Assassin's Creed Unity
PlayStation 4 PlayStation 5
71

Assassin's Creed Unity

11 NOV. 2014
Aventure, Jeu de rôle (RPG)
Développeur
Prix indicatif
29.99 € (Steam)
Durée de vie (HLTB)
Histoire principale : 17 Hoursh
Complétion (100%) : 80 Hoursh
Notes des critiques
Igdb : 71/100
Opencritic : 71/100
Metacritic : 70/100

Assassin's Creed Unity

71 /100
11 novembre 2014 17 Hoursh

Assassin's Creed Unity, développé par Ubisoft Montreal et édité par Ubisoft Entertainment, est sorti le 11 novembre 2014. Ce jeu d'action-aventure et de rôle se déroule à Paris pendant la Révolution française et place le joueur dans la peau d'Arno Dorian, un Assassin cherchant à démasquer les forces derrière les troubles politiques. Le titre introduit de nouvelles armes comme la Lame fantôme, une lame secrète modifiée avec des capacités à distance, et privilégie un gameplay mêlant furtivité, parkour et combat rapproché, avec des mécaniques de free-running mises à jour et un système de combat révisé. Le monde ouvert reconstitue le Paris du XVIIIe siècle et intègre des événements historiques tels que la prise de la Bastille et l'exécution du roi Louis XVI, le tout soutenu par un mode coopératif pour quatre joueurs. Disponible sur PC, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X|S et Google Stadia, le jeu utilise le moteur AnvilNext et affiche un temps de parcours principal d'environ 17 heures, étendu à 80 heures pour les joueurs les plus complets.

Gameplay de Assassin's Creed Unity

Côté accueil, la presse a salué certains aspects du titre : GamesBeat a déclaré ne pas s'être attendu à aimer Unity mais y prendre plaisir, jugeant que Ubisoft a réussi les missions d'assassinat, tandis que LevelUp a estimé que le jeu redéfinit la franchise grâce à une attention aux détails étonnante. Du côté des joueurs, certains regrettent des contrôles difficiles ou un combat perfectible, comme l'indique un avis Steam évoquant des animations et une histoire incroyables mais des commandes horribles, ou un commentaire Metacritic jugeant le combat perfectible malgré une bonne histoire, tandis que d'autres soulignent une expérience globalement positive une fois les bugs initiaux corrigés. Le jeu obtient un score Metacritic de 70 et un score OpenCritic de 71.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

GamesBeat 91/100

« I was not expecting to love Unity, but I do. Ubisoft nailed the big assassination missions and everything in between. »

LevelUp 89/100

« Unity redefines the franchise as a whole. It may not be perfect or especially innovative, but the astonishing attention to detail, paired with a great level of personalization and a fresh cooperative option make this game an amazing experience. If Ubisoft commits itself to giving each Assassin's Creed the same amount of care as it did to this one, we won't care if each iteration comes out every year or every six months. »

Cheat Code Central 88/100

« There are tons of things to do in the game, with even more in the multiplayer and side quests. Hours of play long after you think you are done. »

Power Unlimited 88/100

« AC: Unity is a fantastic game, with loads of atmosphere, gameplay and an enormous city to spend days or even weeks of your time. The game could've used more polish, although the glitches and bugs can't spoil all the beauty and fun it offers. »

COGconnected 88/100

« A vibrant playground that you can tackle alone or with friends, it adds just enough new while still staying faithful to what made it successful in the first place. »

MondoXbox 88/100

« Brilliant graphics, one of the best locations in the series and a renewed focus on the game's main gameplay pillars make Assassin's Creed: Unity a worthy entry in Ubisoft's franchise. It's however far from a perfect experience, due to a bit too many glitches and bugs, especially during co-op matches. »

AusGamers 86/100

« Expanded mission choice, more cohesive movement options, a wide variety of customisation options all set in an immersive world combine to promote the exploration every player possibility. And not to say it’s without its faults, as noted with some minor, yet impactful, movement snags and a dated combat system. »

3DJuegos 85/100

« Every revolution has failures and victories, and Unity has more successful ideas in a videogame that means a good entry in the next-generation. »

Avis des Joueurs (Metacritic)

Bredergui 9/10

« Não me importo de como o jogo lançou e sim atualmente, joguei e vi somente um ou dois bugs, e são bugs que nn atrapalham a jogatina, esse é um ótimo exemplo de que atualizações depois de lançados são extremamente importantes, uma pena ele não prosseguir com a historia de rogue »

Gaming_Goodness 10/10

« Great game with a good story. The combat could be better, but overall it's an amazing game. »

Duncanthetall16 4/10

« Oyun güzel ama çok bug var fps çok düşüyor Buda oynanışı elzem yapıyor karakter gerçekten çok güzel ama oynanmış zayıf »

mahdihajiani 0/10

« half this game is a bug it is not bad game without bug. Story have some problem gameplay is defrent parkor very good. »

Gemini_reviews 8/10

« [SPOILER ALERT: This review contains spoilers.] »

RyanZ27 7/10

« Assassins Creed Unity Overall: 67% ———————————— Funny enough this happened to be the first Assassins creed game I ever owned. There was some sale where they made the game free after Notre Dame burned down and I hopped on that **** fast. The fact that this is was my first, I think that explains why I never really had the urge to play another AC game until now cause wow was this a step backwards. In this game you play as a new assassin Arno who is on yet another revenge mission after he was framed for the death of his lovers father. I won’t lie he is probably the least interesting protagonist so far with maybe not the worst story of all time but after seeing one revenge story after another it burns you out. Idk from the very start to very end of the game he is just doing whatever for Elise and while that does make the ending significantly more tragic, it makes his relationship with the brotherhood **** and he da ends up getting kicked out lmao. Also Paris is really cool to explore but after how expansive and well designed the last few games were it just wasn’t the same to be stuck in one city. Idk gameplay/game design wise you’d sort of expect it to be significantly better than previous entries since it was the first game to be released on Xbox one so we are dealing with more powerful tech. The combat felt significantly less fluid I thought until I got the katana which is one of the most expensive weapons to buy. While the sidearms were fine and I found myself using them, **** was it hard to navigate the equip menu and that **** got me killed more times than I can count. And LB being the button to aim was just an awful decision. The way that all the side quest/collectibles were spaced out was so **** overwhelming to the point I couldn’t even see where I was on the map when I’d check it. That’s something I thought the last 2 games did really well but here it was so overwhelming. All that said I did like how they were implementing upgrades like lock picking and **** like that but even that could have been done better. There was a huge focus on implementing multiplayer missions which I didn’t even touch but it was so in your face about it. Along with that the side missions in general for the most part just felt like generic “go kill this guy” except for some of the “Paris stories” missions which actually had a bit of variety. They also added a new feature which was probably the best part of the game but I’d argue it’s not even new. Basically every other mission you are just given a target, a location, and how many people are around while you are just left to figure it out yourself. It’s very similar to like hitman I’d say but obviously simpler. Idk I found myself having the most fun during these missions so it’s a good thing they were so frequent. Somehow I also had the most glitches I ever had in one of these games it almost ruined it for me. Now the present day story is barely explored in this game but it somehow finds its way to ruin the pacing of gameplay. Basically templars would find where u are in the animus or something so u gotta go to some random ass other timeline through a portal and it was just annoying every single time. Nothing new was really offered except for that one time I got to shoot down a couple of planes. That was pretty cool. I mean ig gameplay wise it was better than the first person iPad missions but i liked the story and puzzles we got outta it lowkey. »

VanReiper 3/10

« This was soooo boring, I left it at around 25%, never done that dor any game before. »

Koriii 2/10

« The story is egregiously awful and rushed. The gameplay while absolutely awesome still has bugs even after a decade »

Configuration PC requise

Minimale :Système d'exploitation : Windows 10 (64-bit versions only)Processeur : Intel Core i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHzMémoire vive : 6 GB de mémoireGraphiques : NVIDIA GeForce GTX 680 or AMD Radeon HD 7970 (2 GB VRAM)Espace disque : 50 GB d'espace disque disponibleCarte son : DirectX 9.0c compatible sound card with latest driversNotes supplémentaires : Windows-compatible keyboard and mouse required, optional controller

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