Tous les studios de développement

Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.

Sleepy Ada Logo

Sleepy Ada

0 jeu

Sleepy Ada is a small independent studio making pixellated passtimes for your pleasure. Founded by two friends with a shared love of retro gaming, we make games we love to play, and hope you do too.

Revie Studios Logo

Revie Studios

0 jeu

Video Game/App Development/ Web Development Company and Art Studio.

KAWASAKI-BU Logo

KAWASAKI-BU

0 jeu

KAWASAKI-BU is a group that plays a variety of games in a miscellaneous way. They create games, help and ask for help before you know it.

Shiny Byte Studio Logo

Shiny Byte Studio

0 jeu

A small team of three, distributed all over the world and building pixel art games.

CMVR Game Studios

0 jeu

CMVR Game Studios is an indie game studio based in the United States. Formed from the small VR streaming channel CMVR, it is a relatively new studio to the VR production space.

Evan Tor Games Logo

Evan Tor Games

0 jeu

Evan Leibman is a solo indie developer based in the Bay Area of California, USA. He's working to tell personal and heartfelt stories through engaging gameplay. Evan began coding games in Java at age 14, inspired by games like Runescape and the Minecraft alpha. He was designing levels even earlier than that in the SPORE Galactic Adventure quest creator. He took a detour in College to study Film and Video at Drexel University, but eventually his love for coding and interactive storytelling drew him back to the computer, and to creating games. In early 2017 he began making entries for Ludum Dare and other game jams. One such game jam in 2018 spawned Rebel Transmute, a mix of a platformer and a twin stick shooter. This grew into his current main project, although the scope and even genre have had drastic changes in the years since. After years of working on the game in a small apartment on his off hours and weekends, he is now an indie dev full time! Evan's goal as a developer is to tell stories that hold personal meaning, and to make games he'd want to play. He hopes to make many games under this ethos for years to come.

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