Arkanoid DS

51 /100
04 juillet 2008
Description en cours d'enrichissement
Cette fiche de jeu est en cours d'enrichissement automatique. Les informations ci-dessous proviennent des données brutes d'IGDB.

Description (IGDB)

The player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appears. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.

Description en cours d'enrichissement.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

AtomicGamer 85/100

« As a whole, Arkanoid is addictive and even though it's not the only retro title Taito has released lately, for my money it's the best one. »

Gamers' Temple 84/100

« Arkanoid DS is a great game for portable play. It's simple enough to lend itself to playing in short sessions while on the go, but challenging enough to bring you back for more play. »

1UP 83/100

« Arkanoid is, at best, mindless -- as is any variation of Breakout -- but that also makes it one of the better time-wasters out there. »

GameSpot 80/100

« Arkanoid is as much fun today as it was 20 years ago, and the DS version is arguably the best yet. »

GameDaily 80/100

« It's easier to play on the touch-screen than the d-pad, and the visuals and music are cool, with the option to buy additional backgrounds and tunes in later levels. »

Cheat Code Central 80/100

« Arkanoid DS is an excellent handheld title that will resonate with casual gamers, arcade aficionados, and nostalgic gamers. Some may find the gameplay mechanic to be repetitive and even dull, but the majority of gamers should be pleased with the quick, intuitive play and multiplayer options. »

Modojo 80/100

« For $20, Arkanoid DS isn't just a steal, it's a requirement. It's fun, it looks and sounds great and it has options for both the solo and multiple players. »

GameShark 75/100

« Criticisms aside, it makes for a fantastic handheld game. It’s tailor-made for quick bursts of play (like that morning subway ride, or ahem, bathroom breaks) or longer sessions (especially multiplayer matches). »

Avis des Joueurs (Metacritic)

LastResource 10/10

« worth it and glad to play this game again. so much memories and nostalgia within this shooter game in the franchise. »

sarahaj 6/10

« I was surprised to see this title was developed by SquareEnix. It is not by any means a bad game - It's your typical breakout clone, just a little quirky with some interesting mascot characters. The base game is okay, it really shines however with the Tiato DS Paddle peripheral which gives this a more classic arcade feel. »

ninjaguy454 8/10

« Arkanoid DS is a pleasantly addicting Breakout-esque game on the DS. I get a weird nostalgia while playing it that reminds me of the early 2000's and it feels like something you'd find on an old flip phone or on Windows XP. I love it. The music and sound effects have that early millennium feel to them, and the soundtrack really kicks while you're playing. The gameplay is just like Breakout. You've got some power-ups. A risk at getting some power-downs (so to speak), some varying block tops, a cheesy story mode to tie in the levels together, and a variety of gameplay types. I really enjoyed how you play through each "World" or satellite, and after you complete them, you unlock the levels for bonus objectives in the game's other modes. On top of that, there is a multiplayer mode against friends or even a competent and challenging AI. There are varying control types, and it may be frustrating while playing on the original DS, but I found little issue while playing on my 2DS or 3DS. The only complaint gameplay-wise is that there is seemingly a small portion of the playfield that is invisible between the top and bottom screen. Although no blocks spawn there, it does make trying to position yourself to hit the ball a bit more tricky. Although I kind of enjoy the challenge it presents. I find myself hooked when playing this game, and I will likely revisit it in the future! »

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