Final Fight: Streetwise
Final Fight: Streetwise
Final Fight: Streetwise, développé par Capcom Production Studio 8 et Secret Level et édité par Capcom, est sorti le 28 février 2006 sur PlayStation 2 et Xbox. Le jeu se présente comme un titre d'aventure, de combat et de hack 'n' slash / beat 'em up où Kyle et Cody Travers, deux frères proches, survivent dans les rues difficiles de Metro City ; lorsque Cody disparaît au milieu d'un trafic de drogue grandissant, Kyle doit reprendre les rues en main pour le sauver. Il est possible de combattre aux côtés de personnages appréciés comme Cody, Haggar et Guy, d'utiliser des modes Instinct et le Counter Time, et de découvrir une bande-son mêlant hip-hop et metal alternatif avec plus de 40 artistes dont RZA, Slipknot, Lil' Flip, NappyRoots et Soulfly. Le titre propose un mode histoire solo et un mode coopératif à deux joueurs, ainsi que des mini-jeux et du contenu déblocable incluant le Final Fight original. L'histoire principale peut être terminée en environ sept heures, et un parcours complet en onze heures. La note agrégée du jeu s'élève à 48,50. La presse a salué certains aspects du titre, TotalPlayStation évoquant « a damn fine beat-em-up » et AceGamez jugeant que Streetwise se distingue des mauvaises rééditions récentes, tandis que des joueurs sur Metacritic ont exprimé leur plaisir à y revenir, citant des graphismes intéressants pour l'époque de la PS2 et un combat satisfaisant.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« I have no idea why I seem to be loving games more than everyone else right now, but that doesn't change the fact that this is a damn fine beat-em-up, and it's a perfect, mindless, meaty bit of action that the genre sorely needed. »
« Final Fight was a classic and Streetwise is a long way from some of the crummy remakes that seem to be springing out lately, so if you're the type to go into everything fists flying, then Travers is the perfect character for you. »
« While Streetwise's story progression is well thought out, the presentation and implementation of the game engine is sorely lacking. »
« The technical issues and unambitious design come with a chaser of charming silliness. [Apr 2006, p.97] »
« Unfortunately, the end result is a little more Rambo, a lot less Rocky. It's going to take a rethinking to pull the 3D brawler out of its "me too" phase, and Streetwise certainly isn't helping. »
« The only real downside is that the upgrade system is worthless. [Apr 2006, p.82] »
« Thinking-free fun, but just too shoddy to stab our hearts with the flickknife of love. [May 2006, p.55] »
« This is one of those games you’ll look forward to, have a brief amount of fun with, and then wonder what went wrong. »
Avis des Joueurs (Metacritic)
« Acabo de zerar Final Fight pela primeira vez e devo dizer que me agradou muito, tem gráficos interessantes para a época do PS2, trilha sonora insana que possivelmente vai bloquear meus vídeos na Rússia kkk, mas eu gostei muito, os combos são legais, nada muito inovador, mas que combinou com o estilo Beat em Up, achei curioso eles terem feito o jogo em um formato mais 3D com os moldes de Resident Evil 4 e DMC por exemplo, até hoje eu só avia jogado os Beat em Up laterais da franquia, eu gostei dos combates e dos Bosses, achei satisfatório, o nível de dificuldade é alto mas basta memorizar padrões para conseguir vencer, enfim, um jogo que foi esquecido e que é muito bom, super recomendo. »
« This is one of the ps2 games i loved to come back to, and there was a lot that was bad. But this **** it tastes good. The combat is satisfying and allow you to do some nice combos, the metal music is engaging and fits the vibe. The story gets crazy in amazing edgy/goofy way as it should be. Capcom should definitely remember this Pearl cause this my friends is Videogame »
« I'm surprised people nowadays find this game underrated, because man that for me this was a terrible experience. The graphics and overall art style is bad, the combat is fine I guess but for the time it could have been much better, and the story... Is so incredibly horrible that it wouldhavebeen better if it didn't have a story at all. »
« This game is literally where my nickname comes from. I’ve been using it for 15 years! »
« this game is good but it would be wonderful if it weren't for the BOSS that are very difficult even on easy. the gameplay is delicious and addictive, each blow you perform gives you a feeling of weight »
« O jogo é maravilhoso , uma jóia de sua época e injustiçado por aqueles não entendem nada de videogame. »
« É totalmente abstrato fazer um julgamento ruim dessa obra. Streetwise é o modelo perfeito de Beat'em Up portado para o 3D. Um exemplo a ser seguido. »
« Ótimo jogo de ps2 às músicas combina com jogo gráfico e bonito e bem divertido »