Tous les studios de développement
Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.
Random House
Not to be confused with the similarly-named American book publisher Random House. Random House Co., Ltd. (株式会社ランダムハウス) was established by programmer Kazuro Morita (森田和郎) on April 15, 1983 in Saitama, Japan after winning Enix's first game programming competition with Morita's Battle Field. Author and game designer Yuto Ramon (羅門祐人), alias Yuhei Yamaguchi (山口祐平) was also a founding member; Ramon left the company in 1986 to establish Artec. The company was unrelated to the American book publisher of the same name. Random House ceased operations in 1999, with all assets and staff being transferred to a new company called Yuki Enterprise. At this point, Morita stepped down as company head, though he continued working with Yuki Enterprise as a programmer. Morita was a devoted board game player, and was highly-ranked in Shogi, Go, and Othello. Fittingly, many of Random House's titles were digital versions of board games, often bearing Morita's name and featuring his own play algorithms; he even published a book about how to design such algorithms, including source code for his Othello game. He passed away in July 2012.
Dream Compass
Dream Compass is a Touhou Danmakufu doujin circle with members from various parts of the world.
Hyperware
Emerald Software
Emerald Software was founded in early 1988 with financial support from the Irish government. First based in the UK, it relocated to Waterford and was the first big developer in Ireland eventually with about seventeen programmers and five graphic artists. It was established by Mike Dixon (formerly EMI) and Dave Martin (formerly Martech).
John-Kun
Vidas Games/ Vidas Salavejus
Ubisoft Annecy
Ubisoft Annecy was established in 1996 in Annecy, France, and their first game was Rayman Revolution for PlayStation 2. Annecy developed the multiplayer portion of many Ubisoft games, including the Tom Clancy's Splinter Cell series and the Assassin's Creed series. Their first title as a lead developer was Steep, an open world winter sports game released in late 2016. The studio was previously known as Ubisoft Simulations. The studio also collaborated with Massive Entertainment and worked on Tom Clancy's The Division 2.
uvula
Stoigames
RED-FIRE
Breakfirst Games
BreakFirst Studio is a video game development company located in France, specializing in games for consoles/PC and mobile devices. Our portfolio includes successful titles like Instant Sports (with over 1 million players) and How Two Escape, the first cooperative escape game featuring asymmetrical gameplay mechanics. We pursue our development passion by creating and expanding our own IPs, and we offer our development services to our publishing partners.