Catwoman
Catwoman, publié le 20 juillet 2004, est la version Game Boy Advance du jeu vidéo tiré de la licence du film éponyme. Développé par Magic Pockets et édité par Electronic Arts, ce titre de plateforme se distingue par une direction artistique aux allures de comic-book, là où les déclinaisons sur console et PC misaient sur une 3D plus réaliste. Le logiciel embarque par ailleurs la gestion des droits numériques SafeDisc 4.
L'accueil critique de cette mouture portable est mitigé, avec une notation agrégée de 54,00. Si la presse a parfois été favorablement surprise, comme l'indique Games Radar qualifiant le jeu de « Shockingly enjoyable and creative for what should have been a predictable movie tie-in. Catwoman takes some learning but evolves into a tough, thoughtful platf… », le magazine Stuff a également vanté l'usage du fouet dans ces termes : « Catwoman's whip allows you to destroy objects and lash your prey with an effortless grace that would make a Bangkok dominatrix burn with jealousy. ». De son côté, un joueur sur Metacritic a exprimé une opinion négative, estimant que « This game may not be as bad as the movie, but it's not worth your time at all. The games hindrances consist of awful controls and annoying camera angles. Just … ». Ces retours illustrent la diversité des perceptions autour de ce portage.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Catwoman's whip allows you to destroy objects and lash your prey with an effortless grace that would make a Bangkok dominatrix burn with jealousy. »
« Shockingly enjoyable and creative for what should have been a predictable movie tie-in. Catwoman takes some learning but evolves into a tough, thoughtful platform challenge. [PSW] »
« Perhaps more than any previous movie game, Catwoman is actually challenging on a platforming level - sort of like "Prince of Persia" without the rewind. If you like a challenging platformer give Patience a chance. [Sept 2004, p.73] »
« It has some solid gameplay concepts, looks good, and does some nice things with its source material. Too bad that the stubborn camera and unwieldy controls, along with its mediocre storytelling, ensure that we never get to see the gem that shines just underneath. »
« Attempts to deliver some "Prince of Persia"-like acrobatics, but its sharp graphics are offset by bad control, weak voice work, and shoddy gameplay. »
« Graphics and animation are top-notch, and Catwoman slinks about like an exotic dancer. Control is tight, but counterintuitive. [Oct 2004, p.34] »
« Fighting is entertaining, if simple, and Catwoman can execute some impressive sequences, tumbling and leaping from perch to perch. The game simply isn't particularly noteworthy – it could use more gameplay, a more robust story and a friendlier camera. »
« The elements were in place for a solid platforming title with a little hand-to-hand combat thrown in for good measure. Unfortunately, a painfully annoying camera and some downright boring combat kept that from coming to fruition. »
Avis des Joueurs (Metacritic)
« 2009년 관람 (3.0)이 영화는 뭔가 잊을 수가 없다.당시 살던 다락방에서 2008년의 지는 해를 보내주는데아래층에서 가족들은 다같이 제야의 종을 티비로 보고있고나는 귀를 막고 혼자 영화를 보면서 새해를 맞이함.엄청 기대하고 시작했던 터라 영화가 마치고는 다소 허무하기도 했는데,아... 한 해를 마무리하고 새로 시작한 영화가... 이거라니.. 하는 기분이었음 ㅋㅋㅋ »
« This game may not be as bad as the movie, but it's not worth your time at all. The games hindrances consist of awful controls and annoying camera angles. Just don't get this game. »