Blitzkrieg 3
Blitzkrieg 3, développé et publié par Nival, est sorti le 2 juin 2017 sur PC, Mac et Linux. Ce jeu de stratégie en temps réel, tactique et stratégique utilise le moteur Unity et propose un système de stratégie en ligne sur la Seconde Guerre mondiale mêlant combats multijoueurs tactiques, développement de base et batailles historiques. Sa fonction principale repose sur un mode multijoueur asynchrone permettant à un joueur d'attaquer les défenses construites par un adversaire hors ligne, contrôlées alors par l'intelligence artificielle. Le titre comprend trois campagnes historiques couvrant la période de 1939 à 1945, plus de 70 missions et plus de 200 unités de combat authentiques, ainsi qu'une IA de réseau neuronal nommée Boris capable d'analyser les parties et d'adapter ses contre-stratégies. Disponible au prix de 9,99 euros, il a obtenu un score de 68 sur Metacritic et de 53 sur OpenCritic, pour une note agrégée de 59,75.
L'accueil critique s'est révélé mitigé. GameStar a salué un « bon, rapide, accessible et motivant jeu de stratégie », tandis qu'ICXM a relevé le retour sur les champs de bataille de la Seconde Guerre mondiale avec le contrôle des armées alliées, soviétiques et nazies. Certains joueurs sur Metacritic ont jugé le jeu globalement correct mais faible sur certains points, ou au contraire « vraiment agréable » et bien tarifé, quand d'autres sur Steam ont exprimé leur déception en comparaison du premier épisode.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« A good, fast, accessible, and - thanks to unit gathering and nuclear arm - motivating strategy game. »
« Blitzkrieg 3 takes us back to the battlefields of World War II, giving us control over the armies of the Allies, the Soviets and the Nazis. Introduced with the game, Nival added an adaptive AI named Boris which gives the game a unique experience, unlike what you’ll find in your average strategy game. Although not for everyone, Blitzkrieg gives hardcore strategy fans something to really dig their teeth into, with an expansive set of tools to take on any objective they may come across. The game also gives you the freedom to take on those targets any way you wish. »
« Blitzkrieg 3 wants to be a serious, hardcore game, but in reality, this is light strategy fare. It's best consumed in short, two hours tops, sessions. »
« The return of the popular WWII RTS works quite well. Blitzkrieg 3 fells more like the remake of its predecessor, but that is not necessarily the bad thing. Fans of the series will be happy and, thanks to the low difficulty, even the newcomers will not have trouble delving into the game. »
« Solid WWII strategy that tries desperately, but never manages to emerge from the shadow of Company of Heroes. »
« The winning combination of World War II, asynchronous multiplayer and RPG loot did not bring the jackpot. Still, the game offers a great deal of entertainment for those who are interested in a faster and easier experience than the Company of Heroes 2 offers. [Issue#274] »
« Blitzkrieg 3 cannot penetrate the hearts of RTS enthusiasts. »
« Although you’re given a solid level of control over individual squads, you have little control over the game as a whole. Nothing about the game reaches out to the player and pulls them into an immersive WWII experience. »
Avis des Joueurs (Metacritic)
« The game is generally even ok in my opinion but it also has its weaknesses . »
« Really enjoyable RTS game made by Nival, most of the missions are challenging, but not frustrating. Game costs only 10 Euro so it's not overprized. »
« for me I enjoyed the game I got a key to try it out and was surprised it was so enjoyable some missions were great fun others tough...building a base defending it was pretty cool as were the 1v1 maps patches support has been regular good thing to it makes my rating much higher artillery airplanes are OP in this game but the more aggressive you play the better I found it a wonderful game when I could attack in force but when your losing ....well I'm a sore loser ...for details accuracy and the devs giving me the unlock all ability haha it was fun to play like a chapter select its that or a grind to unlock things which I don't have time to do that killed BF1 for me anyway I liked it might not be for all but the games getting much needed patches and I've not had that much stress from the game it looks sounds plays really wonderfully »
« Смысл было выпускать это недоразумение. В конце долгой и сложной миссии увидеть надпись "потеря авторизации" с последующей потерей всего прогресса это финиш. Ужас. В России даже игры разучились делать, даже стратегии. Блицкриг даже бесплатно не тянет играть. R,I.P. »
« До шедевральной первой, и даже до неплохой второй - не дотянули конечно, так себе середняк, но поиграть стоит хотя-бы из-за самообучающегося ИИ - нейросетевого, это действительно - вызов для игрока, после пары миссий (когда он выучит все ваши приемы) он доставляет существенные проблемы, играть интересно. »
« It might have been a good game and it could be six months from now. However, after two years in Early Access and 7 patches later there is still a staggering amount of bugs causing crashes, disconnections as well as shoddy mission design (I wasn't aware that the Allies actually had laser guided artillery in WW2, otherwise no howitzer could be THAT accurate) make this experience a real pain. Avoid at all costs or buy on a sale, once this mess **** is fixed. »
« This is a quite interesting project so far and it's going to be even more promising in the future. The best RTS franchise for big number of gamers in the world! »