Tous les studios de développement

Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.

Cogwheel Software

0 jeu

Welcome to Cogwheel Software, an one man indie games production studio. Our current work-in-progress game is Hidden Deep - more information below.

Hekate Logo

Hekate

0 jeu

An independent Berlin game development studio, focusing on unique gaming experiences that feature engaging gameplay, and captivating narratives with deep worldbuilding.

Exnilo Studio Logo

Exnilo Studio

0 jeu

Indie game company based in Canada

Elf Games Logo

Elf Games

0 jeu

We craft games. We embrace games with art. We corrupt art with games. Oh, we love it!

Stupidi Pixel Logo

Stupidi Pixel

0 jeu

We believe in stupid Games!

AgeOfGames Logo

AgeOfGames

0 jeu

We have been developing (Video) Games since the year 2000. We believe that Games, especially the ancient essence of the "Ludus", should not be created to prove something to Culture or History. They ARE Culture, and History, playful structures of a Mysterious Game that has developed through millennia. Our studio is a hub of internationalists (not globalists), best-selling novelists, and videogame enthusiasts structurally lost in a vortex of cyber-existential contradictions. Join us and be part of our journey in the CyberLudic Space.

Gamma Minus Logo

Gamma Minus

0 jeu

Gamma Minus UG is a German start-up founded in 2018.

Grimbart Tales Logo

Grimbart Tales

0 jeu

Founded in 2018, Grimbart Tales in an independent Development Studio based in Kaiserslautern, Germany. For many of us Nintendo's Game Boy was the first handheld-console and the main reason we fell in love with playing games as children. At Grimbart Tales we want to cherish these wonderful memores and create games like the ones that thrilled us in our childhood. Since graphics have improved so much over time, we're focussing on delivering high quality art combined with good old Platforming gameplay.

Octopus Games Logo

Octopus Games

0 jeu

Octopus Games was founded by game industry professionals. Core development team is located in HQ based in Minsk. Nowadays team consists of more than 30 passionate and one-goal oriented professionals! Octopus Games is a contract game development company which produces the games for different platforms. Working with Octopus Games means work with a trustworthy partner, who treat any project as own. We are certified partners of Unity and Unreal Engine.

Scavenger, Inc. Logo

Scavenger, Inc.

0 jeu

Scavenger, Inc., with offices in Boston, California, Denmark, England, Sweden, was a short-lived interactive entertainment company specializing in the development of video games for the IBM PC, Sega, Sony and the Nintendo home systems.

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Indoor Astronaut

0 jeu

Indoor Astronaut is a newly opened indie game studio based in Switzerland currently working on Unrailed.

Zeth

0 jeu

I am Justin Thompson otherwise known as Zeth, the main developer along with an amazing team of freelancers to pull together my dream project, Bound by Blades. With 7 years of experience in the game industry from QA, Game Design, and Game Direction, I am using all of it to lead my team to create an amazing game. I learned programming and began development alone, while along the way building a passionate and talented team to craft the beautiful world that it has today. Technically I am a solo developer but I work with Freelancers. I also do regular platest with the community on Discord - it’s a very community driven project where feature requests and feedback from the users is highly appreciated.

Motorsims Logo

Motorsims

0 jeu

Motorsport Simulations, Inc. was formed in the Summer of 1997 in Las Colinas, Texas, with a specific focus on creating computer simulations for the motorsport enthusiast. Its best known of the NHRA Drag Racing series of games. Founded by Bob McCarthy, Motorsims' strategy was to sign long-term exclusive contracts and develop properties based on sanctioned racing events. These eventually included AMA Pro Racing (American Motorcyclist Association) and NHRA (National Hot Rod Association). Motorsims was re-branded Moto1.net in mid-2000. This coincided with motorsports news website and a focus on browser based multiplayer game matchups in a move to increase investor interest in the expanding company. Unfortunately this occured at the end of the "dot-com bubble" and within a year the web-magazine was shutdown. The success of the NHRA franchise and sales of promotional games largely pushed the company for the next two years. By mid-2002, while in development of the next NHRA game, the company began bouncing paychecks. In early October 2002 due to ongoing financial problems the remaining unpaid employees walked out and didn't return. Within a few months, one of the Motorsims investors, in a legally controversial move, took ownership of the NHRA source code and opened a new studio. eMotorsports was located in the old Gathering of Developers church and picked up a couple of ex-Motorsims employees. They completed and shipped NHRA Drag Racing: Top Fuel Thunder in December of 2003 with most of the original Motorsims team uncredited. eMotorsports ceased operations in 2004.

Dark Jay Studio Logo

Dark Jay Studio

0 jeu

Dark Jay Studio is a husband-and-wife duo - he handles all the creative and technical work, and she is responsible for presenting the game to the world. Dominik Sójka has been creating games for over 13 years, working on games like The Beast Inside, Spectre Divide, and The Medium. Arms of God is his solo project, where he can fully harness his technical expertise and unleash his creative energy to create a game with the quality he felt was missing in the market. Barbara Sójka takes care of the business and marketing aspects of the studio. She manages PR and community relations and is the driving force behind the project.

Far Out Games Logo

Far Out Games

0 jeu

We are based in Gothenburg, Sweden, and started our journey as students. Three years ago, we set sail to turn our school project into our dream game, and our journey took us to several events where we pitched, won awards, and matured as a team.

KeelWorks Logo

KeelWorks

0 jeu

KeelWorks is an independent Scottish game developer and audiovisual studio based in Edinburgh, Scotland. The studio's debut game was the top-down shooter, CYGNI: All Guns Blazing (2024).. In addition to game development, the studio produces high-end 3D animation, visual effects, and music composition.

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