Tous les studios de développement

Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.

Matt Newell

0 jeu

Hey, My name is Matt and I’m a 3D Environment Artist/Developer working in Unreal Engine. Also an avid photographer. I'm currently based in Perth, West Australia.

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Nitro Games

0 jeu

Nitro Games is a Finnish free-to-play mobile game developer and publisher. Nitro Games team is a multinational group of mobile gaming professionals. The team has the expertise from development to publishing to live-operations. Everyone is a passionate gamer.

David O'Connor

0 jeu

David O’Connor is a UK‑based video game creator active during the mid‑to‑late 1980s ZX Spectrum era. He is credited as the author of Outcast (CRL Group PLC, 1987) and is also associated with Zythum (Mirrorsoft, 1986), Soldier of Fortune (Firebird, 1988), and Rainbow Islands (Ocean, 1990), including various re‑releases. While his exact roles on some titles are not fully documented, his work reflects the ingenuity and technical skill of British home computer developers of the period.

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Trapped Predator

0 jeu

Trapped Predator is an indie game studio and media production company based in Ludwigsburg, Germany. We create story-focused games with a cinematic experience.

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SandBloom Studio

0 jeu

​SandBloom Studio is a small game developer team from Sabadell, just north of Barcelona, Spain. Consisting of only six people they had to adapt to all roles and work needed in game design. After 4 years of working intensely, they are taking their place in the game industry and want to leave a mark. ​De-Exit will be that mark, for sure. SandBloom Studio creates games that combine entertainment with a message that accompanies the player for years to come. The Spaniards want to create fun games that bring something more to the table.

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