Sleeping Dogs
Sleeping Dogs
Sleeping Dogs, développé par United Front Games et Square Enix London Studios et publié par Bandai Namco Entertainment et Square Enix, est sorti le 13 août 2012 sur PlayStation 3, Xbox 360 et PC. Ce jeu d'action-aventure en monde ouvert à la troisième personne, classé parmi les genres tir, aventure et hack 'n' slash, se déroule dans le Hong Kong contemporain et utilise le moteur Havok Physics avec la protection Steam. Le joueur incarne Wei Shen, un policier américain d'origine hongkongaise et artiste martial infiltré au sein des Triades Sun On Yee, devant gagner la confiance du boss Winston Chu après avoir retrouvé son ami d'enfance Jackie Ma, tout en naviguant entre ses obligations policières et les liens formés dans le crime. Le gameplay privilégie le combat au corps à corps par arts martiaux, prises et attaques environnementales plutôt que l'usage d'armes à feu, et inclut conduite, parkour et exploration, avec un système de progression triple séparant voies Triade, Police et Face. La presse a salué l'œuvre par des comparaisons élogieuses, comme Games Master UK évoquant un mélange de Scorsese et John Woo sur un GTA, tandis que certains joueurs regrettent que le titre soit une perle oubliée éclipsée par GTA V. Le score Metacritic s'établit à 80, pour une note agrégée de 80,53.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Going back to the opening question and whether there is anything bad about Sleeping Dogs, there are a few rough edges here and there but absolutely nothing to write home about. The overall experience from start to finish is brilliant and the only disappointment is the wait you'll have until some DLC hopefully comes out. Even if you're currently playing something right now I urge you to stop and go buy this right now! »
« Imagine if Martin Scorsese and John Woo teamed up to make a GTA game...It's that good. [Oct 2012, p.80] »
« The four pillars of the game that I mentioned earlier represent a fantastic amalgamation of some of the best games we've played, giving us a serviceable shooting and driving game, a great free-running game, and a fantastic combat engine all in one package. Anywhere Sleeping Dogs might have lost points for originality, it makes up for in managing to combine all of these elements into one coherent game. »
« A game of rich variety and strong personality that never gets boring over its ten essential hours - many more if you stop to check out the full and entertaining world... It's shorter than GTA IV, for sure, but it's also much sweeter. [Sept 2012, p.82] »
« Fantastic visuals, top-notch sound and varied gameplay makes Sleeping Dogs a must own for gamers who enjoy such titles as Grand Theft Auto, Saints Row and Crackdown. The compelling story manages to suck you right in and the level of depth offered up in the game is impressive. »
« This is a fantastic game. Where some strive for realism while sacrificing fun, or focus on fun to the detriment of realism, Sleeping Dogs manages the impressive feat of finding a between the two. The characters are universally interesting, the story is engaging, there is never a shortage of things to keep you busy, and it all comes packaged in a gritty and visceral virtual version of Hong Kong. What more could you want? »
« Sleeping Dogs is a great game with an interesting and thrilling story, with an action-packed Martial Arts gameplay and an atmospheric Hong Kong. The dialogue is well spoken and include nicely made story twists. The only thing is that the open world of Sleeping Dogs is not as perfect as in GTA IV. However, if you like action, well-narrated stories with an atmospheric city, then play Sleeping Dogs. »
« Sleeping Dogs had been in development as the next installment of Activision's "True Crime" franchise but the publisher ceased funding and cancelled it. Square Enix turned up to salvage the project and Sleeping Dogs was the result. The fact it turned out as good as it did -- that it's executed so well, performs as well as it does, sets the bar for open world combat and driving -- made Sleeping Dogs, story stumbles aside, the most surprising game of 2012. »
Avis des Joueurs (Metacritic)
« A forgotten gem that was overshadowed by the release of GTA V. Its gameplay is incredibly fun and innovative, surpassing many sandbox and action games even today. An open world without thousands of icons cluttering the map, full of life and visually impressive for its time. This could easily be considered a 9 out of 10, or even a perfect 10, if it weren't for its rather weak narrative. »
« Sleeping Dogs es, posiblemente, uno de los casos más injustos de la industria: un juego que muchos descartaron inicialmente por parecer un clon de Grand Theft Auto, pero que terminó demostrando tener mucha más alma y profundidad que gran parte de su competencia. Su mayor acierto es la ambientación; capturar Hong Kong con esa atmósfera vibrante, neblinosa y llena de vida lo convierte en un escenario inmersivo como pocos. Pero donde realmente brilla es en el combate cuerpo a cuerpo. Inspirado en el cine de artes marciales de Hong Kong, el sistema de pelea es contundente, fluido y brutal, con un énfasis en los contraataques y el uso del entorno que hace que cada escaramuza sea una **** de ver y ejecutar. La historia, centrada en la vida de un policía infiltrado en las tríadas, logra un equilibrio tonal magnífico entre el drama criminal, la tensión de la doble vida y la acción desenfrenada, apoyada por una banda sonora que termina de redondear la inmersión.Dicho esto, el juego no logra esconder del todo sus costuras en otros apartados. Mientras que el combate a pie es estelar, el sistema de conducción se siente algo "flotante" y poco preciso, lo que hace que las persecuciones en coche —bastante frecuentes— sean a menudo una fuente de frustración más que de diversión. Además, el mundo abierto, aunque visualmente rico, carece de la interactividad profunda que ofrecen otros gigantes del género; muchas de las actividades secundarias se vuelven reiterativas una vez pasada la novedad inicial y el mapa, aunque bien diseñado, termina sintiéndose algo pequeño conforme avanzas en la trama. Es una joya de culto que, a pesar de sus imperfecciones técnicas en la conducción y la falta de variedad en las tareas secundarias, ofrece una narrativa y una jugabilidad de acción tan sólidas que logra eclipsar la mayoría de sus fallos. Es, sin duda, una experiencia que cualquier amante del cine negro y las películas de acción debería probar al menos una vez. »
« i got so much thing to say about this game, i will go for it another time but if u are not sure about playing this game... WTF ARE U WAITING FOR ?????!!!!!!! »
« My reason for giving it a 9 is simple, I had a lot of fun playing it. It’s clearly a classic sandbox game—it doesn’t try to reinvent the wheel, but the way it’s executed and its combat mechanics make the whole experience really enjoyable. Hong Kong feels very alive. »
« [SPOILER ALERT: This review contains spoilers.] »
« [SPOILER ALERT: This review contains spoilers.] »
« Un juego bastante entretenido su combate cuerpo a cuerpo es una delicia, las armas se sienten innecesarias en este juego,también me gusta que esté juego sea ambientado en asia en Hong Kong. Cuando es de noche podrás ver la hermosa iluminación de este juego con luces fosforescentes y cuando vas a lugares con demasiada gente el mapa se siente demasiado vivo. »
« Probably the best game that never got a sequel and the best GTA copycat. Although it had some funny mistakes, overall its world was very refreshing. It was an excellent idea to make an Asian GTA, but the execution was also brilliant, because it was not a simple clone, cause it brought great new features, such as the combat system, which is outstanding. I don't understand why someone didn't buy the rights and make a new part for it. »