SRX
Description (IGDB)
SRX is an arcade drone racing game in which the player handles all types of miniature flying vehicles. Players operate in multiple environments made up of objects and characters frozen in time, featuring their own story. Outside the races, they will be able to freely explore the scenes and find hidden treasures.
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
Explorez, maitrisez plus de 20 circuits répartis dans plusieurs épisodes et tentez d'atteindre le haut du classement mondial.
Chaque épisode est lié à un scénario où le monde est figé dans le temps.
Un tutoriel est disponible, abordant les différents mouvements des véhicules.
Le joueur peut choisir son véhicule dans 4 profils différents.
Bien sûr, de nouveaux épisodes, circuits et véhicules arrivent bientôt !
Éditions et prix Steam
Avis des joueurs Steam
Le jeu est devenu excellent depuis sa dernière mise à jour. J'adhère totalement au nouveau design du jeu. Très addictif, surtout entre amis, lorsque vous voulez battre les scores de chacun. J'attends avec hâte les prochaines maj
Une superbe simulation très fluide ! Prise en main simple malgré le déplacement en réelle 3D... Un bon entraînement avant l'achat d'un drone ! A quand la possibilité de courses défis !?
L'idée et le principe du jeu sont très sympas, piloter à la manette deviens vite addictive ! Le jeu est nouveau mais semble avoir un très grand potentiel !
Le nouveau design est dingue. Je kiffe bien cette nouvelle version. Le mode exploration est vraiment cool et c'est bien pour la prise en main.
Très bonne simulation de drones, très réaliste. Les sensations sont au rendez-vous. Le multi est super fun ! J'espère qu'on va rapidement avoir du contenu supplémentaire. Super potentiel pour la suite.
Mises à jour et Actualités
SRX 1.0 - Out of early-access ! Urban episode, vehicle models and leaderboards
KEY FEATURES We are out of early access. It means that we see the game as stable and with enough content to considere it a full game. But it does not mean that we won't add new content in the future... The store page now features a free demo A new episode based in City environment is now available. Only players that obtained a few medals on other episodes can access it. Some vehicles did not share the same graphic charts. There are now all low-poly and some default skins have been changed. Online leaderboards are now live. NEW 6 new tracks are available in the new Urban episode 1 new track has been added to the Misc episode The main scenario in City environment is now finished A new option to hide other players ghosts is available in the Gameplay tab CHANGES / IMPROVEMENTS The JetRanger helicopter is now low-poly The secondary skin of the JetRanger has been replaced The Patroller drone is now low-poly All Patroller skins have been changed The default BePop skin has been replaced Vehicle previews have been modified based on new models The pop-up that informed player of the leaderboards issues has been removed FIXES Leaderboards are now ready
Beta 3.3 - Time Trial highlight, UX / UI and performance
KEY FEATURES All multiplayer modes have been deactivated until further notice. The main mode, Time Trial, now allows players to register their score without connecting to a server. The leaderboard of each track are highlighted and can be displayed in many areas. Due to working progress with the new leaderboard system, global ranking is disabled until the next update. Visualize top ranked of friend players simply and directly inside the game. To each leaderboard entry is linked the vehicle used by the player and the ghost of the player ahead of you will be displayed when racing. The main menu has been entirely redone, all menus and game modes are gathered and accessible from a single panel. UI elements have been reviewed in all screens, becoming more effective and homogeneous. NEW The ghost of the player ahead of you in the leaderboard is displayed during the race Button to access leaderboards from the Pause menu Current track leaderboard displayed in the vehicle selection menu Current track leaderboard displayed at the end of a race Putting forward tracks that have not been played yet The player can now choose which controller he wants to use by changing it in a list inside the "Controls" tab of the Options menu Change view button displayed at the bottom left of the screen Occlusion culling added to the environments, boosting FPS, particularly on city CHANGES / IMPROVEMENTS All vehicle colliders have been reviewed Vehicle colldiers are now precisly taken into account when validating checkpoints The default visual quality is now "High" Blurred background in the vehicle selection menu All medal ghosts are now displayed except the author one, displayed when the gold medal has been beaten MSAA deactivated by default for all graphics profiles City spawn location moved in free mode The tutorial is now on city and all actions are displayed from the beginning New characters added in the city environment The snow hut interior inside Adventure has been redone The end of race menu has been redone The vehicle selection menu has been slightly changed Gradients in vehicle selection menu changed UI elements when racing have been moved Changed initiation episode icon Texts displaying "beta" have been replaced with "early access" Condition to unlock a track are now more clearly displayed The number of medals possessed by the player is now directly displayed below the track list The transition animations when changing episodes un Time Trial have been reviewed Changed the lap indicator image at the bottom right during a race The loading screen has been slightly modified Buttons to access inventory have been removed Shadow distance have been changed for all graphics profiles FIXES The number of medals needed to unlock Train Station has been changed The number of medals needed to unlock Saloon 2 has been changed The number of medals needed to unlock Saloon 3 has been changed The track to unlock Around The Block was not set properly Some city objects and colliders have been reviewed A medal was sometimes displayed next to the current time even if the track had never been finished Coming back to the main menu after a misc track now goes to the correct category Unlock track condition "Finish track X" was not translated The achievement when finishing the tutorial was not given The track guide was sometimes visible when the option was deactivated Unity updated to latest 2020 LTS version
03/15/2021 update
NEW CONTENT A grid has been added to the Exploration mini-map to better distinguish movement Vehicle stats are now animated Animated some elements in the Time Trial menu Added a tip on the main menu recommending the player to use a controller Added a cross for color-blind people on the second checkpoint that also helps seeing missed checkpoint Exploration treasures are easier to see and emit particles CHANGES / IMPROVEMENTS Exploration spawns moved to facilitate the first treasure discovery on each map Better QRCode visibility on the Patroller Police FIXES Track guide added to the tutorial race