Tous les studios de développement
Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.
Ubisoft Annecy
Ubisoft Annecy was established in 1996 in Annecy, France, and their first game was Rayman Revolution for PlayStation 2. Annecy developed the multiplayer portion of many Ubisoft games, including the Tom Clancy's Splinter Cell series and the Assassin's Creed series. Their first title as a lead developer was Steep, an open world winter sports game released in late 2016. The studio was previously known as Ubisoft Simulations. The studio also collaborated with Massive Entertainment and worked on Tom Clancy's The Division 2.
Verontsik
Rayark Inc.
"Rayark is a team of passionate game developers who are dedicated to creating high-quality gaming experiences and digital contents on various platforms."
Team Bloodlust
3G Studios
Faxdoc
Faxdoc is an indie developer that created several titles from 2020 onwards, including Twwwr and Rusted Moss. As of 2024, they have rebranded as Emlise.
Sujin Ri
Accend
PriorArt
Route 24
Anuvu
Anuvu (formerly Global Eagle Entertainment) is mostly known for creating in-flight games and in-flight entertainment systems with their most popular games being Luggage Lane, The Bowling Tournament, etc.
Breakfirst Games
BreakFirst Studio is a video game development company located in France, specializing in games for consoles/PC and mobile devices. Our portfolio includes successful titles like Instant Sports (with over 1 million players) and How Two Escape, the first cooperative escape game featuring asymmetrical gameplay mechanics. We pursue our development passion by creating and expanding our own IPs, and we offer our development services to our publishing partners.
b-alive
Emerald Software
Emerald Software was founded in early 1988 with financial support from the Irish government. First based in the UK, it relocated to Waterford and was the first big developer in Ireland eventually with about seventeen programmers and five graphic artists. It was established by Mike Dixon (formerly EMI) and Dave Martin (formerly Martech).
John-Kun
The Sims Studio
The Sims Studio was a subsidiary of Electronic Arts located primarily at EA's Redwood City campus. It took over development of The Sims series from Maxis (which allowed Maxis to devote its resources to developing Spore). The Sims Studio has developed all games in The Sims series since The Sims 2: Bon Voyage, including The Sims 3 and all of its expansion and stuff packs. Despite The Sims development leaving Maxis, many Maxis developers remained with The Sims Division/The Sims Studio to continue developing the series.