Paradise Lost
63

Paradise Lost

16 JANV. 2004
Visual novel
Développeur
Éditeur
Notes des critiques
Opencritic : 67/100
Metacritic : 58/100

Paradise Lost

63 /100
16 janvier 2004

Paradise Lost, développé et publié par light, est sorti le 16 janvier 2004 sur PC (Microsoft Windows). Ce visual novel plonge dans un univers dystopique particulièrement sombre, centré sur la ville de Sodom, isolée du monde extérieur appelé Zoar par une porte étroitement gardée. Sodom est dominée par le gang de l'Infinite Viper et régie par la loi du plus fort, où la survie au-delà de vingt ans implique généralement un meurtre, tandis que l'existence d'un monde pacifique au-delà de la porte reste une croyance non vérifiée. Utilisant l'Unreal Engine 4, le titre affiche un score Metacritic de 58, un score OpenCritic de 67 et une note agrégée de 62,50. La presse a salué sa capacité à créer un monde captivant et à poser des questions philosophiques sur l'humanité, comme l'ont relevé GameSpew et Hey Poor Player, tandis que certains joueurs sur Metacritic regrettent une expérience courte qualifiée de simulateur de marche d'environ deux heures et demie.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

GameSpew 80/100

« Set in a macabre alternative universe, Paradise Lost creates a captivating world that begs to be explored and uncovered. Every moment of the game will keep players hooked to the screen, desperate to find out more. It goes to some dark places, but as long as you’ve got the stomach for it, this is a game that will stick with you long after you’ve seen the credits roll. »

Hey Poor Player 80/100

« Paradise Lost is a grim alternate history lesson that asks tough philosophical questions about humanity and sacrifice. With a fascinating story and a genuinely engaging setting, it’s a game that’s easy to recommend to fans of the adventure genre. If you don’t mind the game’s lack of puzzles and plodding pacing, then be sure to make your way underground to uncover the bunker’s dark secrets. You won’t be disappointed. »

Video Chums 80/100

« If you're in the mood for a tense first-person narrative, turn the lights down and play Paradise Lost; it's a true atmospheric gem. »

GameCritics 80/100

« Paradise Lost’s biggest strength is its ability to communicate two very different sensations — freedom and dread — deep into the player’s mind at the same time. It’s one thing to discover the knowledge hidden behind a puzzle, but it’s something else entirely to witness what else might be revealed by the same knowledge. »

Game Revolution 75/100

« Paradise Lost doesn’t have any gameplay systems to keep players engaged and loses some of its potential because of it, but it does use its space well for its storytelling. It creates an otherworldly setting designed to simultaneously wow and disgust players as they make their way through gorgeous, yet heinous structures designed for evil. The stories within these structures are elegantly told for the most part as they reflect and strengthen each other along the way. Shooting Nazis in the face is almost always a blast, but Paradise Lost doesn’t resort to violence to make its point. Instead, it explores these horrors and wraps that inhumanity around the tragedy of a grief-stricken orphan, a rarity in the medium that demonstrates that how gaming can portray such evil needing to shoot at it first. »

The Games Machine 70/100

« While Paradise Lost has everything to be a great game, it ends up being just good. Its background story is strong and intriguing, but you can’t feel it that much in the game. Locations and objects are well crafted, but invisible walls keep you from feeling them as if they were real and alive. Everything is in his place, but by the end nothing leaves you wanting more. This four-hour adventure is worth playing, but it won’t change your life. »

But Why Tho? 70/100

« While there are some problems with pacing, mechanics, and glitches, Paradise Lost paints an interesting and immersive tale. Despite that the game’s objectives are simplistic, the short playtime is just right to produce a satisfying ending without dragging on. »

Everyeye.it 65/100

« Paradise Lost is a title with untapped potential. The imagery built by the team effectively envelops the player, who walks the path shaped by PolyAmorous Games with involvement. Once the story is over, however, the feeling of incompleteness remains strong. The suggestions painted by the artistic sector and the soundtrack compensate for a technical sector that is not always excellent and a decidedly essential interface, for a pleasant experience, but which unfortunately is not memorable. A shame, because the Paradise Lost bunker, full of dark secrets, could undoubtedly have offered a more intense playful adventure. »

Avis des Joueurs (Metacritic)

SuperkenGaming 5/10

« Paradise Lost No sleep lost paradise Lost is a 2 and a half hour walking simulator… here you play as Szymon, you recently lost your mother and you are in search of a mystery man in a photo.. this leads you to an abandoned **** bunker, a new friend.. and a sudden urge to look at the clock every 3 seconds… This game is one of the mst boring games ive ever played… this game had its hooks in my close to the beginning after I said goodbye to my mother… but failed to keep its hooks into me.. almost instantly my interest tanked in paradise lost.. youre essentially just walking around at the pace of a snail, and opening doors.. that really is the game.. pick up optional lore builders that you guessed it.. I didn’t care to even bother looking at after maybe 30 minutes in… the world here was just so uninteresting to me.. and the environments all felt so boring, no cool moments, no interesting levels.. just boredom… waiting for this 2 and a half hours to be over… I tried to look for a redeeming quality here… there just isn’t one… obviously the environment thing can be subjective… im personally over post apocalytpical exploration that looks like every other post apocalyptical game that’s ever existed… the story is decent as there is mystery and multiple endings,… but there was just nothing here to make me care. I tried.. and I just couldn’t… I give Paradise lost a 4.5/10 »

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