Tous les studios de développement
Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.
Bandai Namco Studios
Bandai Namco Studios is the internal video game developer within Bandai Namco Entertainment. In addition to their own original IPs, Bandai Namco Studios collaborates with Nintendo on games such as Super Smash Bros. and Pokémon. The company's core studio is in Japan with additional divisions in Malaysia and Singapore, as well as a division in Vancouver that closed in 2018.
GameHouse
GameHouse is a casual game developer, publisher, digital video game distributor, and portal, based in Seattle, Washington, United States. GameHouse distributes casual games for PC and Mac computers, as well as for mobile devices such as phones and tablets (on both iOS (iTunes) and Android (Google Play and the Amazon Appstore)). GameHouse offers 2,300+ online and downloadable games, consisting of both in-house produced titles (such as the Delicious series) and third-party games. GameHouse was founded by Ben Exworthy and Garr Godfrey in 1998. In 2004, GameHouse was acquired by RealNetworks. After the acquisition, the GameHouse studio continued operations as a developer, while its games were distributed via RealNetworks, and the GameHouse game portal continued to operate alongside the RealArcade gaming service. On November 3, 2009, RealArcade had announced they are merging with GameHouse to create a large distribution platform. Such plans include migrating the accounts of users from RealArcade, offering discounts and special offers to GamePass members and new social community opportunities. The merger was completed on November 13. As a result, all customers visiting the RealArcade website are redirected to Gamehouse.com.
Vicarious Visions
Vicarious Visions is located in historical Albany, New York. Here you have easy access to beautiful parks, scenic views, a thriving culinary scene, lakes in the summer, and skiing & snowboarding in the winter, all with a low cost of living, great public schools, and a prospering economy that includes a growing game development community. For over 30 years, Vicarious Visions has made hundreds of exciting games, in every genre, on every conceivable game platform in the known universe and we are proud to be able to do so for the passionate fans of Blizzard Entertainment. We thrive on a culture of teamwork, respect and fun. We’ve built a welcoming and relaxed workplace that invites creativity and encourages individual voices. We not only give our developers a safe and warm place to incubate and grow their ideas but the tools and support necessary to turn those ideas into impactful and memorable experiences.
Genki
Genki Co., Ltd. (元気株式会社, Genki Kabushiki Kaisha) is a Japanese video game developer. It was founded in October 1990 by Hiroshi Hamagaki and Tomo Kimura, who left Sega to form the company. The company is best known for its racing game titles. Genki was started by a group of creators with the motto of ``unconventional''. People who enjoy what they like gather together and continue to provide "interesting!" and "fun!" to everyone.
Atlus
Video game publisher ATLUS has established itself as one of its industry's most consistent, celebrated companies. With proven success across a variety of genres and platforms, including enthusiast-oriented games like the Shin Megami Tensei franchise of award-winning, fan beloved roleplaying games (including the hit Persona sub-series of games and the prestigious Nocturne) and Demon's Souls (winner of GameSpot.com's 2009 Game of the Year Award), ATLUS provides quality critically acclaimed interactive entertainment to a wide spectrum of customers.
Sega
As one of the leading interactive entertainment companies, SEGA cultivates creative talent worldwide with offices in America, Japan and our European HQ in London. Our acclaimed UK based studios include Sports Interactive and The Creative Assembly who are responsible for award-winning titles and iconic franchises such as Football Manager, Aliens, and the Total War series. Hardlight, the newest UK studio in the SEGA family, are the talented team behind Sonic the Hedgehog's latest adventures on mobile platforms Sonic Jump and Sonic Dash. SEGA's much loved blue hedgehog mascot is a true global brand crossing over from video games into toys, stationary, apparel and much more. SEGA is growing and has recently completed an acquisition of Canada based Relic Entertainment Studio, famed for high quality strategy games including “Warhammer 40k Dawn of War” and the “Company of Heroes” series. We are determined to set new standards in interactive entertainment and are excited by the opportunity of welcoming such a talented development studio into the SEGA family.
Inti Creates
"Inti Creates was founded on May 8, 1996 in Chiba Prefecture, Japan by a group of game industry veterans including current President and long time producer Takuya Aizu, Executive VP and game designer Yoshihisa Tsuda and Company Director and sound mastermind Ippo Yamada. Over the years, we have worked very hard to become one of Japan’s biggest and most successful independent developers. Starting back on April 23, 1998 with the development our very first game, Speed Power Gunbike that was released on the Playstation 1 in Japan, we have gone on to develop over 50 games for major video game publishing companies like Capcom, Bandai Namco Entertainment, SEGA, and Sony Computer Entertainment."
Nintendo R&D1
Somer Games
KID
KID Corp. was a Japanese game developer and publisher based in the Shinagawa Ward of Tokyo. It was established in May 1988, and was headed by Hisayoshi Ichikawa. The company's initial focus was arcade action games, but in 1996 the company's focus shifted to bishōjo games. The company filed for bankruptcy in November 2006, and it was announced in February 2007 that CyberFront had acquired the rights to the KID brand and its entire game catalogue. Most of the development staff regrouped at 5pb., which would eventually regain the rights to several of KID's bishōjo game properties. At its height, the company employed around 50 people. In 2006, KID's offices are closed. The following day, the papers for voluntary dissolution of the company are handed in at the Tokyo regional court. In 2007, CyberFront bought the rights to the KID brand, its franchises and related properties such as source codes, thereby resurrecting the company.
Technos Japan
Technōs Japan Corp. was a Japanese video game developer, best known for the Double Dragon and Kunio-kun (which includes Renegade, Super Dodge Ball and River City Ransom) franchises. As of June 2015, Arc System Works owns the intellectual properties of Technōs Japan. Initially operating from a single-room apartment, Technōs was founded in 1981 by three staff members of Data East. Their first game was Minky Monkey, released in 1982. A few months after their foundation, a lawsuit was brought up against the company by Data East under allegations that Technos had stolen data from Data East's arcade game Pro Tennis with the intent of producing and selling a bootleg of it.[3] The two companies settled in August 1983 and Technos would go on to create two arcade games published by Data East, Tag Team Wrestling and Karate Champ. Technōs Japan's earlier games were published by other companies, as Technōs at the time did not have the economical resource to distribute their own games. Nekketsu Kōha Kunio-kun ("Hot Blooded Tough Guy Kunio"), a side-scrolling beat-em-up released in 1986 about a high school student who fought thugs and delinquents from other schools, was the company's first big hit in Japan. Kunio-kun was released in the west as Renegade with the game's graphics changed to make the game marketable in the overseas market. Technōs would then produce a Nintendo Entertainment System version of the game, which would be Technōs' first game for the home console market. Technōs Japan's subsequent arcade beat-em-up, Double Dragon, was a big success worldwide when it was released in 1987, leading to the production of an NES version of the game, as well as licensed versions by other companies for various platforms. The success of Kunio-kun led to the production of numerous spin-offs and sequels starring the same character produced for the 8-bit Family Computer platform in Japan and later for the Game Boy and Super Famicom, resulting in more than twenty games starring Kunio by the mid-1990s, many of which were rule-bending sports games. A few Kunio-kun games were localized for the North American market; namely Super Dodge Ball, River City Ransom (considered by critics to be a cult classic[citation needed]) and Nintendo World Cup, but none maintain any connection with each other. Technōs would attempt to remedy this by attempting to localize several Kunio-kun under the Crash 'n the Boys label, but only Crash 'n the Boys: Street Challenge was released (the game's ending features a teaser for Ice Challenge, which was unreleased). Technōs also released two arcade sequels to Double Dragon: Double Dragon II: The Revenge in 1988 and Double Dragon 3: The Rosetta Stone in 1990 (the latter was developed by an external development team at East Technology), and produced the respective NES versions of those games, as well as Super Double Dragon in 1992, an original installment for the Super NES. An American-produced Double Dragon animated series and a live-action film were also made as well. Outside the Double Dragon and Kunio-kun games, Technōs produced a few original games for the arcade and home markets such as U.S. Championship V'Ball, The Combatribes and Shadow Force, as well as two WWF arcade games (WWF Superstars and WWF Wrestlefest), but most of these games did not achieve the same kind of success that Kunio-kun and Double Dragon achieved. The company's last games were produced for the Neo Geo hardware, which include a Double Dragon fighting game based on the movie, their second and last fighting game Voltage Fighter Gowcaizer, and a Neo-Geo sequel to Super Dodge Ball. By 1996, Technōs Japan declared bankruptcy and ceased operations. Some of the developers who worked on the Neo Geo titles (including Kengo Asai) briefly worked at Face, a former affiliate of SNK. Following the closure, a licensing company named Million Co., Ltd was formed to purchase the former intellectual properties of Technōs Japan. Million continued to produce new games such as Super Dodge Ball Advance, Double Dragon Advance and River City Ransom EX for the Game Boy Advance, Super Dodgeball Brawlers for the Nintendo DS, as well as reissuing older titles via the Virtual Console and other services. On June 11, 2015, Arc System Works announced they had acquired all intellectual properties of Technōs Japan from Million Co., Ltd.
Nippon Ichi Software
Nippon Ichi Software is a Japanese video game developer and publisher. Nippon Ichi, meaning "Japan's Best" or "Japan #1," is often abbreviated as "N1". More recently, particularly through their North American branch, NIS America, they have also published anime titles. In 2012 Nippon Ichi Software entered the Guinness World Records Book awarded for being the company that released the most strategy RPGs.
Monolith Productions
Monolith was a premier developer of video games based in Kirkland, Washington. Founded in 1994, and have a rich history of creating deeply engaging gaming experiences. They are known for the creation of Shadow of Mordor and it's Nemesis System. As well as Condemned: Criminal Origins and Condemned 2: Bloodshot.
Elephant Games
Elephant Games is a casual game developer founded in 2003. The company started as an independent developer called White Elephant Games making casual games for all platforms. Later the name was changed to Elephant Games and it started working on hidden object games. Elephant Games are mostly know for their notably series: Grim Tales, Mystery Trackers, Surface and others. Elephant Games moved their headquarters' location from Russia to Armenia around 2022.
Neowiz
Neowiz is a game developer/publisher working across with a wide variety of platforms and with a wide range of games ranging from indie games to triple A games. The company was founded by 7 developers in 1997 and is based in South Korea with subsidiaries in the US and Japan.
RewindApp
Takuyo
Com2uS
In 1999, Com2uS Corp (CEO Jaejoon Song and Joohwan Lee) became the first company to develop and service a mobile game in South Korea. In 2000, it developed the first java based mobile game in the world and engaged in innovative and revolutionary challenges. In 2007, it became the first South Korean mobile game company to be listed on KOSDAQ (078340). Com2uS had been targeting the global market for almost 10 years, even before the introduction of smartphones. Based on the vast pool of know-hows gained from the establishment of foreign offices and entering the NA and EU markets, Com2uS has become a very competitive company. Com2uS has been a part of the history of mobile games and continues its challenges for the future with globally respected development, global servicing know-hows, and diversification of business portfolios.
Media Vision
Media.Vision (メディア・ビジョン株式会社, Media Bijon Kabushiki-Gaisha) is a Japanese video game developer best known for the Wild Arms and Chaos Rings series of role-playing video games. They were one of the first companies developing games for the PlayStation and enjoyed a close relationship with Japan Studio in their early years.
Media.Vision
CyberConnect2
Founded in 1996 as CyberConnect, they released two games, before changing their name in 2001 and releasing .hack//Infection in Japan a year later. They are best known for the .hack and Naruto Ultimate Ninja series.
Harmonix Music Systems
Donut Games
Donut Games is an independent developer of popular iOS and Android games, with over 100 million downloads in the App Store. Titles include Traffic Rush, Rat on a Scooter, Sunday Lawn and Monkey Flight among others.