Puzzle Guzzle

27 février 2008

Puzzle Guzzle est un jeu de réflexion et de puzzle édité sur PlayStation Portable le 27 février 2008. Présenté comme un titre de réflexion disponible sur le catalogue officiel PlayStation, il s'adresse aux possesseurs de la console portable. Dans leurs retours, GamePro a salué un jeu mignon et amusant proposant même une lecture de fortune quotidienne, jugeant son prix de vingt dollars attractif, tandis que GameZone a estimé que Puzzle Guzzle constituait un bon achat pour les amateurs de puzzles de tous niveaux, tout en précisant qu'il ne convenait pas aux joueurs occasionnels et se révélait modérément exigeant.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

GamePro 85/100

« It's cute, fun, and for some extra whimsy it gives you a daily fortune reading as well. At twenty dollars, this game should be selling like crazy. »

GameZone 80/100

« Puzzle Guzzle is a good buy for gamers of all skill levels who love puzzlers, but it is not for those who play puzzle games casually. PG is moderately hardcore and will take some time to learn; mastering it could take weeks or months. »

GameSpot 75/100

« Though a bit square, this puzzle game fits nicely into any lazy day. »

My Gamer 74/100

« Despite having an annoying audio side, Puzzle Guzzle is one of the best $20 games I have played in a long time. »

Gamervision 70/100

« While the concept holds strong, the game can become repetitive fast and doesn't always end with a logical finale. Hopefully with some modification to the formula they can make a sequel that solves some of these problems, but as of now this is likely a niche game at best. »

Console Gameworld 70/100

« Puzzle Guzzle is weird, but it’s a feature-packed bargain at 20 bucks. If you’re a fan of puzzle games, it’s worth the money despite its oddball quirks. »

IGN 67/100

« Despite its flaws, Puzzle Guzzle is still fun and the amount of extra content it offers is nice. But unlike the great puzzle games before it, Puzzle Guzzle just isn't as intuitive or addictive, which are critical for a high quality puzzler. »

ZTGD 65/100

« It does a lot of things right and only suffers from not being flashy or overly innovative. »

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