Tous les éditeurs de jeux
Parcourez la liste des maisons d'édition et distributeurs de jeux vidéo répertoriés sur notre base de données, classés par volume de titres édités.
79GAMES
Konayachi
Game Arts
Game Arts is a Japanese developer and publisher of video games working with major trading partners like Square Enix, Bandai Namco, Koei Tecmo, and Gung-Ho Online Entertainment. The company has produced a number of games for several genres and is best known for the Lunar and Grandia series as well as the Gungriffon line of vehicle simulation games. Some of its staff has helped in the preliminary development of Nintendo's Wii title Super Smash Bros. Brawl.
HitSoft
HitSoft was an European game publisher that specialized in Atari ST games. Their most well known release is Krypton Egg.
Catfood Studio
CremaGames
"Crema was formed in 2009 where it began developing for mobile platforms. Instant Buttons was its first app which to date has surpassed 20 million downloads. The company was then incorporated in 2012 when its focus shifted to making top quality mobile games."
Richo
thriXXX
MWM Interactive
MWM Interactive brings beautiful and inventive games from incredible indie devs to gamers worldwide.
Sega Enterprises, Inc. (USA)
Sega Enterprises, Inc. (USA), colloquially known as Sega Enterprises USA (SEU) was an American subsidiary of Sega Enterprises, Ltd.. It was founded in 1985 to handle North American sales and distribution of Sega's arcade games. This is the second incarnation of a "Sega Enterprises, Inc."; the first attempt (also known as SEI) had its manufacturing facilities absorbed into Bally Manufacturing in 1984. SEU was one of two major Sega companies to operate in North America, the other being Sega of America, established in 1986 to handle home consumer products (such as the Sega Master System). Both were subsidiaries of the Japanese operation and reported independently, though frequently worked together on projects as part of the wider Sega group. SEU is thought to have manufactured and assembled arcade games in the US, but the majority of video game research and development occured in Japan. It did, however, license some products developed by third parties, selling them under the Sega banner. SEU briefly lost control over North American arcade sales after the formation of Sega GameWorks in March 1996, though would continue manufacturing and operations in Latin America. Control of North American sales would be transferred back in August 1998. SEU and Sega of America's co-existence came to an end in 2008, when the two companies were merged.