My World, My Way
My World, My Way
My World, My Way, jeu de rôle (RPG) développé par Global A Entertainment, est paru le 12 juin 2008 sur Nintendo DS et PlayStation Portable, sous les labels de Global A Entertainment et Atlus. L'intrigue met le joueur dans le rôle de la princesse Elise, une jeune princesse gâtée partie en quête pour impressionner un bel aventurier afin qu'il devienne son petit ami. L'héroïne possède la capacité singulière de faire la moue, altérant le décor ou le comportement des ennemis ; cette aptitude permet notamment de contraindre les ennemis à laisser davantage de butin, de rendre l'expérience plus facile ou de mener à bien des quêtes secondaires.
L'évaluation agrégée du titre s'établit à 72,50. Sur le plan critique, Worth Playing a qualifié le jeu de « A surprisingly solid RPG, and one that I think a lot of people will probably miss solely because of the cover art. » IGN a pour sa part observé « Despite its repetitious feel, and the inevitable grind that comes with leveling up and battling your way through dozens of hours of baddies, My World, My Way i… ». Du côté des joueurs sur Metacritic, les avis divergent : l'un a confié que « My World, My Way is silly, thats about it. The battles aren’t complex, the gameplay isn’t deep, but man is it likable. Elise is such a lovable ****, you simult… », quand un autre a regretté que « at first i thought this game was nice but it disappointed me when i played this game when i just started i totally disliked **** battle mechanism is so poor an… ».
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Despite its repetitious feel, and the inevitable grind that comes with leveling up and battling your way through dozens of hours of baddies, My World, My Way is a unique, innovative, and more importantly, fun game. »
« A surprisingly solid RPG, and one that I think a lot of people will probably miss solely because of the cover art. »
« My World My Way is definitely not going to win any awards for being complex or deep. However, this title has earned a special place in my heart because of its tongue-in-cheek story and fun, simplistic gameplay. »
« Wit and creativity are a good antidote for low production values, and they've transformed this otherwise-forgettable RPG into something far more likeable. [Mar 2009, p.87] »
« It doesn’t push any boundaries or feature anything worth copying, but My World, My Way takes an amusing idea and runs with it. »
« Though very late in this surprisingly long title even pouting became a rote exercise, we still kept at it to see how the comical story would play out. We wouldn't rank it even the third best DS RPG we played this month, but we must admit that it touched us. »
« Clocking in at a measly 20 hours, with very little replay value, this is not a game that will be worth hard-earned money. »
« At its core, My World, My Way is a very basic, repetitive RPG with a gimmicky twist that loses its novelty pretty quickly. »
Avis des Joueurs (Metacritic)
« My World, My Way is silly, thats about it. The battles aren’t complex, the gameplay isn’t deep, but man is it likable. Elise is such a lovable ****, you simultaneously hope she gets the boy but also hope she fails because she’s not exactly the nicest person. The use of “pouting” is so fun, you “pout” about something and it magically changes for you, the landscape, enemies, rewards. It can sometimes get a bit grindy though. Overall the game is ok, but nothing too crazy. »
« at first i thought this game was nice but it disappointed me when i played this game when i just started i totally disliked **** battle mechanism is so poor and the story is well weired.i am so sorry to say such things to atlus about this one game but its true. »