to just focus on making games."If you’ve followed the gamedev ecosystem over the last six years, the next part won't surprise you. We were put under the guidance of Saber Interactive and were asked to scale up, to absorb more and bigger productions. Then, the business of making games became risky and costly. Through it all, we managed to stay afloat without slashing our workforce. Saber left. Embracer split. Natural spells of radio silence, shifting priorities, and changing contact points followed. Through this, we managed to concept, prototype, develop, wrap up, and launch Carmageddon: Rogue Shift AND something else that is almost ready (more on this later).The third time we’re being born as a company is today. Well, not exactly today: this technically happened in April, but it's much more dramatic this way.The next title we're going to announce SOON™. Seriously, it's one of the largest IPs in the world. We're absolutely thrilled about this one and we can't wait to show you.For now, keep an eye out for the Steam Summer Sale. Carmageddon: Rogue Shift will be 30% off!For more details directly from our studio head, Giuseppe Enrico Franchi, stop by our brand-new blog, your destination for all things behind-the-scenes on our journey in the future.Thanks to everyone who has stuck with us for all these years: our incredible staff, our fellow devs and studios, our community, and especially the players.-Team 34BT 3.0

08 novembre 2018

Redout: Space Assault gameplay pre-alpha video!

Redout: Space Assault page has been updated with our new pre-alpha gameplay video and a few screenshots of the current stage of the project. There’s still a lot to do and listening to your feedback about the multiplayer focus has been of great help for us. Space Assault has now a lot more content on the single-player campaign and the arcade feel of the game greatly improved in the last couple of months. You can watch the video on its Steam page or on our Youtube channel: https://www.youtube.com/watch?v=kTca9fM95vU Also, we finally created the official Discord server for the game. Join now to discuss the game with us! https://discord.gg/bCR52s4

08 octobre 2018

Mars or Die! gets amazing free content!

A total of 669 changes between V1.1.2 and V1.2 THE PEOPLE HAVE SPOKEN! The Supreme Leader was downhearted with the reception of its propaganda. After eating an unhealthy dose of chocolate, he called for a Great Warfare Maneuver to shake things up. After many fervent weeks of work, we are now ready to present the New Great Plan for conquering Mars! Of course, we will need to re-establish communications with our Explorers first... NEW DEFENSIVE STRUCTURE: BARRICADE To stop aliens from chewing on your defences, you’ve got to… give them something else to chew on first! These Titanium barricades with an integrated Energy Field can withstand terrifying amounts of punishment, allowing your turrets do their job. https://thumbs.gfycat.com/QuestionableFantasticChamois-size_restricted.gif NEW DEFENSIVE STRUCTURE: MORTAR TURRET Get rid of those pesky swarms from a distance! The Mortar Turret drops shells dealing AoE damage. Its long range also allows to counter aliens shooting from afar. A must-have gadget for every interplanetary army! https://thumbs.gfycat.com/MassiveBlaringBluefintuna-size_restricted.gif NEW DEFENSIVE STRUCTURE: STUN TURRET When it comes to hand-to-hand combat, every second counts. This revolutionary installation fires a strong audiovisual shockwave that overloads alien senses, dealing moderate area damage but especially stunning them for a few precious moments. https://thumbs.gfycat.com/SinfulAbsoluteGoral-size_restricted.gif UPGRADEABLE DEFENSIVE STRUCTURES A new Structures Upgrade System allows you to spend your Resources to strengthen your Turrets individually, up to level 10! From today, we won’t depend on crate-box supplies only! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32884636/2cd47945256af7bd1217f79775a118ba9ed14ae7.jpg NEW ALIEN: BOMBER These strange, short creatures look like they just left Thanksgiving dinner. Problem is, they are basically mobile buckets of explosive chemicals. And, they run like stink! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32884636/5f9316055beb5874abf7250dc0ec9ec7872d1852.jpg NEW ALIEN: SNIPER An extremely dangerous specimen shooting extremely long-range bullets with precision. Good Mortars can take care of them: otherwise, our Explorers will need to take them on personally! NEW ALIEN: JETPACK GRUNT These obnoxious creatures can drop anywhere on the battlefield. Usually, they tend to drop behind our defence lines. This is most unfortunate, especially because they are aggressive and tough! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32884636/7c39b92c7fa4d5dc3a2feb2e0ffcf357a5c66884.jpg NEW CAMPAIGN: LIBERATION. BIGGER AND BADDER! There is a strange… mutation going on: we identified 4 new alien evolutions, considerably stronger and faster than the previous one. This new 9-missions Campaign will take you to the deep recesses of the Red Planet, to find out what is the source of this formidable threat. We will need every bit of our new military technology to survive the Infection! https://thumbs.gfycat.com/PassionateFavoriteBluebreastedkookaburra-size_restricted.gif NEW GAME MODE: HARDCORE In case you need an even harder challenge, both the Conqvest and Liberation campaign can be played at Hardcore difficulty. NEW RESOURCES MANAGEMENT: INFINITE CRYSTALS Thanks to a more efficient extraction process, Crystal pools can be mined for longer. Also, once a pool is depleted, it will continue to grant bits and pieces of Crystals indefinitely: the income will be much lower, but this will grant more time to transfer your base to a more Hawaiian location. We also found out that Aliens love Crystals as snacks, so they always carry some. Meaning, we get free Resources for each Alien we KO! UPGRADE CRATE BOXES They can now be researched on the spot. Just make sure a Research Center is up and running, find a Crate and pick it up. It will be automatically transferred to your base and applied! BOOST-TURN We realigned and optimized propellers, so Explorers can now turn while Boosting. Exploring Mars is a breeze! Wheeeeeee! https://thumbs.gfycat.com/WhimsicalDisfiguredBaleenwhale-size_restricted.gif SCOUT BEAN SHIELDS OVERHAUL Bean’s Shield is no longer damaged by alien projectiles. Bean can also bash enemies by boosting onto them while Shields are up. Show off your skills! https://thumbs.gfycat.com/BruisedWideeyedBengaltiger-size_restricted.gif UI REVIEW The last placed structure is automatically selected on reopening the Build Menu, making it faster to build a line of defence.. A better alignment between crosshair and bullets makes shooting smoother. Enemy Health UI is now visible (can be turned off). Remaining wave duration time is now displayed. Minimap review: it now displays only Crate Boxes in proximity. AI REVIEW Companion automatically tries to reach an O2 tank when oxygen is low. Companion always comes when called (removed minimum radius for the Follow command). GAME CONTENT REVIEW Reviewed classic campaign structure, duration and goals to adapt for new content. Reviewed and recalibrated Endless mode difficulty to adapt for new content. THANKS FOR THE ATTENTION! If you are *still* reading, phew! That was a lot to cover. We have read some legitimate, constructive criticism after launching the game and worked hard to give you a deeper experience, more content, more strategic variety and challenges. There is much more we would have loved to do (but couldn't, due to time constraints) but for now do let us know what you appreciate, what still needs work, and what you'd love to see in the game. Mars, or Die!

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Multiplayer.it 75/100

« Super Inefficient Golf perfectly mix golf and mines, but without casualties. It’s a simply and fun games. »

GameSpew 70/100

« Though it’s painfully short, it’s an excellently crafted experience. »

Everyeye.it 69/100

« The excessive lack of content, with the absence of the multiplayer guilty on the front line, prevents the title from entering the hole at the first shot, which, in any case, does not detract from Super Inefficient Golf the value of very good short-term entertainment, moreover, sold at a price that is more than affordable. »

Gamers Heroes 60/100

« Super Inefficient Golf lives as dies by its mine gimmick, but it is still a fun gimmick nonetheless. Those looking for a way to spice up their golf game can do far worse than this title, but don’t be surprised if it takes a while to get the hang of it. »

Configuration PC requise

Minimale :Système d'exploitation et processeur 64 bits nécessairesSystème d'exploitation  *: Windows 7Processeur : i3 2.6GhzMémoire vive : 4 GB de mémoireGraphiques : GTX 560 or equivalentDirectX : Version 11Espace disque : 1 GB d'espace disque disponible

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