Prismatic Solid

66 /100
03 juin 2010
Description en cours d'enrichissement
Cette fiche de jeu est en cours d'enrichissement automatique. Les informations ci-dessous proviennent des données brutes d'IGDB.

Description (IGDB)

Experience the abstract yet dangerous world of Prismatic Solid through its simple shapes and geometric aesthetic. Swim through a torrent of bullets in this stylish top down vertical shooter as you dodge flashing lasers, debris from explosions, and fluttering embers. A wide array of weapons and unlockable upgrades are at your disposal, with many drastically altering the structure of your artillery. Featuring music by master game music composers Shinji Hosoe and Ayako Saso.

Description en cours d'enrichissement.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Brash Games 70/100

« It’s no match for Treasure or Cave’s finest examples of the genre, but judged on its own merits, this is a fine addition to the ever growing library of fantastic indie titles on the PS4 and another great shooter to add to the collection. »

Avis des Joueurs (Metacritic)

VegetaQuinn 6/10

« An average Bullet Hell Shooter. Nothing special really. I've played **** I've played better. »

FriedConsole 2/10

« Uninteresting shootem-up. The content is bad and there is not even a lot of the bad content. Does not explain anything. Boring. Nope. Do not buy even for $1. »

taroko 1/10

« Unfortunately I cannot at all recommend this game. I gave it a try because Japanese games are often zany and tightly-made but this one is incoherent. First and most importantly, it's crazy difficult. There's no ramp-up, so the first level is already taxing your lives. You're completely sprayed with bullets right from the start. This makes it difficult to acclimate or even understand how gameplay works. It would be nice if they had an incline so people could get used to the mechanics. The tutorial isn't really one at all. They label what the different UI elements and commands are, but don't explain what they do or how to use them effectively. This is especially problematic because you have three different special attacks that each do different things, but it's not clear what they do (even from practicing with them) and the game doesn't explain. The graphics have an early 3D aesthetic which makes it unique, so there's that. This genre is a difficult one to get into, because it overwhelms the player. I would not buy this again. »

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