Interstellar Space: Genesis
70

Interstellar Space: Genesis

25 JUIL. 2019
Stratégie, Indépendant, Stratégie au tour par tour (TBS)
Développeur
Moteur
Prix indicatif
27.99 € (Steam)
Durée de vie (HLTB)
Histoire principale : 23 Hoursh
Où acheter

Interstellar Space: Genesis

70 /100
25 juillet 2019 23 Hoursh

Interstellar Space: Genesis, développé et publié par Praxis Games, est sorti le 25 juillet 2019 sur PC (Microsoft Windows). Il s'agit d'un jeu de stratégie au tour par tour de type 4X, indépendant et réalisé avec le moteur Unity, dans lequel le joueur tente de bâtir un empire interstellar prospère en explorant l'espace, en colonisant de nouveaux mondes et en étendant sa domination à travers les étoiles. Le titre propose d'incarner l'un des six peuples distincts ou de concevoir une race personnalisée, et mise sur une réduction de la microgestion au profit du célèbre effet « encore un tour ». Disponible au prix de 27,99 euros, il affiche une note agrégée de 70,00 et une durée de partie principale d'environ 23 heures. La presse a salué un retour modeste et conservateur aux classiques du genre avec une attention méticuleuse pour les attentes des fans de 4X, tandis que certains médias comme Cubed3 ont regretté un manque de polish évoquant un stade de bêta finale, et plusieurs joueurs sur Metacritic ou Steam ont recommandé le titre aux amateurs de stratégie spatiale en louant sa qualité et son approche soignée du genre.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Strategy Gamer 80/100

« Interstellar Space: Genesis is a modest and conservative return to a genre classic with meticulous attention to what fans of 4X Space empire builders crave. »

Cubed3 60/100

« There is actually a lot of hope for this. At this stage it feels like it still should be in a final beta stage as there are things that still lack polish, such as text spill-overs and unclear mechanics. While it is clearly a Master of Orion 2 clone, it has some ideas that actually are pretty cool and can really be expanded on. Notably the exploration system does a good job of keeping it relevant, unlike many games in the genre. Between the industry system, the terraforming, and the exploration, there are some neat ideas here - this just lacks some of that magic, and desperately cries out for a more coherent experience. »

Avis des Joueurs (Metacritic)

GaiusKonstantin 8/10

« Sometimes, offering something new and unique, is not as important as offering something that’s been done before…but doing it better. Interstellar space: Genesis manages to do both. In a sense, this game is a throwback, a classic TBS 4X game with solid and familiar mechanics, yet at the same time, it is a nuanced, deep, and innovative game. For fans of the genre, or space based game enthusiasts in general, the most striking feature of this game is the unique approach to exploration, it is not only multifaceted, but it never ends. Where other games of this type see exploration as finite and “early phase” of the game, ISG has made it an integral part of its very universe. From searching ruins, to discovering hidden systems that could literally have been under your very nose the entire time, ISG never fails to surprise and delight the player by what is out there, waiting to be discovered. The player will see a more familiar approach with other aspects of the game, such as colony management and exploitation in general. But where many games lacked depth in this area, ISG brings them to a new level. You establish a colony, but growth isn’t about building some structures only, your infrastructure and ecology play major roles as well. Heroes abound in ISG, and they have such an RPG feel to them that they could almost be a sub-game of their own. They progress, gain levels, increase skills, and gain entire new attributes. More than that, some double as your spies, meaning you’ll send them off on specific mission, to succeed or fail, to aid you or hinder you. But be careful, they have their own agendas, wants, needs and personalities…sometimes you will wish they were real just so you can throttle them in person. All the things you’ve come to expect from a 4X are here. Do you want to terraform every rock you find? You can, but this is no simple or linear matter. Want to customize your own race? It’s there, and the choices are quite satisfying. Perhaps one of the strongest aspects of this game is featured before you even play a single turn, I’m referring to the customization allowed at set-up, which enables you to set an outstanding variety of parameters. Be aware though, this game has a learning curve, and it isn’t a gentle slope. The first time you try it, there is simply no way to understand all the nuances and synergies involved. It may seem slow, especially at the beginning phase, but once you have a few games under your belt, you will realize it is anything but. Yes, there is still room for improvement, with perhaps an additional victory condition or two being the greatest need, but this game is supported in a way that would make a large, established studio, green with envy. The game receives constant and sustained updates, influenced by the very community of players and their feedback. And with the release of the first DLC, ISG has added two more fascinating races to its unique universe, bringing the total to eight. A deep, nuanced game, designed to please both 4X fans and strategy gamers in general, ISG offers the option of tactical combat and multiple approaches to winning, (even if combat isn’t your thing). Events, diplomacy that is actually deep and meaningful, it’s all there. A single warning though, if you want a casual game and a “light” 4X experience with instant gratification… you won’t be happy with this. »

Alexey_Polyansk 8/10

« Interstellar space is a good game and could be recommended to all 4x fans. It goes at great length to become a true MOO incarnation and succeeds at mostly all directions - AI, user interface, tactical combat, etc. Graphics can hardly be called great but it's quality and look and feel are consistent across the game, so that's OK. The game introduces some nice new features like cultural points similar to Civilization and some not so nice like "infrastructure level" - hopefully developers will get rid of the latter (or downplay them) in the future. »

Kjas 9/10

« This game is much like Gal Civ 3 before they added all the dlc. It has turn based combat like Moo2. The research tree is easy to understand but not simple. The game is fun but only recommended for experienced 4x4 players as the learning curve is steep. It is in many ways similar to the Endless Space games but I like the turn based combat better. »

Configuration PC requise

Minimale :Système d'exploitation et processeur 64 bits nécessairesSystème d'exploitation  *: 64-bit Windows 10 / 8.x / 7Processeur : 2.5Ghz Intel Core 2 or equivalentMémoire vive : 4 GB de mémoireGraphiques : Intel HD 4000 series / ATi Radeon HD 4650 series / NVidia GeForce GT 610 or equivalent / or a graphics card with 1GB+ video memoryDirectX : Version 11Espace disque : 8 GB d'espace disque disponibleCarte son : DX11 compatibleNotes supplémentaires : Minimum Resolution: 1280 x 720

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