Tous les studios de développement
Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.
Qnep
FHgames
Disney Games
After the closure of Disney Interactive, The Walt Disney Company would form Disney Electronic Content, this company would be an umbrella to many subdivisions. One of these would be DIsney Games. Disney Electronic Content would take over publishing duties of various Disney-branded video games not licensed to other companies. Their first release was Disney Classic Games: Aladdin and The Lion King on October 29, 2019 for Microsoft Windows, Nintendo Switch, PlayStation 4 and Xbox One, a collection of tie-in video games based on both films developed by Digital Eclipse; a re-release featuring The Jungle Book games and the SNES version of Aladdin, named Disney Classic Games Collection was released on November 23, 2021. Disney Electronic Content would also release Zombies Ate My Neighbors and Ghoul Patrol for the above platforms on June 29, 2021. Their first release that isn't a port of old games was Disney Illusion Island, a platform game developed by Dlala Studios and featuring Mickey Mouse. It was released exclusively for Nintendo Switch on July 28, 2023.
N-Game Studios
Based in Dnepr (Ukraine), N-Game Studios is an independent game development company was founded in 2002. We develop video games for PC, consoles and mobile platforms based on original concepts and modern technologies.
Friendly Software
Also known as Friendly Software Corporation was a golfing simulator developer. Re-named into aboutGolf in 2002.
DPFLASHES STUDIOS
DPFLASHES STUDIOS was a small studio that developed flash games founded by Dan Erhard Olsson.
Hypnos Entertainment
Founded in 1997, Hypnos Entertainment is a highly experienced game engine team with over 700 years of expertise. Our work is found in dozens of AAA titles and tech for the Quest, PS5, PS4, Xbox One, PS3, Xbox 360, PC, Wii, PS2, Xbox, NGC, and mobile platforms that are played by hundreds of millions of gamers. Comfortable in both traditional waterfall and agile development practices, we have extensive experience with every aspect of video game engineering.