Tous les studios de développement

Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.

Avanquest Software Logo

Avanquest Software

1 jeu

Avanquest Software S. A. was a development studio and global publisher of personal and professional software.

TIS Creation

1 jeu

Character content production including games, Planning, direction, scenario, character design, In charge of 2D illustration and WEB/UI design.

Digital Integration Logo

Digital Integration

1 jeu

Digital Integration Ltd. was based in Camberley, Surrey, in the United Kingdom and was founded in the 1980s. The company was best known for creating flight and racing simulations for the Amiga, Amstrad, Atari, ZX Spectrum, Commodore and PC platforms. Action Sixteen, Action Replay and Dream Factory were three of the publishing labels used by the company in the early days, especially for 16-bit releases. In 1998 Digital Integration became a wholly owned subsidiary of Titus Games plc, the holding company for Titus Interactive, and continued to operate as usual using its own name and identity. In 2001, Digital Integration released Top Gun: Combat Zones, their first game for the GameCube and PlayStation 2 as well as Windows. When Titus Interactive went bankrupt in 2005, it supposedly did not effect Titus' international subsidiaries which included Digital Integration. However, nothing has been heard from the company since that time and it appears to have faded into the woodwork. By 2012, Digital Integration's IP is owned by iEntertainment Network.

Rake in Grass Logo

Rake in Grass

1 jeu

We are a small team of 3 people, located in Prague, Czech Republic. Our team is active since 2000 and during that time we released multitude of games for all kinds of platforms ranging from PC, Mac and Linux to iPhone, iPad and PlayStation Portable.

Mattel Electronics Logo

Mattel Electronics

1 jeu

Mattel Electronics was a subsidiary of toy-maker Mattel, founded in 1977. They were responsible for designing and manufacturing Mattel's video game console and all-around entertainment system, Intellivision. Additionally, they developed video games for both their own and the competitors' gaming platforms. Mattel Electronics introduced Intellivision to the market in 1979, Fresno, California. Thanks to smart advertising and technical superiority against Atari's 2600 console, the unit sold well in the following years. The success determined Mattel to produce different peripherals for Intellivision, such as the keyboard and the entertainment computer system (ECS). To expand their game library, Mattel Electronics hired various programmers, designers, artists to develop new titles. By 1982, the division numbered over 100 employees. In 1982, the staff numbers increased from 100 to 1000. This was all short-lived, as the company recorded $394 million in losses by 1983. This decline was determined by various causes: the emergence of a new competitor console, Colecovision, sporting similar technical capabilities to Intellivision; diminished sales for the system in 1983, coupled with increased expenses for the production of new titles; the saturation of the market with new games etc. As a result, by 1984 Mattel closed or sold off all its non-toy-related subsidiaries. Mattel Electronics was laid to rest on the January 20th, 1984. In January 1984, 2 weeks after the January CES, the rights to the Intellivision and games were purchased by INTV Corp., which was started by the former marketing VP of Mattel Electronics, Terry Valeski. Game development and publishing continued until INTV's bankruptcy in 1990, and the Intellivision rights were sold by Mr. Valeski to Ultimatte Corp. in 1997. Ultimatte then licensed all rights to Intellivision Productions.

DayDayDreamers

1 jeu

DayDayDreamers is a Chinese developer/publisher

Outsider Comet Logo

Outsider Comet

1 jeu

Outsider Comet is a cutting-edge company specializing in the creation of visual novels. With a strong focus on psychological horror, we are passionate about crafting immersive and chilling experiences for our audience. Our first project, Yume no Office, is a testament to Outsider Comet's dedication to pushing the boundaries of storytelling in the visual novel genre.

Experience Inc. Logo

Experience Inc.

1 jeu
59.4/100

"Game software planning, development, sales, planning and production of Web content, character design and planning scenario production, sales of related products" from google translate

Double Helix Games Logo

Double Helix Games

1 jeu

Double Helix Games was an American video game developer based in Irvine, California. It was the result of the mergers of The Collective and Shiny Entertainment, two studios owned by Foundation 9 Entertainment. Its first release was Silent Hill: Homecoming for PlayStation 3 and Xbox 360.

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