Astrolite
Astrolite
Description (IGDB)
Obliterate ever-growing asteroids in a race against time. Level up your starship to stay on top of the looming threat. Spend well earned Luna Coins on permanent power-ups to skyrocket through the levels. Each mission has unique enemies, challenging bosses, and unlimited variety in gameplay.
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
À propos
Astrolite est un roguelite de survie au rythme effréné. Combattez à travers le système solaire en anéantissant les gardiens du monde qui protègent la galaxie dans une conquête visant à éliminer tout ce qui se dresse sur votre chemin. Améliorez des armes uniques et développez vos propres combinaisons de gameplay pour vaincre un assaut implacable d'astéroïdes cherchant à vous arrêter.
Fonctionnalités
-Armes à tir automatique avec visée manuelle
-Parties rapides (~30 minutes)
-Montez de niveau et améliorez un large éventail de pouvoirs
-Plus de 15 armes uniques au choix
-Améliorez les armes et les passifs à volonté
-Débloquez plusieurs nouveaux personnages aux styles de jeu très différents grâce aux succès en jeu
-Combattez plus de 25 ennemis uniques, chacun lié à leur planète respective
-Défendez-vous contre un assaut dans un style bullet heaven sur chaque planète avant d'affronter le Gardien du Monde
-Passez à l'offensive et détruisez les Gardiens protégeant les planètes
Avis des joueurs Steam
Mises à jour et Actualités
Thank you for trying the demo!
Thank you!To all those who are playing the demo!Thank you!!To those who are leaving critical feedback on the google forms!THANK YOU!!!To everybody who got a leaderboard entry, genuinely enjoyed the game, or gave the time of day to try out my first little game.I am so grateful, I hope you enjoyed what the demo has to offer and hope to see recurring players as the game sees feedback implemented!On the horizon:The World Guardian Ares is currently in development. Following this will be Gaia, Aphrodite, and Hermes before the penultimate Guardian Apollo sees it's debut!Due to recurring feedback, Astrolite will see a Zen Game Mode -> Featuring an endless mode where the world guardians have gone silent and the hordes of asteroids pool incessantly. This mode will feature leaderboard entries for TIME SURVIVED.Astrolite will see a Boss Rush Game Mode -> Featuring exclusive World Guardian combat, each guardian kill will add a difficulty modifier, grant level up rewards, and feature leaderboard entries for GUARDIANS KILLED,Elite Enemies will be added. They are stronger- differently colored variants of pre-existing enemies with dedicated health bars that appear more frequently as you approach the Sun... no more sleeping at the wheel.. or interface?The Exploration Major Update will see more additions, including Expedition Towers which when activated spawn waves of enemies until charged, and upon charging permanently reduces the time until the next World Guardians spawn across ALL PLANETS.Additionally - all feedback from the google forms is HEAVILY WEIGHTED towards implementation, if you would like to see something added, submit a feedback report through the buttons IN-GAME!
Playtester Feedback Patch!
Quick playtester feedback update:Movement improvementRapidly pressing 'A' and 'D' no longer causes your ship to jankily move upwards or downwards.Tooltip fixesThe ability text in the pause menu now correctly displays the character's ability (when not playing Fighter.)Primary weaponsPrimary weapons are now exclusive to the hero you're playing. Say goodbye to Leech and Sphere in non-Vampire/Mage runs.Pop-up unlocksPop-ups now correctly display when unlocking multiple things in a single run, and blocks the "Back" button in the death screen until all pop-ups have been read.Bullet Fest Ends June 15th!
Achievement Hotfix
Achievements regarding level 20 characters has been fixed in the config, and will now award properly.This was a bug brought up from when the achievement required level 50, and the achievement name in the steamworks config was aCharName50, yet in the codebase the achievement checked for aCharName20. This has been fixed.Happy achievement hunting!