Tous les studios de développement

Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.

Witch Beam Logo

Witch Beam

0 jeu

"Witch Beam is an independent games team in Brisbane, Australia. We want to build the kinds of games we want to play and are committed to creating polished arcade style experiences."

Magitec

0 jeu

Japanese: 有限会社マジテック

101XP Logo

101XP

0 jeu

101XP is an online and social games publisher and operator. Their focus is to bring high-quality international products to social networking websites.

Studio Pixel Logo

Studio Pixel

0 jeu

Daisuke Amaya (天谷 大輔, Amaya Daisuke, born April 29, 1977), also known by his pseudonym Pixel, is a Japanese indie game developer. He is best known for developing Cave Story (洞窟物語, Dōkutsu Monogatari), which has been remade into many versions. His most popular work, Cave Story, is a freeware PC platform game released in 2004 that was created entirely by himself over the period of five years. The game received widespread praise from critics and in July 2006 appeared at the top of Super PLAY's list of the 50 best freeware games of all time. Amaya's other work includes the game Ikachan which he released in 2000, as well as many other low-profile games. His current projects, if any, are unknown. Before working on Kero Blaster, he was working on a game titled "Rockfish", which was intended to be finished sometime in 2012. The project was put on indefinite hiatus, and was likely canceled. Amaya was credited with the story concept for Nicklas Nygren's NightSky. In May 2014, Amaya released Kero Blaster, a side-scrolling platform shooter game. This game was Amaya's first major work since the release of Cave Story. In October 2015, Amaya updated Kero Blaster, under the name Kero Blaster ZANGYOU or overtime mode, featuring a new story, levels, and overall greater difficulty. In 2021, Amaya was credited for assisting in the development of MIYAKOpubl's game Haru to Shura.

Guerrilla Games Logo

Guerrilla Games

0 jeu

Guerrilla Games is a Dutch first-party video game developer based in Amsterdam and part of SIE Worldwide Studios. The company was founded as Lost Boys Games in January 2000 through the merger of three smaller development studios as a subsidiary of multimedia conglomerate company Lost Boys, and was renamed to Guerrilla Games in 2003 before being purchased by Sony Interactive Entertainment in 2005. It is best known for the Killzone and Horizon game series.

34BigThings Logo

34BigThings

0 jeu

34BigThings is a small independent studio based in Turin, Italy. We make games because we love games. We try to make only the games we would play and love ourselves, nothing else. “Ready when it’s ready” it’s not a destructive way to handle a business, if you truly care about what you do. We are a bunch of superweird people aggregated in this place doing things we like. Nothing more than that.

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