Tous les studios de développement

Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.

Psygnosis Logo

Psygnosis

5 jeux
68.9/100

Psygnosis Limited (known as SCE Studio Liverpool or simply Studio Liverpool from 1999) was a British video game developer and publisher headquartered at Wavertree Technology Park in Liverpool. Founded in 1984 by Ian Hetherington, Jonathan Ellis, and David Lawson, the company initially became known for well-received games on the Atari ST and Commodore Amiga. In 1993, it became a wholly owned subsidiary of Sony Computer Entertainment (SCE) and began developing the original PlayStation and later became a part of SCE Worldwide Studios. The company was the oldest and second largest development house within SCE's European stable of developers, and became best known for franchises such as Lemmings, Wipeout, Formula One, and Colony Wars.

Bloober Team Logo

Bloober Team

5 jeux
57.8/100

Bloober Team is a game development company based in Cracow, Poland. We create hidden horror games – focusing on the atmosphere and the environment, rather than survival and shooter mechanics. Bloober Team ventures Behind The Darkness. Bloober Team has been established in 2008. During the first few years the company has worked as a developer for hire. It has produced more than 40 different SKU’s during that time. Then came Basement Crawl and its reimagination in the form of BRAWL, which steered Bloober Team back to its roots - to horror games. The company has worked directly with companies like Nintendo, Microsoft, or Sony.

CraePlay Logo

CraePlay

5 jeux

CraePlay is the gaming side of McCrae Brand, where original games and merch come to life.

Shoeisha Logo

Shoeisha

5 jeux

Shōeisha Co., Ltd., sometimes abbreviated SE, is a publisher specializing in computer and software books. They have more than 1,000 publications, including programming books and application tutorials. Formerly, Shōeisha produced video games for various consoles, including the PlayStation, Dreamcast, and Sega Saturn. Twenty-three such titles were released 1995 through 2001.

Funselektor Labs Logo

Funselektor Labs

5 jeux
80.8/100

Funselektor launched in 2014 when its founder, Dune Casu developed his prototype made at a game jam which would later become Funselektor's debut title, Absolute Drift in 2015. After the release of his first game and with the drive to apply his passion for rally in a new game, Dune immediately began development on Funselektor's second title, art of rally while supporting Absolute Drift. It involved collaborators for art and music until 2020 when more developers and producers came on to help finish it and provide post-launch support.

Minakuchi Engineering Logo

Minakuchi Engineering

5 jeux
70.9/100

Minakuchi Engineering Co., Ltd. (水口エンジニアリング株式会社) was a Japanese video game developer based in Kōka, Shiga. Founded in May 1984, it had worked on approximately 40 titles for arcade, computer and home consoles, a large number of which went uncredited. It is best known for developing Mega Man games for Capcom, namely all of the Game Boy Mega Man games (except II) and Mega Man X3. Its exact fate is unknown, but its website was taken down in 2002.

The Chinese Room Logo

The Chinese Room

5 jeux
71.1/100

The Chinese Room is an award-winning game development studio based in Brighton. Since 2012 we’ve built a reputation for innovative first-person gaming. Our titles include the ground-breaking Dear Esther; the cult horror Amnesia: A Machine for Pigs; the internationally acclaimed Everybody’s Gone to the Rapture; the VR fairy tale So Let Us Melt and, most recently, the technicolour comedy-adventure Little Orpheus for Apple Arcade. Since joining the Sumo Digital family in 2018, we’ve been hard at work building on our reputation for creative excellence in game development. We’ve got a brand new studio home, a growing team and are busy with projects that merge TCR storytelling with new directions, new genres and new ambitions.

Nostra Games Logo

Nostra Games

5 jeux

Escape into the world of Nostra. Home to 200M+ gamers, 500+ fun games, with streamers and eSports tournaments around the world at one destination.

Supercell Logo

Supercell

5 jeux
64.0/100

Supercell is a mobile game developer based in Helsinki, Finland, with offices in San Francisco, Tokyo, Seoul and Beijing. Its games are available for tablets and smartphones using both Apple’s iOS and Google’s Android operating systems. Since its founding in 2010, Supercell has brought three games to the market - Clash of Clans, Hay Day and Boom Beach.

Ubisoft Blue Byte Logo

Ubisoft Blue Byte

5 jeux
74.8/100

Blue Byte became a subsidiary of Ubisoft in 2001. The company's name was officially changed to Ubisoft Blue Byte in 2017 followed by a 3rd studio being opened under the group name. In 2019 it was announced that Ubisoft Blue Byte's 3 studios would be separated into their own Ubisoft branded studios, in preparation for a possible expansion, located in Berlin, Düsseldorf and Mainz. The studios will continue to work under and/or use the Ubisoft Blue Byte name as a label.

Triangle Studios Logo

Triangle Studios

5 jeux
57.3/100

Triangle Studios was founded in 2006, and for the first years of its existence focused on work-for-hire projects where it created and released dozens of games for all sorts of platforms. Triangle Studios was founded and is still located in Leeuwarden, The Netherlands. Additionally, the company has an office in Dallas, TX. Recently, the company has switched to the creation of new and original IP, resulting in titles such as Cross of the Dutchman, Pocket Cowboys, It came from space and ate our brains and the currently developed successor From Space.

Nintendo Software Technology Logo

Nintendo Software Technology

5 jeux
71.6/100

Nintendo Software Technology Corporation, doing business as Nintendo Software Technology (NST), is an American video game developer. NST was created by Nintendo as a first-party developer to create games for the North American market, though their games have also been released worldwide. The company was founded by Minoru Arakawa, Claude Comair and Scott Tsumura in 1998 and is located inside of Nintendo of America's headquarters in Redmond, Washington. The establishment took place in 1998 through a collaboration with the private university DigiPen Institute of Technology, also located in Redmond. The offices opened with several doctorate level instructors and some recent graduates of the university working with several Nintendo of America designers and producers. Their first game, Bionic Commando: Elite Forces, was released for the Game Boy Color in 1999 and was a sequel of Capcom's Bionic Commando. Over the years, NST has developed many games for Nintendo consoles such as the Mario vs. Donkey Kong series, Wave Race: Blue Storm, and Metroid Prime Hunters. NST started developing Project H.A.M.M.E.R. For the Nintendo Wii but several problems landed the project in 'development hell'. A large amount of funding was spent on cut-scenes early in development, and so when the project started to fall behind, senior staff didn't want to end it because of the capital already spent. The American developers suggested that the problem was the gameplay, however, the Japanese managers believed the problem was the environments. This dispute, among others, made the project drag on for a number of years, before it was completely abandoned in 2009 and a large number of staff were made redundant. DigiPen's Main Campus was based in the same building as theirs until 2010.

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