Tous les éditeurs de jeux
Parcourez la liste des maisons d'édition et distributeurs de jeux vidéo répertoriés sur notre base de données, classés par volume de titres édités.
TLR Games
Fáyer
Jagex
For more than 21 years, we’ve been leading the charge in running deep, community-driven live games and, as those games have grown in size, content and popularity, our communities are more active than ever. We believe that everything that makes up this lasting bond between players and the games they love, be it in or outside of the game, has gone beyond the regular expectations of a live game to something we call living games. Living games take a progressive approach, upping the ante in live game services to the benefit of its players. Here are the five big things that define a deep, community-driven living game.
GOGAME
Tam
UE4-FNaF-FanGame-Dev
UE4-FNaF-FanGame-Dev (also known as Random_UE4_Dev and Glitch5970) is fan game developer
Robert Yang
Robert Yang is an independent developer who makes games about gay culture, intimacy, and masculinity. His games have frequently been banned from Twitch for their frank depiction of sexuality. Yang is also a professor at NYU Game Center and does streams showcasing the level design of first-person games.
Paradark Studio
We are Paradark Studio, independent game developer, based in Cracow, Poland. We are currently working on action adventure game titled ExeKiller.
Guard Crush Games
Guard Crush Games was founded in 2009 by Jordi Asensio and Cyrille Lagarigue based on their passion for classic beat-em-up and sidescrolling titles. The team is best known for its XBox 360 release, Streets of Fury, and follow-up on PC Streets of Fury: Extended Edition in 2015, which revel in over-the-top action and capture the studio’s love for fun sidescrolling brawlers.