Tous les studios de développement
Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.
Time Traveller
Time Traveller is a two-year-old XR gaming start-up with a team of over 40 full-time staff located across the US and Asia. The company focuses on leveraging XR technology to create the next generation of games with interactive and social experiences for family. The founding team is composed of veterans from the XR, gaming, and IT industries. The founder has a track record of three consecutive entrepreneurial successes, in addition to over 10 years of senior executive experience at a leading US multinational company. The business rationale for starting the company stems from our belief that XR gaming has significant potential to become a top choice for family entertainment in the near future. With the advanced technology of the Quest 3, new possibilities for game functions and features are emerging that extend beyond dedicated gamers, making XR gaming more accessible and appealing to the entire family. As the upcoming Quest 3s becomes more affordable (priced around $299), we aim to create games that the whole family can enjoy together.
PS Games
Gameclaw Studio
Gameclaw is an indie development and production studio based in Melbourne, Australia. They are a small team of professionals creating their own games and help other indie developers bring their ideas and visions to life.
FaMe Soft
FZ Media
Byulbram
BRAM Inc.
Black Hole Entertainment
Black Hole Entertainment was a Budapest-based video game developer, founded in 2001 by seven young game enthusiasts. Black Hole developed the sixth installment of the Heroes of Might and Magic series, Might & Magic Heroes VI, in collaboration with Ubisoft. The title was released in October 2011, postponed from its original launch date of March. The studio was reported in various media to have gone bankrupt as a result of the nature of this development, and members of the company blamed Ubisoft for the mistake. As of July 2012, the company is no longer operating.