Evolution Snowboarding
Evolution Snowboarding
Evolution Snowboarding est un jeu vidéo de sport initialement paru sur PlayStation 2 le 25 novembre 2002, avant de connaître une sortie sur Nintendo GameCube le 25 février 2003. Développé par Konami Computer Entertainment Osaka et publié par la société japonaise Konami, le titre propose une nouvelle perspective sur le genre du snowboard.
Le jeu affiche une note agrégée de 28,00. Du côté de la critique, GameSpot a formulé un avis défavorable en déclarant que « The controls are far too imprecise, the collision detection is spotty, and the missions can get a little too monotonous. » De son côté, Play Magazine a estimé que « The game looks three years old but plays and sounds good enough to hang with, barely. [Feb 2003, p.90] »
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« The controls are far too imprecise, the collision detection is spotty, and the missions can get a little too monotonous. »
« The game looks three years old but plays and sounds good enough to hang with, barely. [Feb 2003, p.90] »
« There is a brain-dead appeal to the desperate way Konami has reinvented its struggling “ESPN Winter X-Games Snowboarding” franchise into a “Road Rash” clone. »
« With its silly premise, repetitive gameplay and graphics fit for the PSone, Evolution Snowboarding decends like an avalanche from the highest crest to the lowest valley. »
« Not only is Evolution Snowboarding a lame snowboarding game but it's a lame fighter as well, so you know what that makes the whole game don't you? »
« This game is underthought, quarterbaked, and hopeless. It's one of the worst games on the PS2. [Feb 2003, p.66] »
« Save for a few boss designs, the graphics are dull, while the arcade-styled controls are so simple as to almost reward a lack of skill. [Feb 2003, p.33] »
« Sadists can now add a new option to their perverse torture list: Play Evolution Snowboarding. [Feb 2003, p.101] »