Enemy Front
PlayStation 3
50

Enemy Front

10 JUIN 2014
Jeu de tir (Shooter)
Développeur
Éditeur
Prix indicatif
1.99 € (Steam)
Durée de vie (HLTB)
Histoire principale : 5½ Hoursh
Complétion (100%) : 12 Hoursh
Notes des critiques
Metacritic : 52/100
Igdb : 33/100

Enemy Front

50 /100
10 juin 2014 5½ Hoursh

Enemy Front, développé et publié par CI Games, est sorti le 10 juin 2014 sur PlayStation 3, Xbox 360 et PC. Ce jeu de tir à la première personne, fonctionnant sous CryEngine 3 et protégé par la gestion des droits numériques Steam, place le joueur dans la peau de Robert Hawkins, un correspondant de guerre américain engagé aux côtés de la résistance contre les forces nazies en France, en Allemagne, en Norvège et lors de l'insurrection de Varsovie. Le titre propose des missions ouvertes à travers l'Europe occupée durant la Seconde Guerre mondiale, laissant la liberté d'adopter un style de combat direct, de sniper à distance ou d'infiltration et de sabotage, avec un arsenal incluant des armes emblématiques comme le Sten, le Welrod ou le Błyskawica. La campagne solo est estimée à environ cinq heures et demie pour l'histoire principale et douze heures pour un parcours complet, tandis qu'un mode en ligne pour douze joueurs est disponible. Commercialisé au prix de 1,99 euro, le jeu a reçu un score Metacritic de 52 et une note agrégée de 49,65.

Gameplay de Enemy Front

L'accueil critique est mitigé. Le site 3DJuegos a salué un FPS varié et solide, « assez divertissant » même s'il n'est pas le meilleur du genre, tandis que PC Games a jugé l'expérience « straight-forward » avec des graphismes CryEngine moyens et une histoire ennuyeuse. Certains joueurs sur Metacritic décrivent une production amateur au faible budget, avec une intelligence artificielle et un système de combat décevants, bien que les graphismes soient parfois considérés comme le seul point positif pour l'époque, et un avis positif sur Steam résume le titre comme « sympa [car il] rappel[e] les vieux jeux » et permettant de « passer un bon moment ».

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

3DJuegos 65/100

« Once again the World War II embraces another FPS varied enough and solid. Not the best in the genre, but entertaining enough. »

PC Games 63/100

« Fairly straight-forward first person shooter set during WW2 with average cryengine graphics and boring story. Although Enemy Front lacks highlights or memorable levels, some of the more open areas invite the player to experiment with the optional stealth /sniper gameplay. Unfortunately, this aforementioned game mechanic also has its flaws. »

GameStar 61/100

« Why use stealth if brute force works just as well? Good ideas, bad implementation and lots of wasted potential. »

LevelUp 60/100

« It doesn't matter if the game explores an interesting yet unknown aspect of WWII, the Warsaw Uprising, its lack of presentation and good art direction, along with tons of bugs, overshadow some interesting design ideas and good level design. The lackluster multiplayer doesn't help much to improve the game, either. »

CD-Action 60/100

« I would situate this game somewhere between ‘acceptable’ and ‘not bad’. Developers had big ambitions and suffered a defeat, but in my eyes it’s an honorable defeat. [08/2014, p.56] »

GRYOnline.pl 55/100

« Enemy Front is a chaotic, poorly thought-out product that mixes good elements with some really bad ones. The developers weren't able to utilize CryEngine's power and did not deliver on their promise of sandbox gameplay. It's a shame because the game has some solid foundations for a good WWII shooter. Enemy Front is better that Sniper: Ghost Warrior 2, but all in all it's a disappointment. »

GameWatcher 50/100

« It plays like a poor man's Call of Duty, copying everything except the stuff that makes the series enjoyable. It's unpolished, has terrible enemy AI, impossible stealth, boring multiplayer, a badly-told story, last-gen graphics, and the shooting is merely okay. »

Games.cz 50/100

« An inconsistent World War 2 shooter that has been overtaken by unfinished AI, halfway decent game mechanics, and short gameplay duration. It would like to measure itself against distinctively more expensive game production, however, it is revealing its weaknesses all the more. Enemy Front is like universal brown sauce (UBS) – it does not have distinctive flavour whatsoever, and the next day after you finish the game – you will most likely not even remember it. »

Avis des Joueurs (Metacritic)

PenetratorGod 5/10

« Enemy Front is an amateur FPS game with a low budget. Released in 2014, it feels much older than that. It was developed using the Cry Engine, but overall the graphics quality looks very bad. Compared to Crysis 3, released in 2013, or Crysis 2, released in 2011, the graphics in Enemy Front are poor, despite having the same engine. It feels like a mediocre remastered version of Call of Duty 1. The quality of the cutscenes is terrible. It looks like 240p. It would have been better if they weren't included as videos at all, or if the cinematics were done with animations from within the game. There is also a strange slowness in the animations of our character in the game. When he shoots or runs, it feels like he's in slow motion. There is a stealth mechanic, but it is very unnecessary. You can approach the enemy from behind and take them prisoner or kill them secretly and hide their body. On the other hand, there are some thoughtful details such as distracting by making a noise somewhere or quickly shooting enemy soldiers from a distance by taking advantage of the loud noise when an airplane passes by. But as I said at the beginning, all these are unnecessary because the AI of the enemies is terrible. There is no point in going to so much trouble and acting like a hitman when you can easily kill them all without difficulty. If you have some free time, you can consider playing it with low expectations just to see the story, but I think there are much more reasons not to play it. »

EletronnV 4/10

« História esquecível, inteligência artificial péssima, sistema de batalha ruim. A única coisa que se salva são os gráficos que para a época do jogo eram muito bons »

Outdoorz 6/10

« Esse jogo tem um baixo desempenho, história bem clichê, típico dos filmes dos anos 70, porém tem uma jogabilidade aceitável e quem procura jogos de guerra pode ser interessante, mesmo que abra mão de gráficos, qualidade, história e muito mais esse jogo pode sim ser um atrativo para os amantes de guerras. »

The_D4RknesS 6/10

« it's neither good nor bad because it gives the nostalgia of playing classic FPS games like COD 1 2003. to be from 2014 it has some really outdated graphics and horrible intelligence »

Jirentix 6/10

« Atmosphere everything is nice I like it but only animations are a bit lacking. Although they are not a big company, it is a brave move and the result is 6/10 »

mr-NachoMen 6/10

« Enemy Front is a WW2 shooter that resembles to Call of Duty... but fail to be a functional game with an interesting story. For starters the writing is just boring and terrible, the story is more generic that the ones you find in COD game. In the game's settings there is the option to play using DirectX 9 and 11, but... DirectX 11 is not well implemented into the game and that causes the game to either crash or freeze. So, using the 9 version is your only option. This is a First person shooter that contains missions in which you can go gun's blazing and some other will require stealth... ohh boy... stealth mechanics are so broken in this game!!!!! even from miles away the enemy can still spot you and trigger alarms. Silenced weapons will require multiple shoots to kill an enemy even in close range and for a stealth section this is bad news, it's an alarm trigger. But even in regular combat weapons still feel weak. Visually the game looks... ok... there are levels that look good and some other not that great, specially the levels that take place in the city. And the game was built using Cryengine 3 but it doesn't look like it, character models are pretty average, gun modeling looks good. And the missions... boring, kill this **** general or sabotage something. I really had good expectations for this game based on some images that look extremely next gen, and i really try to like this game... is not that bad, but it's mechanics and enemy awareness makes Enemy Front a not so memorable game. »

Bottlecaps 4/10

« Enemy front is a very mixed bag over all , and although i did enjoy my time with it its not a game i would recommend unless its on a wicked sale Story; the game had a very good concept to the story and a previously ( at least not to my knowledge) unexplored front of ww2 , the polish resistance and liberation of Warsaw witch i really liked. Other than a good concept this games story is a mess being all over the place. this game had more flash backs than an average arc of naruto, its jarring to say the least . On top of that the script is awful and the lines are just awkward and characters have very little time to grow. other than the initial concept the story is just awful Story: 3/10 world building: world building in this game is a weird one and i think it was unintentional. its world war 2 and most of the world is taken from history. and that's OK real world is rich with its own history but enemy front doesn't seem to do anything with this besides what we've seen before. the best part of its world building is its literal locations , the country side of Poland is beautiful and you really can see why some one would want to fight for it Worldbuilding: 4/10 graphics: graphics are the best part of this game , lighting is excellent and locations are mapped out really well. hlf of the animations are stiff and clunky , while others are well done, there is a lack of quality control. bad direction is seen throughout this whole game and its a worst game for it. over all the graphics could be a little better but the textures and great lighting make up for it. graphics: 7/10 gameplay: this was such a standard fps that tried to shoe horn in stealth sections when it really didn't need them. stealth was an option the whole game but its pretty redundant. i beat the story by just going guns blazing and it worked. enemy ai was awful , i lead a group of **** through a gate and they came at me one by one , i just picked them off. i can tell it tried to be a little different but because of bad game direction the game came out average Gameplay: 5/10 Sound design: the music for this game is good but just the individual tracks and their use in game is awful . transitions are awkward and sudden. the voice acting is awkward at best and guns have such repetitive sounds i wanted to plug my ears every time i had to fire a mp40 sound design: 3/10 3+4+7+5+3= 22 22/5= 4.4 in conclusion enemy front was a bad game from a developer that seems to always put out good looking shooters only to have them be soulless husks »

EgoSum 6/10

« This game uses the worst, the most f***ing stupid save system ever conceived by man, THE CHECKPOINT. Horribly, horrendously placed, which makes you play almost an entire level if, God forbid, you died or exit your game to take a piss or smoke a cigarette. We're playing on PC guys, with TENS of buttons on our keyboards, not on some antiquated piece of hardware with only TEN buttons on its controller. It's ROCKET SCIENCE to implement a HARD SAVE and QUICK SAVE system for a PC GAME? F5 / F9 rings any bells for you? Six thumbs down for this. It's rocket science too, to have a FOV slider in a PC game menu. At least, it can be modified in **** file. Thanks Makemake for it. EDIT: FOV is vertical. Set cl_fov 55 -> 64 in **** if you want horizontal FOV 85 -> 95 and less headaches. The so-called "stealth" implemented for nothing. Good idea but badly implemented. It takes a complete rotation of Haumea around the Sun until you killed some German soldier (looong and useless animation like stabbing in the back 3 times!) and a blink of an eye to be detected by the whole goddamn Wehrmacht for doing so. Better go Rambo-style. Be aware though for Rambo-style. You'll die quite fast on medium and with the horrid checkpoint system, you'll probably eat you keyboard bit by bit too. Weird graphical glitches, pink Polish resistance soldiers with black faces in the sewers. I had to restart (evidently!!!) some level to make them disappear. Another thumb down for this. I cannot say that graphics are THAT bad and obsolete (as I saw in some so-called "professional" reviews). This cheerful and colorful style is not at all THAT bad. Quite the contrary. Besides, it runs very well on high settings even on old computers. Some problems with V-Sync though. If OFF, horrible tearing, if ON, framerates droppings. Better OFF and enabled ON in your video card setting. One thumb up. For cheerful and colorful palette, I mean. No stupid wall hacks. The game is inconsistent though with marking the enemy with binoculars. Sometimes works, sometimes doesn't, which is kinda annoying. Either make it work OR do not implement such system. Even marked, you have to open your eyes quite well to see the enemy and that grants you (game!) another thumb up. Even if are a bit linear, levels are quite large with many routes to take. Another thumb up. You were not afraid to use swastika as the proper symbol for the era, but you replaced it with some black cross in the **** emblem which kinda spoils the broth. Some sniping so-called elite WW2 shooters avoided the symbol like hell, which was very bad for immersion. History is history guys and cannot be discarded or wiped out. Avoid like hell the political correctness BS, not swastika in some silly WW2-era games. Swastika was the symbol of **** Germany (flag, emblem, coat-of-arms, decorations) and it is the symbol of Jainism. Have a six from me. Not THAT bad. »

Configuration PC requise

Minimale :Système d'exploitation  *: Windows XP, Vista or Windows 7, with the latest Service PackProcesseur : Intel Core 2 Duo at 2Ghz, or AMD Athlon 64 x2 2Ghz, or betterMémoire vive : 3 GB de mémoireGraphiques : NVidia 8800GT with 512Mb RAM or betterDirectX : Version 9.0cEspace disque : 10 GB d'espace disque disponible

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