Tous les studios de développement
Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.
Software Studios
The publisher's in-house video game developer was Software Studios, set up in April 1986 and run by John Dean and Dave Cummings. Software Studios also handled Activision's products marketed in countries outside the United States. The concept behind this team was to pool resources and ideas between all Electric Dreams projects, but they were also directly responsible for two film tie-in licenses, Aliens: The Computer Game (1986) and Big Trouble in Little China. The company's initial releases were Riddler's Den and I, Of the Mask.
Game Park
Game Park was a South Korean company that was founded in 1996 and went bankrupt in March 2007. It is responsible for creating the GP32 and the never-released XGP. GamePark Holdings was founded by former employees of Game Park in 2005.
Commin
Kulasta
Selecta Play
Selecta Play is a video game publisher headquartered in Barcelona, Spain, and a subsidiary of Selecta Vision.
Wayward Design
Wayward Design Limited was a development studio founded in 1994 by Dominic Robinson and Andrew Walrond in Bristol, England. In January 2000, the company was acquired by Rage Software.
FAKT Software
FAKT Software is a software development studio based in the beautiful city of Leipzig, that has successfully been developing individual software solutions since 1999. We have years of experience in industrial applications, easy-to-use mobile apps and addictive games for PCs, mobile devices and consoles. So far, more than 130 software products have been developed.
Maris Multimedia Ltd.
Titanic: Challenge of Discovery (1998) Space Station Simulator (1998) Wings: Saigon to Persian Gulf (1996) Wings: Korea to Vietnam (1996) Wings: Midway to Hiroshima (1996) Ezekial S. Jackson's Amazing Truckology (1996)