Cubic Ninja
Cubic Ninja
Cubic Ninja est un jeu d’aventure, de réflexion et de plateforme développé par AQ Interactive et édité par Ubisoft Entertainment, sorti sur Nintendo 3DS en avril 2011. Le joueur y incarne CC, un petit ninja de forme cubique, dont la princesse et plusieurs compagnons ont été enlevés. Pour les sauver, il doit traverser plus d’une centaine de niveaux en utilisant exclusivement le gyroscope de la console : aucun bouton n’est nécessaire, il suffit d’incliner et de tourner la Nintendo 3DS pour résoudre des énigmes, éviter des pièges et affronter des ennemis comme Woofbot ou Scorchbot.
L’accueil critique et celui des joueurs sont contrastés. La presse a salué un titre court mais original et amusant le temps qu’il dure, bien que certains aient relevé un manque de personnalité affirmée. Les retours de joueurs soulignent que le jeu, s’il n’est pas très novateur, évoque davantage un titre pour smartphone qu’une production console classique. D’autres mentionnent son intérêt principal pour le modding de la 3DS, tout en jugeant le reste de l’expérience décevante. Avec une note moyenne de 55 sur 100 et une durée de vie d’environ quatre heures pour l’histoire principale, Cubic Ninja reste une expérience atypique, dépendante de l’appréciation personnelle de son concept de contrôle par inclinaison.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« A short but quirky little game having a personality crisis. It's fun while it lasts. [July 2011, p.80] »
« It is a creative 3DS game. You control the tiny ninja by using the gyrosensor in the 3DS. That is pretty creative, but a iPad or iPhone has also a gyrosensor, so why has Cubic Ninja been published on the 3DS? There is no real use of the buttons or the 3D effect. »
« Cubic Ninja is a delightful addition to a 3DS market saturated with games seemingly made to take a quick advantage of the new technology. »
« Nice characters, though. [Aug 2011, p.69] »
« Cubic Ninja could have been an amazingly addictive game, but some faulty controls and a lack of content hold it back. It's still a fun experience, but for such a high price tag it's not really worth the investment. »
« Elation turns to frustration in Cubic Ninja's twisted worlds. »
« There are glimpses of really good times in Cubic Ninja but it's far too restrained to let those promises run free. Between the high price tag, cumbersome controls, middling stage design and strangled communication features, there are simply too many barriers to portable shinobi bliss. »
« If it was released as an eShop title and had greater care taken to the controls, then it would be a much more worthwhile purchase, but as it stands there isn't enough variety or polish on offer in Cubic Ninja. »
Avis des Joueurs (Metacritic)
« This game isn't very original. It feels more like a smartphone game than anything. The controls and characters save this game from being completely bad though. »
« If you wan't to mod the 3DS this is a must. But it's expensive. And the actual game is another one of the worst Ubisoft games ever made. »
« This is a fun(ny), quirky and enjoyable game, but isn't really much more than that. The gyro controls aren't really that good but some of the levels are cool, with plenty of references to other stuff as well. I have to give the developers marks for effort but this game has too many flaws to be truly great. »
« I think this game is entertaining and original. Cubic Ninja makes good use of the 3D and is very fun. It actually acts like you have a living thing in the box. Simple gameplay mechanics that you can pick up and play make it a great game for casual gamers. »
« Good, short game, where it falls is its controls and how quick it gets boring. good for a time waster, not an actual game to invest a great amount of time in. »
« its a great game. fun, somewhat hard. and motion senseible. its took me a good day to beat it. but if your looking for a long game. this is not the game for you. but on the other hand if you like puzzle games. this might just we that right game for you »
« It's quirky and new, but in many ways it's quirkiness is it's downfall. It's a fun little game, but whilst the game has obviously been attempted to be designed for the 3DS, unfortunately it simply dosen't work. The layering on the screen and the motion controls have obviously tried to be incorporated to the 3DS' Style, but unfortunately the motion control's become increasingly difficult to use and make the game extremely difficult, and also make viewing the 3D Slightly annoying, as although I can see it, many other's would not as being 13 I would have far better eyesight than somebody of 40 years of age. Despite all the bad points, the general feel of the game is nice, the concept has a fairly new twist, and there's a few things that will make you smile in this game. Of course, there are many things that will make you frown, like the agonisingly long loading time, but despite all it's flaws, for some reason I don't regret the purchase at all. »