Motocross Maniacs Advance
Motocross Maniacs Advance
Motocross Maniacs Advance est un jeu de course paru le 21 avril 2002 sur Game Boy Advance. D'après le résumé d'IGDB, cette déclinaison portable propose des courses de motocross explosives avec des circuits cool, des armes explosives et un gameplay frénétique, invitant les joueurs à s'affronter entre amis pour départager le champion de la conduite.
Sur le plan critique, la presse a salué le titre : le magazine Play Magazine a ainsi affirmé qu'« Anyone who reveled in the joy of the NES "Excitebike" and the original "Motocross Maniacs" will undoubtedly love this update », et Pocket Games a décrit l'expérience comme « Fast, fun, and impossible to put down ». De son côté, un joueur cité sur Metacritic a tempéré en notant que « The basics of this game are fun. If you don't take the loops or the jumps higher, you will progress through the level pretty fast but you won't gain any gas or… ». L'évaluation agrégée du jeu atteint 62.00.
Enfin, la durée de completion de l'histoire principale est indiquée à 1 Hoursh.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Anyone who reveled in the joy of the NES "Excitebike" and the original "Motocross Maniacs" will undoubtedly love this update. [April 2002, p.71] »
« Fast, fun, and impossible to put down. [Summer 2003, p.33] »
« Maniacs will keep you happy and occupied on the go, even if some of the characters and modes are hokey. [Apr 2002, p.89] »
« The racing style is fresh for newbies to the series like me, but the experience begins to deteriorate after a while. The learning curve is slow. »
« Inexplicably Fun. »
« Its light-hearted approach is suitable to that type of play and I imagine Motocross will find a good niche there because of its Saturday morning cartoon treatment of motorcycle racing. »
« Excellent fun. [Apr 2002, p.152] »
« Sadly, the AI is very predictable, so after you've gotten the hang of the game, you'll have no trouble winning almost every race. »
Avis des Joueurs (Metacritic)
« The basics of this game are fun. If you don't take the loops or the jumps higher, you will progress through the level pretty fast but you won't gain any gas or nitro. To complete all three laps, you must have balance. Too bad this game's gravity is way overpowered, it takes out the fun and challenge of jumps. Even with nitro, going off a jump drops you to the ground way too fast. And the game against CPUs is just too easy. You don't even need to use the d-pad for the majority of levels, you just end up landing fine most of the time. Hammering nitros is usually enough to win the race. It is fun, but short lasted unless you have a friend to link up with. Then the actual route you take through the course will matter much more! »