Pipe Dreams 3D

23 octobre 2001
Description en cours d'enrichissement
Cette fiche de jeu est en cours d'enrichissement automatique. Les informations ci-dessous proviennent des données brutes d'IGDB.

Description (IGDB)

Pipe Dreams 3D is a three-dimensional remake of the classic puzzle game Pipe Dream. This remake/revision includes characters, different continents, new obstacles, and a story-driven mode. This puzzle game presents the player with an isometric perspective on a tiled game board and the objective of building a network of piping that will transport a slow but unending flow of creepy green ooze safely to a small plug hole. The strategic challenge comes in using the limited space and available pipe pieces to create a conduit that will take the ever-flowing ooze where it needs to be. As the player progresses through the game's 18 levels, additional barriers and obstacles compound the challenge.

Histoire (IGDB)

The planet Pipe was a peaceful place until one evil Pipe decided she was not happy. She didn't like the other Pipes and their ways so she took off in her flying saucer and covered the planet and all its inhabitants in foul smelling, toxic Green Flooze. One brave Pipe stepped forward to challenge this evil, vowing not to stop until he had cleared the planet of the foul Flooze and defeated the Evil Pipe Queen. You must use different shaped pieces of pipe to form a longer pipe which controls the flow of the Flooze around the screen, which you will eventually lead to a plug hole.

Description en cours d'enrichissement.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

PSX Nation 78/100

« If you were one of the diehard puzzle fanatics that were able to master the likes of "Devil Dice" (PSOne) and "Wetrix" (N64, Dreamcast) give "Pipe Dreams 3D" a shot. »

GameShark 66/100

« With the large amount of areas Pipe Dreams 3D has plenty of gamelife, plus the game does get truly addictive after the first few times. »

Official U.S. Playstation Magazine 60/100

« It's amusing for a few hours, but it won't ever burrow deep into your psyche like the best puzzlers do. [Jan 2002, p.146] »

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