Dragon Ball Z: Shin Budokai

69 /100
07 mars 2006

Dragon Ball Z: Shin Budokai, développé par Dimps et édité par Bandai et Atari, Inc., est paru le 7 mars 2006 sur PlayStation Portable, marquant la première apparition de la série sur cette console. Ce jeu de combat propose dix-huit personnages jouables et sept modes histoire, avec la possibilité d'utiliser le vol, les attaques d'énergie, les transformations, les contres et les techniques propres à chaque héros ou méchant de la série animée, ainsi que des duels multijoueur via le Wi-Fi de la PSP. L'accueil critique a été mitigé avec une note moyenne de 69,40, Gaming Target saluant une accessibilité supérieure à certains titres concurrents et Deeko regrettant la brièveté de l'expérience solo tout en reconnaissant de nombreuses heures de plaisir, tandis que des joueurs sur Metacritic ont loué la jouabilité et le mode combat malgré des graphismes perçus comme limités.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Gaming Target 85/100

« The game isn’t half as technical as, say, Capcom’s Street Fighter Alpha 3 Max, but where SFA3 was complex, DBZ is just more accessible. »

Deeko 80/100

« Though the single player experience could have been longer, it still provides many hours of enjoyment; especially of you're on a mission to get the best score in every fight. »

Games Master UK 78/100

« Cartoon kick-punching to make your hair stand on end with pleasure. [July 2006, p.61] »

Cheat Code Central 76/100

« There are lots of modes and unlockables which will razzle and dazzles newbies and less sophisticated gamers but the hardcores will be advised to look elsewhere for their combat thrills. »

GameSpot 75/100

« Though it's missing some of the stylish action that helped make Budokai 3 so exceptional, Shin Budokai still stands as a fun and accessible 3D fighter. »

PSM Magazine 75/100

« While the story mode isn't spectacular and the game can feel a bit too basic at times, the fact remains that DBZ: Shin Budokai is a solid 3D fighting game that both fans and non-fans of the series can enjoy. [Jun 2006, p.84] »

PSM2 Magazine UK 71/100

« It's not perfect, but the stylish visuals and hardcore fights are worth the cash. And thanks to the simple button layout, you'll find this satisfyingly accessible from the off. [May 2006, p.78] »

IGN 70/100

« A very simplistic fighter with a "so bad it's good" storyline wrapped in an extremely portable package. It's not great by any means, but hardcore DBZ fans will find a whole lot to like here. »

Avis des Joueurs (Metacritic)

luigymonsores 8/10

« Esse aqui eu sei que muita gente jogou no emulador, Dragon Ball Z Shin Budokai lançado em 2006 para o PSP foi a primeira variante da Saga Budokai, E assim como grande parte das franquias que também foram adaptadas para o portátil, a Saga Budokai também sofreu diversas simplificações, mas pelo incrível que pareça, algumas mudanças ficaram tão boas que foram levadas adiante em jogos posteriores, como os combos que ficaram ótimos, os especiais e os ultimates que agora são exatamente dois especiais e um ultimate para cada personagem, sendo necessário apenas pressionar direita, esquerda ou cima junto do bolinha, as transformações que infelizmente só podem ser selecionadas uma por batalha, não podendo ir se transformando aos poucos e claro, o corte de mecânicas consagradas como o Dragon Rush e a disputa de poderes. O resto você já imagina, músicas reutilizadas de jogos anteriores, gráficos que apesar de estarem simplificados, fizeram bonito no PSP e seu modo história que apesar de também ser bem simples, ele tem um diferencial até que bem interessante, já que invés dele contar a história do Z mais uma vez, aqui eles decidiram contar uma história alternativa que se passa durante o filme o Renascimento da Fusão, trazendo diálogos e lutas entre personagens que nunca imaginaríamos em ver na obra original. Olha, apesar do Shin Budokai ser sim algo bem simples, ele não fez feio não, porque ele ainda consegue ser muito divertido, não à toa ele também recebeu uma sequência. »

Abraham13 10/10

« Este juego tiene una jugabilidad increíble, personajes buenos, un modo batalla increíble entre otras cosas que lo hacen destacar, si bien sus gráficos son muy simples, su historia muy corta y pocas transformaciones, hay que admitir que fue un buen juego para su época, pero yo todavía lo sigo jugando por lo genial que es y lo bueno es que es portátil, no se acerca ni de chiste a la trilogía Budokai o los Tenkaichi, pero es un buen juego »

Mhsilver 10/10

« Dragon Ball Z: Shin Budokai marked the franchise’s dynamic leap onto Sony’s PlayStation Portable, bringing with it a fast-paced 2.5D fighting experience that truly captured the high-octane action of the anime. Developed by Dimps, the studio behind the successful Budokai series on PlayStation 2, Shin Budokai condenses the essence of DBZ into a compact yet visually impressive handheld fighter.Gameplay & MechanicsShin Budokai plays very similarly to the Budokai 3 engine but adapted to suit portable play. The game focuses on fast aerial battles, teleport counters, and Ki management, giving players access to signature DBZ mechanics like Instant Transmission, beam clashes, and transformations mid-battle. Combat feels smooth and responsive, with simple controls that still allow for skillful play. The PSP’s limited buttons are used effectively, making the game easy to pick up but difficult to master.Each character has access to a handful of special moves and a unique ultimate attack, often accompanied by cinematic animations true to the show. Players can also customize characters with skill cards that enhance stats or abilities, adding depth and strategy to fights.RosterThe game features over 20 characters from the Dragon Ball Z universe, including staples like Goku, Vegeta, Gohan, Piccolo, and Majin Buu, as well as fusion characters like Gogeta and Vegito. While the roster isn’t as large as later titles, it covers the major arcs and includes fan-favorite transformations such as Super Saiyan and SSJ3.ModesDragon Road (Story Mode): A retelling of the Fusion Reborn movie with original story elements. While short, it offers branching paths and character interactions not seen in the anime.Arcade Mode: Face a series of AI opponents with different win conditions.Z Trial: A mix of survival and time attack challenges.Training & Multiplayer: Local Ad Hoc mode allows two PSPs to connect for head-to-head play.Graphics & SoundVisually, Shin Budokai was impressive for a handheld game in 2006. Character models are detailed and faithful to the anime, and the energy effects during battles are flashy without being overwhelming. The game runs smoothly, with minimal loading times and solid framerate **** sound design includes a mix of rock-influenced battle music, Japanese voice acting (in some versions), and explosive sound effects that make every punch, blast, and teleport feel impactful. While the soundtrack isn’t the most memorable in the series, it does a good job of maintaining the intensity.Legacy & Final ThoughtsDragon Ball Z: Shin Budokai stands as one of the best DBZ games on a portable system. While it may lack the depth of console titles or the vast character roster of later entries, it more than makes up for it with tight gameplay, visual flair, and portable-friendly design. For fans of the Budokai series, or anyone looking for a solid DBZ fighting game on the go, Shin Budokai remains a nostalgic and satisfying pick.---Rating: 8/10Fast, flashy, and fun – a must-play for Dragon Ball fans on PSP. »

hector_bcn98 7/10

« Versión light de los de sobremesa. Cumple a le perfección lo que se le pide y mejoraría en la segunda. »

vedant123 0/10

« Bad game!!!!!! »

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