Spider-Man 3
62

Spider-Man 3

31 DéC. 2007
Fiche en cours d'enrichissement
Développeur
Notes des critiques
Metacritic : 62/100
Igdb : 59/100

Spider-Man 3

62 /100
31 décembre 2007

Spider-Man 3 est un jeu Plug & Play développé et édité par Jakks Pacific, sorti le 31 décembre 2007 afin de promouvoir le film éponyme. Le contrôleur de cette console intégrée prend la forme de Spider-Man en noir et permet de jouer soit en mode histoire, soit en mode arcade. Le titre a obtenu un score agrégé de 62 sur Metacritic. Dans la presse, PGNx Media a salué le fait que le jeu, sans rompre radicalement avec la fondation posée par son prédécesseur, puisse émerveiller les fans de Spider-Man et de jeux d'action, tandis que Game Chronicles a relevé un système de parade-contrattaque si précis, notamment lors des combats de boss, qu'il frôle par moments le jeu de rythme. À l'inverse, certains joueurs sur Metacritic ont vivement critiqué l'ensemble, allant jusqu'à qualifier le jeu de « garbage » et à regretter que, sur le papier, cette suite n'ait pas su être supérieure à Spider-Man 2.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

PGNx Media 95/100

« Spider-Man 3, while not a radical departure from the excellent foundation laid by its prequel, will amaze Spider-Man and action games fans alike. The sequel fixes the major complaints of the first game (generally the repetitive nature of side missions) and polishes everything up. »

Game Chronicles 95/100

« It almost becomes a rhythm game as you perfect the block-counterattack system, especially for the boss fights. And when you aren’t fighting some crazy mutant or saving the city from serial bombers, a casual swing through Manhattan at night is almost therapeutic. »

GamingTrend 90/100

« The game is not only bigger, but also better in almost every way. The graphics, the animation, the lighting, and the overall storyline cohesion – the whole package is vastly improved. There are some issues such as repeating voice work, framerate stuttering, and a hyperactive camera while indoors, but the rest of the game more than makes up for these shortcomings. »

MS Xbox World 90/100

« Although all of the game’s features are excellent qualities for a truly great game, the area where Spider-Man 3 succeeds most is in just being downright fun to play. »

GamePro 85/100

« The best thing about playing Spider-Man 3? Without a doubt, the web slinging. Thanks to a tight control scheme and great level design, slinging around the virtual city is one of the game's great thrills. »

Games Master UK 85/100

« Fails to build on the strengths of "Spider-Man 2" and take Spidey on to a whole new level. [June 2007, p.66] »

Pelit (Finland) 82/100

« A decent enough action-adventure in the vein of GTA and Crackdown. Spider-Man's web-slinging abilities are depicted very well. Go for the Xbox 360 version, the rest are not worth your time. [June 2007] »

GameZone 80/100

« Spider-man 3 doesn’t differentiate much from its predecessor in terms of combat, but the new God of War-esque minigames are a nice touch. The mission structure is also nicely laid out, not too linear but conducive to the film’s plot. »

Avis des Joueurs (Metacritic)

Dominic_Reviews 2/10

« This game is garbage the only thing that’s good is just how bad the cutscenes and voice acting is it’s kinda good that’s it everything else is garbage 2/10 »

Bullylowenthal 7/10

« Oh boy, on paper Spider-Man 3 should've been a superior sequel to Spider-Man 2. That game had some stellar swinging and some fun story and side content but was not without its flaws. Spider-Man 3 had the chance to remedy them as well as the fact that it being the first game to have a black suit that wasn't just an alt suit set high expectations So how does the final title fare? It's not bad as some make it out to be but it ain't amazing either Pros: The scale of the city is great and being able to freely explore subways and the sewers was a welcome addition. The number of interiors with no loading times is very impressive too Spidey's swinging animations have some work put into it. The QTEs too have some of the most exciting looking set pieces animation wise The various combos make combat feel varied and piledriving enemies from **** still feels fun as ever Cons: Spider-Man feels weak against petty thugs. Gone is the simple dodge button in Spider-Man 2. Now it's replaced with a Matrix style automatic dodge that's timed. On paper this is cool but the bar drains too fast meaning there are instances were you get hit not because you didn't press dodge but because the timer ran out The graphics look poor even for its time. Spider-Man 3 came out around the same era as Bully, God of War 2, Drake's Fortune and even Treyarch's own COD yet looks worse than all these games. Masked characters like New Goblin, Spider-Man, the Dragon Tail leader, etc all look fine as well as the vehicle models but boy are normal human models nightmare fuel The QTEs are overused. I don't mind QTEs in games as a whole but Spider-Man 3 spams the hell out of them. Want to swing through a sewer? QTE. I think most of the reception would've been less harsh if they weren't excessive Some mechanics from Spider-Man 2 are absent which would've benefited this game. You can no longer slingshot where ever you wanna be and can just do it in one location, gone is theaabilityto swing from helicopters and go to Liberty and Ellis Island and the air tricks feel like a downgrade too Side content too is hit or miss. There's some cool ones like gang wars but the cool side stuff from Spider-Man 2 like stopping giant mechs, sending sick or injured civilians to hospitals, stopping a civilian frim falling are only reserved for one or two side missions Overall Spider-Man 3 whilst not being awful doesn't feel like the leap Spider-Man 2 was from the 2002 game »

WolfDragoX 6/10

« No puedo mentir, no es un gran juego, tiene problemas que los hacen difícil de disfrutar »

tonto 9/10

« I remember enjoying this game back when it came out in 2007. Like it’s predecessor, it’s a sandbox game allowing you to swing around New York City as Spider-Man. As it came out 3 years after Spider-Man 2, it’s graphics are a step up. Breaking up crimes on the street like car-jackings, purse snatchers, muggers, gangbangers, robbers, and assailants can be fun. The game features different varieties of thugs who are affiliated with different fictional gangs you take down in the course of the game. One of my criticisms of the game is that the gangs were too cartoonish and outlandish, one was just a bunch of goth chicks. There are a large number of supervillains featured in the game including the ones from the movie (the second Green Goblin, Sandman, and Venom) and other villains from the comics like Lizard, Scorpion, Rhino, and Kingpin. The fight with the New Goblin at the beginning of the game with Peter out of his costume on the streets of Manhattan was probably my favorite boss battle in the game. The subway fight with Sandman is also fun. One feature of the game is Spider-Man gets his symbiotic black suit and your costume turns black at some point in the game, enhancing Spider-Man’s abilities and giving him a “rage mode” which is great. One cool feature in the game is it allows you to swing around the city with Mary Jane Watson, trying to impress her with the excitement and pleasure of soaring through the city's skies. After you take the symbiote off the suit in the church, Venom is the last villain you fight in the game. »

AgenteLM 8/10

« Is not better than Spider-Man 2, obviusly, but at least it's a fun game you know? This is my favorite Spider-Man game for the Xbox 360, not the best game of all time, but it's fun. »

Mrsmiley27 6/10

« [SPOILER ALERT: This review contains spoilers.] »

joer40 3/10

« This game is just straight up boring (besides the web swinging). The story is awful, boss fights are an absolute joke, and the side missions are a waste of time. »

BakaHaram 10/10

« Miles better than that stupid Batman clone called Amazing Spider-Man. The web swinging is great, you can reach ridiculous speeds like over 200 miles/hour. Great combat system with lots of combos, special attacks and web attacks. You can yank an enemy in the air and use him as a missile, pile-driving him into the ground and sending other enemies flying. Side missions will make you punch yourself in the face from the nail-biting difficulty, and that's a good thing. »

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