Genkai Totsuki Monster Monpiece

24 janvier 2013

Genkai Totsuki Monster Monpiece, édité par Compile, est paru sur PlayStation Vita le 24 janvier 2013. L'intrigue se déroule dans le monde de Yafaneel où rodent des monstres sous forme de jeunes filles. Pour devenir dompteuse, Mei rejoint l'académie Kunagva avec ses amies Elza et Karen. L'arrivée d'un être malveillant nommé Lost, qui défait Elza et la possède, amène cette dernière à chasser les Magus Crystals à travers le monde. Mei part alors en aventure de combat par cartes avec sa partenaire Fia afin de la sauver.

Le système de jeu repose sur des cartes dotées chacune de compétences spéciales et d'une affinité. En grattant les cartes de personnages, le joueur peut renforcer leurs attaques et retirer leurs vêtements lourds. Le mode réseau ad-hoc permet de défier d'autres joueurs en duel, et ces duels rapportent des Master Rings. En enchaînant les batailles, on accumule ces anneaux pour les échanger contre des objets rares.

Concernant l'accueil critique, la presse a salué certaines qualités du titre. Digitally Downloaded a ainsi confié : « Managing your deck is nearly as exciting as the battles in its own way. Nabbing new booster packs and busting them open with the touch screen is a simple joy t… ». Gaming Age a de son côté remarqué : « Sure, the gameplay is great, but at the same time, it's not the kind of game that you'd want to be caught playing in public for fear of feeling like you belong… ». Pour sa part, un joueur sur Metacritic a exprimé l'avis suivant : « An excellent strategy card game. It's a bit like Pokemon and Megaman Battle Network. You collect cards and level up your cards, then in battles you deploy card… ».

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Digitally Downloaded 90/100

« Managing your deck is nearly as exciting as the battles in its own way. Nabbing new booster packs and busting them open with the touch screen is a simple joy that offers a little joyful suspense every time you acquire new cards. »

Gaming Age 83/100

« Sure, the gameplay is great, but at the same time, it's not the kind of game that you'd want to be caught playing in public for fear of feeling like you belong on a sex offender registry. In other words, the whole rubbing up and down motion is kind of appropriate since, like the action it simulates, it's something you'll most likely want to do in the privacy of your own home. »

Pocket Gamer UK 80/100

« A sleeper hit in the making, Monster Monpiece's rich battles and complex strategy elements are unfortunately overshadowed by its tawdry artwork and painful fan service. »

Gamestyle 70/100

« A higher score if we didn't feel a sense of shame rubbing half naked girls to level up. »

Hardcore Gamer 70/100

« Regardless, if you can get past the inherent creepiness that permeates Monster Monpiece on a number of levels, then there’s no denying that this is an intelligent, fulfilling card game. »

GameCritics 70/100

« Monster Monpiece has a few flaws in its design and an underwhelming story mode which caused me to slip into five individual comas during the ludicrously long endgame sequence, but it also provides some thoroughly excellent card battles, especially when taken online against others with a similarly-balanced skillset and deck. »

Destructoid 70/100

« Ignore the taboos and give it a shot, especially if you’re looking for something a little different than a dungeon crawler or traditional role-playing game. »

IGN Italia 69/100

« Compile Heart has developed a decent game, but few will notice: the cause is the licentious army, shown in every trailer or game's pictures. If we add to this the online slow in matchmaking and an AI deficit, the result is a title with spikes and dips worthy of a roller coaster. However, digging over the hundreds of thousands of breasts and buttocks, the game is there. It's up to you to decide how much and how this erotic outline can slow you down, or push to eventually purchase. »

Avis des Joueurs (Metacritic)

DanHazy 8/10

« So you will know what type of gamer is writing this review, I'll list three of my favorite games.  Atelier Totori  Danganronpa  Fire Emblem  Note: This game contains a galore of fan service so this will naturally be a mature review.  Concept: Battle your way through enemies by unleashing your cards on a three by seven grid and save the world. Evolve these cards by rubbing and poking thier private areas.  Gameplay: Gameplay consist of card battles fought on a three by seven grid. Whenever your not fighting card battles, your opening card packs and evolving your cards through rubbing and poking monster girls. I'll delve more into gameplay further down in this review.  Music: The music ranged from rock to nonchalant tunes which were high quality. I caught myself nodding my head to some of these tunes. There was also a good variety.  Voice acting: The voice acting was good quality and the game was continuesly voice acted. If you didn't already know, this game is voiced in japanese with no option for an english dub. (just english subtitiles)  Graphics: The graphics were chibistyle which some people will undoubtedly hate. In case you don't know, chibistyle refers to short bobblehead type characters. The character art is high quality though.  Gameplay time: My gameplay time was twenty seven hours upon completion. There is some endgame content as well.  Story: The story was weak and the ending was shabby. It was quiet obvious this wasn't the focus of this game. That's not to say it was unwatchable though but just don't expect any Final Fantasy moments.  In depth review:  Let's just get it out there, rubbing and poking monster girls private areas to evolve them is like Pokemon on crack. Each card can go through three of these rub and poke scenarios untill they reach thier last form, which by the way, is usually half naked. Each time you rub the cards, they lose some of thier clothing, eventually leaving them in nothing but thier unmentionables. You will see see a females genitalia through her vaguely see through panties and see the sides of some female genitalia on another card and you will see plenty of rear. Also worth mentioning, Neptune from Hyperdemension Neptunia makes an appearance as a playable card that you obtain early in the campaign. Rubbing her works slightly differently than other cards as each time you rub her, she switches her forms. Each of her forms has thier unique perks and drawbacks. Onto the topic of gameplay, this game involved quite a bit of strategy as you build your deck and battle through the campaign or against other players online. Every card has a color which plays a big role in strategy. Whenever you play three cards of the same color consecutively, every card currently on the battlefield gets a stat boost and you also recieve three extra mana. Mana is used to play each card; weaker cards cost less mana and more powerful cards cost more mana. Another reason this game involves strategy is the fact that some cards have perks. These perks vary from hp regen to the abilty to counterattack, so this can play a big role in what cards you choose to play with. Some cards also have skills that can be activated using mana. These skills vary from giving other cards stat boost to dealing damage to enemy cards. Every cards falls into a class and race and thier are four classes total; melee, healer, buffer, and range. Thier are numerous races ranging from dragon to beast and two cards of the same race can be fused together to combine thier stats on the battlefeild. As you can see, there is an abundance of methods to choose from when forming your unique strategy. This games difficulty was somewhat too easy as the computer player would put thier healers on the front lines or put a long range archer in front of one of your melee units. This still didn't make the game overly easy but you can expect never to see a gameover screeen. Thier is no option to increase the difficulty either. Because of this, the battles run stale towards the end after you have perfected your strategy. You can battle other players wireleslly which should prove to be more of a challenge then the campaign. There is also dlc that allows you to buy card packs with cards that aren't feautered in the campaign. These card packs cost between fifty cents to a dollar for a three pack.  Closing comments: I would reccomend this game to anyone with a locking doorknob as playing this in public is not only disturbing, it's wrong. This game currently cost twenty dollars on psn, which is quite a deal considering the game is twenty seven hours long with some endgame content. That wraps this review up, hope it helps.  »

ramune 10/10

« An excellent strategy card game. It's a bit like Pokemon and Megaman Battle Network. You collect cards and level up your cards, then in battles you deploy cards to the field. The cards grow and get more complex as the game progresses, so it stays interesting. If they removed the erotic component entirely, this would still be a great game. It's very underrated, either because reviewers are prudes, or maybe they're afraid of backlash if they give the game an honest review. »

dijocurry 9/10

« The game play itself is addictive and quite fun though it is lacking in story it kinda reminds me slightly of yu-gi-oh forbidden memories. It is subbed only so you will have to do some reading but it's not really a deal breaker. The whole rub mechanic was new and kinda cute but it gets old after a while and kinda just becomes a novelty. All in all though the core game play is great and i'm glad I picked it up. »

Kaprawiec 7/10

« This would be an excellent game, if devs would: 1) Shorten (!) the campaign a bit - i was bored as hell in act 9. 2) Change manga images to pictures of Playboy playmates - self explanatory :) I didnt really enjoyed rubbing those demon girls, but i must admit that some of the pictures looks very nice. 3) Mechanics of abilities should be explained somewhere. I completed the game and still dont understand why some cards sometimes use more mana when i play them because the description is made of some shortcuts like attacks enemy hp/cond. mana 2/........ I usualy say whaa? Ok it has good stats lets try this :D 4) More people would play multi - (points 1 and 2 would reaally help) and there should be more rewards for multi - tournaments etc. Besides of that game is really good, so much better than Hearthstone. If You like card games You really should give it a try. »

Swiskon 2/10

« The first impression was good. It was for me a new take on card-strategy gameplay. I don't mind the erotic part in itself. I actually think erotics fits best on games. The problem comes with after only a short while. First of, the erotic in this game has its problems: 1. Only women 2. only white 3. Some are children Now the gameplay gets old pretty fast with the same easy fights and to few cards and abilitys to make you use different strategys. The work to level up characters are frustrating and they don't always become better. You should have a before and after look so you don't "level down" by mistake. The characters that talk are all potrayed in a sexist way and the story is a yawn. Long story short. It starts of fun but all its flaws just builds up and destroys the good parts of the game. Do not encourage games like this. They will only keep making sexist and rascist games with mediocer gameplay. »

Saikron 8/10

« There is actually a great card game underneath the provocative artwork and boring dialogue. Players battle their opponent on a 3x7 grid with castles at each end. The goal is to play cards in each of the 3 lanes which advance toward your opponents castle and attack/defend automatically. When your castle is destroyed or you run out of cards, you lose. It sounds simple, and it will feel boring for the first few matches, but then you quickly unlock the extra mechanics that make the game more strategic. Cards can have skills and special traits that give players some tactical opportunities instead of simply duking it out with your highest attacking cards. There are some really interesting combo mechanics that make your decisions more interesting than just dropping your biggest card in your hand. You have to strategically consider whether you want to play a color combo, fuse two cards to combine their power, defend a lane, or create one powerful lane to push through your opponent's defense. »

chiemartin 9/10

« A few hours into the game, and I'm hooked. With the exception of the rubbing (which is but a necessity for leveling up cards), this is a solid card game. The graphics are good, if you're into the chibi stuff. Love the fusion of a card game + game board. Enjoyable game indeed. »

Panic_Radar 8/10

« I normally do not do reviews but with all the controversy around this game dragging its score down I felt that I should. Monster Monpiece is a solid card battler/rpg. Honestly I have not enjoyed a card game this much since Yugioh. The battle gameplay itself is kind of like a cross between chess, Duel Masters, and Megaman Battle Network (If that makes sense). Now for the cards themselves a lot of them can be quite perverted but honestly this is a small negative at most. The way you power up cards (First Crush Rub) now that is something else you have to pinch, rub, and poke certain...parts. This feature is kind of cool at first but it does grow repetitive. Moving on the story is something you'll hardly give a damn about but it is long which leads for a very long playtime and you can redo fights so replayability is certainly high. These fights range from mind numbingly easy to holy crap this is impossible. The online seems to run fairly smoothly but only if you can actually find a game. All these elements combine to make a fun and addicting card battler. If you like anime and card games you will probably like this game. »