Sonic Shuffle

64 /100
14 décembre 2000

Sonic Shuffle, publié le 14 décembre 2000 sur la console Dreamcast, est un jeu de société édité par Sega et développé par Sonic Team et Hudson Soft. Il constitue le premier titre de la franchise Sonic dans le genre party game, proposant de faire avancer des personnages sur un plateau tout en intercalant des mini-jeux entre les tours, sur le modèle de Mario Party. Les genres associés incluent la stratégie, la réflexion, le jeu de cartes et de société ainsi que le quiz.

Gameplay de Sonic Shuffle

L’intrigue centrale met en scène Sonic et ses amis tentant de restaurer un monde de rêve en réunissant les fragments d’un objet puissant nommé le Master Precioustone. Plus en détail, l’histoire débute lorsque Sonic, Tails, Knuckles et Amy se retrouvent dans un lieu inconnu appelé Maginaryworld. Ils y rencontrent une petite fée nommée Lumina qui leur explique que ce monde des rêves tire sa puissance du Perfect Precioustone, brisé en plusieurs morceaux par un antagoniste nommé Void, semant le chaos. Lumina Flowlight et les habitants comptent sur Sonic pour restaurer le monde et ramener Lumina, disparue avec la pierre.

Gameplay de Sonic Shuffle

À sa sortie, le titre a reçu des critiques mitigées, avec un agrégat de notes de 64,01. La presse a toutefois mis en avant certaines qualités : Antagonist a salué la créativité de Sonic Team transportant le jeu de société à l’ère numérique via un jeu amusant mais parfois frustrant, et GamePro a noté que le mode solo peut être fastidieux mais que l’expérience est pensée pour le multijoueur. De leur côté, des joueurs sur Metacritic expriment un avis nuancé, certains regrettant que l’intelligence artificielle triche en volant les bonnes cartes, d’autres y voyant une tentative de Sega de décliner son propre Mario Party avec Sonic, avec des similarités de gameplay mais des ajustements propres à la licence.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Antagonist 82/100

« With a lot of creativity, Sonic Team has taken the boardgame to the digital age, and made a fun, sometimes frustrating board game that is a lot more than throwing some dice and moving around a rectangle. »

GamePro 80/100

« Can be tedious in one-player mode, but it's clearly intended for multiplayer fun. Although it's the only party game for Dreamcast, Sonic Shuffle deals a great hand for all to play. »

Dreamcast HQ 70/100

« If you intend on playing by yourself, don't expect to win anytime soon. The computer players are cheap, if not downright nasty. »

Sega X 67/100

« Hello. My name's John and I'm a disappointed gamer. »

Game Revolution 67/100

« There are so many rules, combos, mini-games and quests that it's easy to get more than a little confused. But the essence of the game is fun, and all of the variation leaves tons of room for competition. »

Gaming Maxx 64/100

« As much as I'd like to say yet another great Sonic title, this one just doesn't deliver past its looks and sound. So sorry to say this, but here's a Sonic game you probably should avoid. »

Happy Puppy 60/100

« If you're looking to feel bored and frustrated, pick up Sonic Shuffle. »

DC Swirl 60/100

« Drops the ball in pacing, rewarding gameplay, technical use of the system (read: LOADING) and even the storyline. It's still moderately fun, but the potential for a blockbuster new franchise is not evident. »

Avis des Joueurs (Metacritic)

FoxMaskedMan 8/10

« My biased rating of this game would be 10/10 since I grew up with it, but I'm going to realistically give it an 8/10. The AI cheat by stealing the right cards every time and never messing up in battles on normal/hard difficulties. The minigames are also not very descriptive that even after playing this game for over 20 years, I STILL do not understand how some of them work. However, the game has a lot more depth than people give it credit for. I love the card system and being able to steal other players cards to either mess them up or try to grab a card you need but don't have. It can lead to both terrible plays and Yu-Gi-Oh "heart of the cards" moments. The character abilities/shortcuts also allow for a lot of strategy for how you plan to navigate around the board. The forcejewels add a neat element of unpredictability and can be the turning point of the game if you've got the right ones. Though, there are almost no limits when using them that you can spam several on a single turn as opposed to Mario Party's one item per turn rules. One of my favorite elements the game adds is the Mini Events which are basically little visual novel moments that add some fun RNG to earn rings or other effects. I've never seen a party game do something like that before or since so to me that's something I feel is worthy of praise. The game includes a cool collector's area called "Sonic's Room" which allows you to fill it up with little character dolls, aquarium fish, plants, a stereo and photo album pictures. The main downside is it's almost all unlocked from the story mode so you can't earn much in the battle mode. I think the game utilizes a nice graphical style and captures that late 90s feel to it with some of the mini game scenery which is nostalgic. The boards are overall fun, though I wish all of them had randomized precious stone spawn areas. Certain boards have pre-determined spawn points so you always know where they're going to show up. The final event mini-game can be critical for winning the match since it gives you an emblem but ultimately multiple ones involved you just being in the front which can be very difficult against the CPUs when not on easy. To this day, this game is still my favorite party game and I come back to it all the time. It's fun if you have someone to play with that knows how the game works so I understand if people like it less going in solo. If you take the time to learn the game, I would definitely recommend it. »

Sega_Infinity 8/10

« Sonic Shuffle is the attepmt from Sega to make their own "Mario Party" but with Sonic. The gameplay is similar to Mario Party, but it has the tweaks of the cards. Graphics are not that great, and the game is not perfect by any means. However, it still is fun to play with friends, and you will surely have a great time playing this game. Is it as good as Mario Party? No. Is it a fun experience to play with friends? Yes. To summarize, this isn't a must have game experience, but if you like party games and you have a Dreamcast, I recommend you to buy it. You will have some laughs, that's for sure. »

Aishling 10/10

« This has got to be the best game ever in my entire life! I will play this game 24/7! »

Sonic1234 10/10

« Fun game, whit good story and in general is an awesome party game to play with friends, people pretty hate this game just becuase it's a Mario Party rip off »

SonicEnthusiast 6/10

« Mario party but sonic sums the game up half decently. It has adventures graphics and it runs decently. But there is next to nothing in sonic shuffle that you couldn't get in better condition somewhere else. Regardless, its fun to play with friends and at the end of day, isn't that what video games are all about. »

quartzlcc 10/10

« The only people who hate this game are people with no friends. It’s a blast with some buddies. The random elements can be a bit brutal and the AI cheats, but that just gives you and your bud(s) extra motivation to beat the crap out of the bots before each other. Really my only critique is that tying all of the character unlock progression to the single player mode is absurd and very against the spirit of a party game. »

jcboyer515 2/10

« Wow, all the nostalgia-blind fanboys are hilarious with their positive reviews. This game is complete nonsense & an obvious very poorly made Mario Party rip off. Shuffle was a fitting title, however, seeing as it's total random garbage. Hopefully they never ever ever make a new one of these games, & if they do I expect several improvements. Followed suit by the many, many other poorly designed & optimized 3D Sonic games. »

feinmotoriker 10/10

« I play this game in 4P mode with my family and we have so much fun! GD-emu nullifies loading times and the graphics look really good with vga. The mini-games are varied, very exciting and often hilariously over the top, even including some with asymmetrical game play. Seeing your cards at your own VMU so that only you can see the numbers is such a unique detail and adds to the fun. There's a lot of interference by "Eggman" Robotnik, which turns a seemingly easy game into a tearful challenge. Same goes for the jewels, they enable a player to turn the tide in one turn, so you can never feel safe standing next to a precious stone. The balance between luck, dexterity and strategy is perfect and it has many unique traits and the pace really works. Don't hate this game just because it's another party game - find 3 other humorous gamers and enjoy this code! »

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