Tous les éditeurs de jeux
Parcourez la liste des maisons d'édition et distributeurs de jeux vidéo répertoriés sur notre base de données, classés par volume de titres édités.
Iceberg Interactive
"Iceberg Interactive is an independent videogame publisher located just outside Amsterdam, The Netherlands. Run by a team of industry professionals with a passion for gaming, we aim to bring you only the coolest games and the best gameplay experience available."
Naxat Soft
Renegade Software
Renegade Software was a UK-based games publisher, founded in 1991 by the Bitmap Brothers when they reached the end of ther publishing deal with Mirrorsoft. As well as their own titles, they published games for other developers. On 1995 the publisher was acquired by Time Warner.
Ultimate Games
The Issuer operates on the video games market, specializing in the production and distribution of games for various platforms, i.e. games for computers (PC and MAC), mobile games (Android and iOS) and games for consoles (Nintendo Switch, PlayStation 4 and Xbox One). In 2016, the Company acquired a significant investor, PlayWay S.A., a leading producer and publisher of computer games in Poland, listed on the Warsaw Stock Exchange. The company is a producer and publisher of games sold worldwide in the digital distribution model, through dedicated distribution platforms, in particular Steam, App Store, Google Play and Nintendo eShop, which are the largest distributors of games and applications in the world. The business model is based on the production and distribution of large-volume, low-budget and high-margin games by dispersed, small development teams.
Remute
Blender Games
Varie
Varie Corporation (株式会社バリエ) was a Japanese publisher and developer best remembered for its games endorsed/licensed by F1 racer Satoru Nakajima and Shin Nihon Pro Wrestling. Later games prominently featured female characters designed by graphic artist Minoru Okamoto (岡本稔). Varie also marketed a line of handheld LCD games based on Namco properties. Varie's early Famicom and Game Boy titles were technically published by Kaken Corporation (Kagaku Giken Kabushiki Kaisha [科学技研株式会社], later Kabushiki Kaisha Kaken [株式会社科研]), a company that previously made electronic games for and was later acquired by Bandai. Varie and Kaken's relationship beyond that is unknown. (Note that the one game published by Kaken under its own name, Exciting Rally for the Famicom, has a "VRE" product code.) The publisher Unipacc may have been connected to Varie. The one game it published, XDR for the Mega Drive, has the same UPC prefix as Varie games and has Varie staff listed in the credits. Also, two presumed Varie staffers (Hideki Nakajima and Yoshihiko Tsuda) are the respondents in this Unipacc interview. In 1997, Varie and sister publishing company Sonnet Computer Entertainment were merged into Layup. It is presumed they were previously acquired by Layup, but that is not reported anywhere.
Virgin Games
Virgin Games was the video game publishing division of British conglomerate the Virgin Group. The firm initially relied on submissions by freelancer developers, but set up its own in-house development team in 1984 known as the Gang of Five. The company expanded with the acquisition of several smaller publishers and then merged with the company Mastertronic to expand its business reach overseas.
Melbourne House
Terzio
Artifex Mundi
Artifex Mundi - a Polish development studio founded by Tomasz Grudziński in 2006, specializing in publishing, producing and co-producing games for the most important platforms: Android, iOS, Windows Phone, PC, Mac, Linux, Xbox One, Switch, PlayStation 4 The company was founded by Tomasz Grudziński in 2006, initially employing 10 people in a small office in Zabrze. The number of employees increased to almost 160 in 2018. Initially, the company created games for publishers. The first fully independent production of the studio - Enigmatis: The Ghosts of Maple Creek - appeared on the market in 2011. In 2016, the company debuted on the Warsaw Stock Exchange.
UFO Interactive Games
Toei Animation
Destineer
MassDiGI
The Massachusetts Digital Games Institute (MassDigi) at WPI is the center for entrepreneurship, academic cooperation and economic development across the Massachusetts games ecosystem. Established in 2011 and based in Worcester, MassDigi is the result of creative collaboration among academia, industry and government, aimed at supporting the success of the games community.
Video System
Video System Co., Ltd. was a game development company that was founded in Japan in December 1984 and ceased operations in 2001. It was responsible for making numerous video games consoles , mainly for the Super Nintendo, Neo Geo, and Nintendo 64. Its founder and director was software designer Koji Furukawa . In 1992, they opened a branch in the United States which was named McO'River, Inc., they obtained the licenses to publish the three Aero Fighters Arcade games America in North and also published the titles Hyper V-Ball and Aero Fighters for SNES. The company released several games in the Japan and United States regions, such as F-1 Grand Prix , Karate Blazers, Tao Taido , Rabbit Punch Turbo Force, Super Volleyball, and its biggest hit, Aero Fighters. The Aero Fighters staff would later split to form their own company, Psikyo. In 1997, McO'River, Inc. changed its name to Video System USA, Inc. Under this new name they released the game Aero Fighters Assault and F-1 World Grand Prix for the Nintendo 64, the latter receiving a published sequel only in Europe. The United States offices closed their doors around 2000 and the Japanese company closed permanently in 2001.
Kixx
Kixx was a budget price label of the publisher U.S. Gold, until U.S. Gold got acquired by Eidos Interactive, resulting in the discontinuation of the U.S. Gold brand.
Com2uS
In 1999, Com2uS Corp (CEO Jaejoon Song and Joohwan Lee) became the first company to develop and service a mobile game in South Korea. In 2000, it developed the first java based mobile game in the world and engaged in innovative and revolutionary challenges. In 2007, it became the first South Korean mobile game company to be listed on KOSDAQ (078340). Com2uS had been targeting the global market for almost 10 years, even before the introduction of smartphones. Based on the vast pool of know-hows gained from the establishment of foreign offices and entering the NA and EU markets, Com2uS has become a very competitive company. Com2uS has been a part of the history of mobile games and continues its challenges for the future with globally respected development, global servicing know-hows, and diversification of business portfolios.
Jupiter Corporation
“Egao no aru sekai no souzou. Let’s play! Let’s smile!” Jupiter is bringing a smile to the world’s face. Jupiter’s well-balanced product lineup for users of all ages and backgrounds is delivering smiles to the faces of users worldwide.
Frontwing
Hi-Tech Expressions
Hi Tech Expressions (later Hi Tech Entertainment) was an American video game publisher headquartered in Lower Manhattan, New York City. The company was established in 1986. During the course of its existence, the company published primarily juvenile-oriented games. While it published a few adolescent-oriented games including The Hunt for Red October and War in Middle Earth (derived from the classic book The Lord of the Rings by J. R. R. Tolkien), it could not shake its reputation for publishing games marketed towards children. It was closed down in 1995.