The Chase: Felix Meets Felicity
Sorti le 27 janvier 2009 sur Nintendo DS, The Chase: Felix Meets Felicity suit le récit de Felix ou de Felicity, deux messagers qui se rencontrent par hasard. La presse a livré des avis contrastés : Official Nintendo Magazine UK estime que le jeu ne va pas changer le monde, mais que les passionnés de plateformes à l'ancienne y trouveront leur compte, le qualifiant de « pas mal du tout ». De son côté, Nintendo Gamer remarque que la présentation séduira les plus jeunes joueurs, tout en avertissant que ceux qui ne sont pas aguerris au genre pourraient vivre une expérience frustrante.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« It's not going to change the world but old-school platforming fanatics will find much to enjoy here. Not half bad. [Mar 2009, p.85] »
« The presentation will attract younger gamers but unless you're adept at this gaming lark The Chase could prove frustrating. [May 2009, p.78] »
« Masochistic players who get excited over an extreme level of unfair challenge might find some mileage out of this title. However, most folks who'd find themselves drawn in by the game's concept and presentation will likely be put off by its grueling unfairness. »
« The exasperating continue system and abundance of cheap deaths will siphon most of the enjoyment away from casual players who; let’s be honest, seem like the target audience. »
« Art that fails to distinguish between moving yet non-interactive backgrounds and gameplay elements is a problem as well in this otherwise tightly tuned action/platformer. [Feb 2009, p.87] »
« At the beginning of the game, you will probably hope that the game experience will grow while playing, but it won´t. Too simple, not very motivating! »
« A ludicrous save system punishes you mercilessly for trying to be daring. [Feb 2009, p.89] »
« While The Chase certainly shines in its addictive and innovative gameplay, it has the misfortune of just becoming too much and too hard too fast. »
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