Tous les studios de développement

Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.

ENPv1 Logo

ENPv1

0 jeu

Developer of mobile-based multiple casual games.

Uber Entertainment Logo

Uber Entertainment

0 jeu

Independent game developer based in Bellevue, WA. Makers of Monday Night Combat, Planetary Annihilation, Wayward Sky, and the upcoming Dino Frontier.

Chuck Sommerville

0 jeu

Creator of Chip's Challenge

DarkStone Digital Logo

DarkStone Digital

0 jeu

Darkstone Digital is an indie horror game studio owned by Brian Clarke. Brian is a solo developer responsible for all titles. The company is based in Milford, Connecticut, United States. *** About info: I'm Brian Clarke! I've been making games professionally since 2005 with 13 of those years being in AAA development. I then decided to leave studio work to become a solo indie developer in 2018. My background is as an artist so I tend to have a love for interesting or bizarre visuals. I have a passion for horror, 80s sci-fi, the paranormal, and the surreal. I love making games with unique concepts, seductive atmosphere, and engaging mechanics while also experimenting with different concepts and styles. If it's horrific. If it's weird. I love it!

Szenos Games Logo

Szenos Games

0 jeu

Szenos Games is a Hungarian one-man indie game studio creating engaging gaming experiences for mobile phones. Our mission is simple: to prove that mobile games can offer deep, immersive worlds just like their console counterparts.

SemiSoft Logo

SemiSoft

0 jeu

SEMISOFT focuses on quality games. We dare to take risks in innovation. We learn from timeless classics, utilize latest engines, and develop tomorrow’s games. We will spare no expense in meeting the expectations of gamers worldwide

Strategic Simulations Logo

Strategic Simulations

0 jeu

When wargame giant Avalon Hill and then-current computer game publishers were not interested in his first title, Joel Billings had to found his own company to publish and distribute his computer wargames. SSI was the dominant force in computer wargames from then (1981) into the early 1990s, holding its own against Avalon Hill's own efforts and other competitors. In the mid 1980s, two of SSI's more prolific developers left to form their own company, SSG. The split appears to have been at least as much a result of the two living in Australia as of any business or creative reasons. In the late 1980s, SSI signed a deal with TSR, Inc., to publish official Dungeons and Dragons computer games. The "Gold Box" D&D games took the company in new directions. Although SSI never stopped publishing war games, the D&D license quickly became the main source of income and produced their best-known products. The loss of the D&D license to Interplay was the swan song for SSI as an independent company. No longer dominant in their original wargame market and suddenly without their primary franchise, the company was acquired by Mindscape in 1994. It changed hands several times after that - from Mindscape to The Learning Company, Mattel Interactive, The Gores Group and finally to Ubi Soft. Ubi Soft used the SSI logo and name on some of their titles, including Pool of Radiance: Ruins of Myth Drannor and Destroyer Command, but has since retired the brand.

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