Tous les studios de développement
Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.
Blue Byte Software
Siactro
Unique Development Studios
Unique Development Studios (UDS) was a Swedish games developer founded in 1993 in Norrköping.
Hook.gg
Nostra Games
Escape into the world of Nostra. Home to 200M+ gamers, 500+ fun games, with streamers and eSports tournaments around the world at one destination.
MachineGames
MachineGames was established in 2009 by former founding members of Starbreeze Studios and acquired by ZeniMax Media in 2010. Located in Uppsala, Sweden, MachineGames is a studio comprised of a seasoned group of developers recognized for their work creating story-driven games.
Carra
Carra is an indie game developer, and was responsible for the creation of the Vircon32 and most of its games.
Victor Interactive Software
Victor Interactive Software, Inc. (株式会社ビクターインタラクティブソフトウェア, Kabushiki-gaisha Bikutā Intarakutibu Sofutouea) was a Japanese video game software publisher and developer, established on October 1, 1996 as a division of Victor Entertainment. Some of their games used the Pack-In-Soft (パック・イン・ソフト, Pakku-In-Sofuto) brand to keep the brand familiarity. On March 31, 2003, Victor Interactive Software was acquired by Marvelous Entertainment and became Marvelous Interactive, which was merged into Marvelous Entertainment in June 2007.
DreamFactory
Dream Factory Co., Ltd. is a Japanese video game developer founded in 1995, based out of Tokyo. They are best known for developing fighting and beat 'em up games, such as the Tobal No. 1 fighting game series and the high-profile PlayStation 2 launch title The Bouncer, both developed under Square Co. The company's chairman, Seiichi Ishii, is an industry veteran who served as an early designer and director for two fighting game franchises: Virtua Fighter (published by Sega) and Tekken (published by Namco). In 2003 they formed a partnership with Microsoft to develop "Kakuto Chojin: Back Alley Brutal" under the name of Dream Publishing. After the game did not meet their sales expectations, the original name of DreamFactory returned as their mainstay brand. Despite a lack of relevant activity the past decade, it is still not officially deemed as defunct. In August 2015, Seiichi Ishii announced after delivering a mobile game for Bandai Namco (Xevious ガンプの謎はすべて解けた!?) that he is currently the only employee working for the company. He now enjoys the pace of making small projects rather than high budget blockbusters.
Arc Developments
Pack-In-Video
Pack-In-Video Co., Ltd. (株式会社パック・イン・ビデオ, Kabushiki-gaisha Pakku-In-Bideo) was a Japanese video game publisher and video distributor. The games published were mostly focused on the Japanese market although a few titles have been published abroad. In October 1996, the company was merged with the video game division of Victor Entertainment and became Victor Interactive Software.
Shoeisha
Shōeisha Co., Ltd., sometimes abbreviated SE, is a publisher specializing in computer and software books. They have more than 1,000 publications, including programming books and application tutorials. Formerly, Shōeisha produced video games for various consoles, including the PlayStation, Dreamcast, and Sega Saturn. Twenty-three such titles were released 1995 through 2001.
Nintendo R&D2
Capcom Production Studio 3
Capcom Production Studio 3 was one of several semi-autonomous R&D studios created by Capcom and led by senior producer Tatsuya Minami. The studio had a close relationship with Capcom Production Studio 4 and developed several Resident Evil titles, including Resident Evil Survivor, Resident Evil Dead Aim and Resident Evil Zero. It was also responsible for porting several Resident Evil titles to the GameCube.
P Studio
P Studio is the Second Creative Production group within Atlus devoted to the development of the Persona series. The team was formed from the already existing Persona development team that had been responsible for Persona 3 and Persona 4, in addition to their remakes. The P Studio was also cited as the team responsible for the development of Catherine, before it had been formally established.
NuFX
NuFX, Inc. was a Chicago area development company founded by Lou Haehn and Patrick Quinn. It was incorporated on March 9, 1990. After a long relationship with Electronic Arts, NuFX was acquired by the game giant in February 2004, and then was "kind of merged" with EA Canada's Def Jam/Fight Night team to form EA Chicago.
Asmodee Digital
Asmodee digital-publishes and distributes the best digital games experience, replicating in the digital world what has made Asmodee’s success. We work tirelessly to insure gamers get the same experience on and off-line.
Jakks Pacific
Jakks Pacific, Inc. is an American company that designs and markets toys and consumer products, with a range of products that feature numerous children's toy licenses.
Foxpancakes
Infinity Games
Immerse yourself in relaxing and cozy gaming experiences. Dive into a world where endless fun provides the perfect escape for your mind!