Space Engineers
PlayStation 4 PlayStation 5
72

Space Engineers

28 FéVR. 2019
Aventure, Simulation, Stratégie, Indépendant
Moteur
Prix indicatif
16.99 € (Steam)
Durée de vie (HLTB)
Histoire principale : 19 Hoursh
Complétion (100%) : 382 Hoursh

Space Engineers

72 /100
28 février 2019 19 Hoursh

Space Engineers, développé et publié par Keen Software House, est sorti le 28 février 2019. Ce jeu de type aventure, simulation, stratégie et indépendant, disponible sur PC, PlayStation 4, Xbox One et PlayStation 5, propose un bac à sable spatial ouvert consacré à l'ingénierie, où les joueurs imaginent, construisent et testent leurs propres engins spatiaux, assemblent vaisseaux, stations et bases, et peuvent explorer, récolter des minerais ou affronter d'autres joueurs en mode Créatif ou Survie, seul ou en multijoueur. Le titre s'appuie sur un moteur physique volumétrique utilisant le moteur VRAGE, dans lequel chaque bloc et voxel possède sa propre masse et inertie et peut être endommagé, détruit ou remodelé, avec un univers inspiré de l'ingénierie réelle et de la science-fiction « hard ». La durée de la campagne principale est estimée à 19 heures et le temps pour tout compléter à 382 heures, la note agrégée s'établissant à 72,47, et le jeu est protégé par la gestion des droits Steam pour un prix de 16,99 euros.

Gameplay de Space Engineers

L'accueil critique et des joueurs s'est révélé mitigé. Xbox Tavern a évoqué un « potentiel » dans les fondations posées par Keen Software mais a souligné qu'il s'agit d'un jeu « incroyablement opaque » à aborder, tandis que Generación Xbox a qualifié l'expérience de « amusante » tout en relevant de « graves péchés » l'empêchant d'être recommandé. Certains joueurs sur Metacritic ont regretté une courbe d'apprentissage difficile et très inhabituelle ainsi que des problèmes de matériel et de lag limitant l'usage, et des avis négatifs sur Steam ont déploré un jeu « buggé à mort » sans consignes pour les nouveaux joueurs ou jugé que « rien n'est clair et compréhensible ».

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Xbox Tavern 75/100

« There’s a lot of potential with the groundwork Keen Software have set here in Space Engineers. However, it’s an incredibly obtuse game to get into, not helped by a lack of clear, legible information in game (relying on YouTube links instead). If you’ve the patience to get stuck in though, the scope of what can be done will likely surprise and amaze you. »

Generación Xbox 70/100

« It's a fun space sandbox that has some major sins that keep it from being even a recommended game. »

SomosXbox 67/100

« Space Engineers is an ambitious game that arrives to Xbox to offer an extensive crafting-survival game. But it has a lot of facts that could be improved, as the language or the control mapping. For those who wants to approach to this genre, it's an outstanding proposal, with an appropriate ambience, good performance and so many game options. »

TheXboxHub 60/100

« After spending years in Early Access on Steam, Space Engineers is loaded with ideas. The idea of a creative crafting game in space with a degree of complexity to it is instantly intriguing – a game you could get lost in as you figure out new ways to effectively build ideas. Space Engineers is a game I wanted to love. Unfortunately, when those who you love disappoint, it hurts even more. »

Avis des Joueurs (Metacritic)

pdt1308 8/10

« The hardest part of this game to score is the learning curve. It's difficult. It's unlike pretty much any game I've played before and there is a lot to learn. If you're the type that likes to keep at it until it clicks and when it does, you feel accomplished, this may be the game for you, but it is a grind. I bounced off this came four times before I committed to figuring it out. The possibilities were too cool to ignore. That said, I'm 200 hours in have barely scratched the surface of what's available. If none of that sounds appealing to you, this is not the game for you. If it does, might be the last game you ever buy. »

Warduke 5/10

« The possibilities are endless. but the hardware and lag have always held the game back to be pretty much useless. »

ShadowSparta201 8/10

« [SPOILER ALERT: This review contains spoilers.] »

Frd05 8/10

« totalmente diferente do lançamento. Suporte a Mods Servidores crossplay e fechados. Conteúdo frequente. Gráfico 6,5/10 (inferior oa pc, mas...) PVP único. Hj vale a pena dar um chance ao jogo, principalmente no Series S/X. »

Dylanthalus 9/10

« People who are rating the xbox port of this game poorly are clearly PC users who have come from a much more enriched version of the game. The Xbox port is actually very decent, considering the magnitude of controls they squeezed into context-sensitive radial controls on the Xbox. Still, with a k&m, or a chatpad, the game provides significant gameplay. It is not SE on PC. It gas a learning curve and will take some time to get up to speed. Yes, there are some issues with crashes and other bugs but it is actively developed and is obviously a labour of love. I very, very much enjoyed SE on Xbox. That said, it did entice me to pull the trigger on a new gaming pc, to play SE on PC. Complaints about PCU are almost certainly from creative megabuilders or multiplayer enthusiasts. For Xbox users who understand they are on a console and as such are limited in gameplay opportunities, SE provides a very engaging experience. »

vulvotron 7/10

« the cpu limitation kill the game.. why play and like this game ? the goal of this game is start small and be bigger, built machine and ship for creat a fleet, base on Earth, Moon, mars and space- asteroid.. So, is a problem now because you CAN'T do it !! 50k cpu limitation just allow you to start a game take 100 hours for learn how to play and when you will be ready for next step you will have to destroy all what you have built for do something else !! So you will take 6--7--8-12 hours just for creat and built your cargo-miner ship and you realise you have take 75% of the cup limite ! wow!.. for what my miner cargo will be useful if i can't built nothing else with what i mine ?!? lol »

Dsmith2 3/10

« Needs much work. I understand that it's a game ported from pc to xbox, but that doesn't excuse the rampant issues that the game suffers from. One of the biggest issues is the limited pcu count. Another terrible problem is the crashing. I cannot go more than a single hour without the game crashing. The graphics are terrible for the game's age. I love the concept of the game, and love playing it on PC, but there' just to many issues to provide a solid and enjoyable gaming experience. »

Xbox_Alive 9/10

« Space Engineers is a Voxel-Based Sandbox Survival Exploration Game. Space Engineers doesn't so much have a story, but it does have a story-like campaign that serves as a tutorial to the various in-game controls. Having been built for a keyboard and mouse, the control scheme is quite in-depth, having may sub-controls accessed by holding one or both of the bumpers. The bulk of the game is played in the Custom Games scenarios, most of which are pre-made starting areas that challenge you to survive any of the given setups. The main place to start your adventure would be "Solar System", which starts you on an Earth-like planet. From there you can do as you please, so long as you stay alive. Mine Build and venture forth into space! The game's heart lies in its insane physics engine and structure-based grids, allowing everything to be free from one another. You can build anything you want, from small ships to huge bases, massive spaceships, and space-stations! With two different sizes of blocks to build with the possibilities are truly endless. Space Engineers is an enormously powerful game, that has set limitations depending on which Xbox One console your using, an Xbox One or One S can only host up to two people, yet a One X can host up to four. With a wildly powerful engine, Space Engineers will let you bring your Spaceship dreams to reality. »

Configuration PC requise

Minimale :Système d'exploitation : Microsoft Windows 10 (latest SP) 64-bitProcesseur : Intel i5 @ 3.0 GHz or higher (or AMD equivalent)Mémoire vive : 8 GB de mémoireGraphiques : Geforce 750/Radeon R9 270X or higherDirectX : Version 11Espace disque : 35 GB d'espace disque disponibleCarte son : DirectX® compatible on-boardNotes supplémentaires : No internet connection needed for single player, but for multiplayer we recommend 5Mbit/s or more

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