Scooby-Doo! Night of 100 Frights
Description (IGDB)
Scooby-Doo! Night of 100 Frights is a third person platform game with action elements that was developed by Heavy Iron Studios and published by THQ for the PlayStation 2, GameCube and Xbox consoles. The game was first released on May 20, 2002 in North America and was released later that year in PAL regions. It is the first Scooby-Doo! video game title to come to sixth generation consoles. The game became a Greatest Hits title in 2003.[1] The game had a follow up titled Scooby Doo: Mystery Mayhem. The game puts players in the control of Scooby-Doo in a story that revolves around him searching for the rest of the gang around a haunted mansion after they're kidnapped by an eccentric villain. The game has twelve areas, ranging from graveyards and secret labs to fishing villages and haunted mazes. The game received mixed reviews from critics, mainly criticizing the game's simplicity, although its massive environments staying true to the Scooby-Doo! universe was praised by critics and fans alike. Fans of the original show loved the game, feeling it was compensation for the N64 game released in 2000. The game also marks the first and only time Don Knotts did voice work for a video game, though he did do previous voice work in the Scooby-Doo universe.[2]
Description en cours d'enrichissement.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« I think I keep saying this, but Scooby-Doo! Night of 100 Frights is fun. And that's about what all these words you've just read amount to. »
« The graphics couldn't be better. Everything is modeled to match the look of the show, then bathed in the same color palette and given life through hardware. [June 2002, p.60] »
« The only thing that’s out of place is Shaggy’s voice. »
« This game is extremely fun and entertaining, but a couple of points had to go due to some camera and graphics issues which couldn’t be overlooked. »
« One of those rarities that lives up to the spirit of its subject matter while also dishing out a reasonably decent gameplay experience. »
« There are some mentionable problems with the game, like the sometimes-annoying camera system and overly simplistic gameplay mechanics, but overall this is an entertaining platformer that doesn’t feel like it was rushed out the door in the hopes of making some quick cash. »
« The only downside to Night Of 100 Frights is the sheer lack of originality and so-so difficulty level. »
« If you’re looking for an adventure game with familiar characters, some pretty funny jokes, and a laugh track, well, there’s just no where else to turn. »
Avis des Joueurs (Metacritic)
« Besides some glitchy camera angles on levels with multiple platforms, and the 23 year old graphics, this game was my entire childhood. Sound track, characters, villains, level design, goofiness, difficulty through progression. To the people complaining about back tracking, there's multiple ways to achieve victory in this game, including skipping entire bosses and sections. This game embodies the sole of the show, is by far and away the best scooby doo game to come out, & IMO top 5 in the PS2s Catalog. I just repurchased another ps2 just to go back and relive my childhood because its that worth it. And no, it wasn't the "spooky groundskeeper" (IYKYK) :) »
« Night of 100 Frights is quite bad by my standards. The gameplay is very repetitive and the amount of backtracking is appalling. The platforming would make up for it but Scooby is not fun to play in this game. The enemies are recycled and honestly less of an actual threat and more of just a pointless hurdle you have to get pass. There is no reason to go back to this game at all. If you are wanting to replay it or play it for the first time. Stay Away. »
« Good game »
« Maybe for its time it was good. But as for today? this is trash its garbage. It has really bad (like shockingly bad platforming), and shocking camera angels. If you absolutely love scooby doo, or have some nostalgia in this one, i guess you may like this just on that alone. But as for it being a average to a good game? It is not.. »
« [SPOILER ALERT: This review contains spoilers.] »
« I have to say there is a little bit of nostalgia, but there is not much I can say besides if you like Scooby-Doo even the slightest this is the absolute best way to play and enjoy your favorite mystery solving group. Gameplay I have to say is fantastic The story is crafted just the way you would assume it to play out. Boss battles are a treat music phenomenal. There is not enough good things I could say but all I can say is if you have not played it please play it this absolutely deserves to be brought into the modern day! »
« [SPOILER ALERT: This review contains spoilers.] »
« Maybe I'm a little biased as this was my childhood favourite and to be honest it still is. As a fan of the scooby-doo world I loved this game for its aesthetic and trueness to the franchise while it simultaneously offered a gameplay that, for its time, was sufficiently pleasing. It has moments which are easy, but some that are more difficult which allowed me to beat the game as I grew up personally. I love this game. »